AAR [5h] To catch a master 7-01-2020 @ 21:30 GMT

The current version of the Earthdawn West Marches Discord campaign, effective Jan 1, 2020

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BrandenV
Posts:77
Joined:Fri Aug 11, 2017 2:48 am
AAR [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by BrandenV » Tue Jun 23, 2020 12:11 am

LFG: To catch a Master
Time: 2020-07-01 21:30 GMT
GM: Branden
Circle: 5
# of players: 4
Difficulty: Hard

Rumor: A Raptor Spirit has demanded his previous masters spirit be freed from the trap he is stuck in.
Requested by: Reyn
Reward: Option to Multi Discipline into Master of the Hunt


Notes:
- Adventure runs at 5:30 pm EDT

Sign up Format

Name: Character name
Date of Last Game Played:
ECR: Effective Circle of Character
Discipline: Your character's Discipline(s)
Unique: What your character is bringing to the table.
Downtime: Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])
Last edited by BrandenV on Thu Jul 02, 2020 2:00 am, edited 1 time in total.

Reyntrannin
Posts:270
Joined:Mon Apr 23, 2018 3:59 pm

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Reyntrannin » Tue Jun 23, 2020 12:17 am

Name: Langren
Last played: 6/30/2020
ECR: 5
Circle: 5
Discipline: Shaman
Quote/Unique: This land is a wonder, simply waiting for us to embrace its lessons.
Notable Abilities: Support and offensive magics, healing, good with animals, some investigative abilities.
Downtime:
  • Animal Training (16)
  • Research (9), may pay 20 sp for +3 steps due to library access
Last edited by Reyntrannin on Wed Jul 01, 2020 2:53 pm, edited 2 times in total.

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by bronzemountain » Tue Jun 23, 2020 12:30 am

This is a secondary character. Please prioritize primaries.

Name: Temur Tengerkhan
Circle: 5/4 (ECL 6)
Discipline: Spirit Rider / War Rider
Quote/Unique: "Those are good thoughts for thinking."
Notable Abilities: I ride an imaginary horse. I do the tracking and the survival.
Downtime: Wine, women, dancing.
Last Played: 2020-06-10
Last edited by bronzemountain on Sun Jun 28, 2020 6:11 pm, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Xzandrate » Tue Jun 23, 2020 12:53 am

Name: Moe'uhane
Date of Last Game Played: 2020-06-27
ECR: 6
Discipline: Illusionist(6)/Messenger (2)
Unique: Enhanced matrix, buffs, some socials, Pretend fireballs
Downtime: Research - step 9
Last edited by Xzandrate on Mon Jun 29, 2020 12:30 pm, edited 1 time in total.

Jexel
Posts:166
Joined:Fri Dec 02, 2016 2:18 am

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Jexel » Sat Jun 27, 2020 5:06 pm

Name: Nez
Date of Last Game Played: 2020-06-25
ECR: 5
Discipline: Beastmaster(4)/Warrior (1)
Unique: Claw Shape to the buttocks
Downtime: Animal Training (14) Rank 4
Last edited by Jexel on Sun Jun 28, 2020 6:47 pm, edited 1 time in total.

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by bronzemountain » Sun Jun 28, 2020 6:11 pm

Nez is such a good illusionist that we think he's a Beastmaster.

Sharkforce
Posts:527
Joined:Thu Feb 28, 2019 8:39 am

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Sharkforce » Sun Jun 28, 2020 8:17 pm

Name: Zivilyn
ECR: 6
Last Played: Probably Jun 29, unless someone else signs up for the same adventure as my secondary.
Discipline: Shaman/Wizard/Elementalist 5/3/1
Notable Abilities: Spells, mostly buffs. Good with animals.
Downtime: Downtime: Animal Training (Talent) - Step 16 including karma (Rank 6) (can train up to 6 commands total, or improve non-combat skills by +1 per command used on it)
Research - Step 20 including karma (Rank 3). +3 to the step is available at a cost of 20 sp for access to the Great Library of Throal.
Item History - Step 14 including karma (Rank 3)

Brian L
Posts:93
Joined:Tue Apr 28, 2020 11:53 pm

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Brian L » Mon Jun 29, 2020 11:25 am

Name: Reyis Poriv
Date of Last Game Played: June 30
Circle: ECR-6
Discipline: Shaman (4)/Monk (2)
Unique: Spells-Buffs to Awareness, Stealth, Healing, Poison, other things.
Downtime: Animal Training (4) Step 10; Research (2) Step 10; Item History (2) Step 10
Plays well with others and shares toys.

BrandenV
Posts:77
Joined:Fri Aug 11, 2017 2:48 am

Re: LFG [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by BrandenV » Thu Jul 02, 2020 2:00 am

To Catch a Master 2020-07-01 @2130 GMT
GM: Branden
Circle: 5
Difficulty: Hard

Player Rewards:
Langren: 6000 LP, 488 sp, 5 TIP's, Death cheat charm, Master of the hunt training
Temur: 6,000LP, 713SP, 5 TIPs
Nez: 6,000LP, 713SP, 5 TIPs
Zivilyn: 6,000 LP, 413 sp, last chance salve

Journal Rewards:
300 Legend, 178.25 Silver

GM Reward:
Kain: 3 TIPs, 4000 LP, 475 SP

Downtime Actions Available:
Nez: Animal Training (14) Rank 4
LAngren: Animal Training (16) Research (9), may pay 20 sp for +3 steps due to library access
Zivilyn: Animal Training (Talent) - Step 16 including karma (Rank 6) (can train up to 6 commands total, or improve non-combat skills by +1 per command used on it)Research - Step 20 including karma (Rank 3). +3 to the step is available at a cost of 20 sp for access to the Great Library of Throal. Item History - Step 14 including karma (Rank 3)

Further Information:
Players killed corrupted eagles at the request of the Naga village. Then saved the spirit master of the hunt from an evil Naga who was torturing him.
Last edited by BrandenV on Thu Jul 02, 2020 2:07 pm, edited 1 time in total.

Jexel
Posts:166
Joined:Fri Dec 02, 2016 2:18 am

Re: AAR [5h] To catch a master 7-01-2020 @ 21:30 GMT

Post by Jexel » Thu Jul 02, 2020 2:03 am

The written histories of Nez and Sagarmatha

It is troublesome to leave Throal again without Sagarmatha but I do not understand why he is being so difficult. Sagarmatha is just not ready to explore and be around others yet. I do feel we are getting close though. I am also glad that my scars will heal in time.

We follow Langren who is following some beast spirit. I do not understand why so many love spirits of beasts. What do they have against living beasts.

Some misfigured Eagles that were extremely corrupted attacked us. They were terribly fast and swooped down on us and away before we could even move. Ziv flew up and had leopard spirits knock them down to their death. Another Eagle popped out and dropped Zivilyn out of the sky and he had the worst nightmare of every Windling. He was knocked out in the air before plummeting to the Earth..

We followed the spirit and it showed the cave of the bad Naga. We entered the Naga Cave and it seemed it had a Menagerie of creatures to fight at its side. We enter and see two types of Wraith along with a large Cave Troll. The Cave Troll tried to whack me, but I was too quick and Langren called us to his side for some magic buffs. I then found a Demiwraith and took him out in two devastating blows.

Another Demiwraith came up and froze me in place. That turned out to be very bad as I heard the Cave Troll barrel up behind me. With all my might I tried to face him …

I awoke near the gates of Throal.

Sagarmatha should be by my side from now on.
Last edited by Jexel on Thu Jul 02, 2020 1:31 pm, edited 2 times in total.

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