Hey everyone,
thanks for the numerous and awesome replies! Some pretty good ideas! I'll try to incorporate some of them
Thanks again!
Best regards
Experiences with High Circle groups?
Re: Experiences with High Circle groups?
You're saying that survivability scales faster than damage? I would have guessed the opposite...
Re: Experiences with High Circle groups?
Not sure whether you refer to me, but I meant that the complexity of a fight increases if the enemy is to be interesting for a circle 11 group.
The damage output scales faster than the death threshold, but it is not only sheer damage that decides the fight against a horror.
One good roll of a wizard on counterspell in ED2 (wil 9 +5 +5 willforce+6 desp. Spell bloodcharm= step 25) and the horror had a 50% chance of missing his terror power. That could mean a quick death at the hands of a circle 5 group.
If terror goes through, that hero group has to roll willpower against a step 24 result which is next to impossible.
I can really see why this spell did not make it to 4th Edition.
Also Terror for a wormskull has been adjusted in a way that an early success does not doom the group.
Of all things I lost, sanity I held dearest.