Discord ID: anoush
Character Name: Mirage
Race: Windling, female
Other PCs: Keel, Bloodbeat II of Syrtis
ECR: 1 (0-599 Legend)
Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points: 0
Silver: 18.1
Sign Up:
Spoiler:
Spoiler:
Circle: 1
Discipline Abilities
- Illusionist Half-Magic
Dex: 14
Str: 4
Tou: 11
Per: 17
Wil: 15
Cha: 15
Karma Mod: 6
Karma Step: 4
Karma Max: 6
Uncon: 25
Death: 31
Init: 5 (base 6, -1 for hide armor)
PD: 11 (base 8, +2 for race, +1 for buckler)
PA: 5 (hide armor)
MD: 10
MA: 4 (base 3, +1 for hide armor)
SD: 9
Movement: fly 16 yd / land 6 yd
Carrying Capacity: 25
Wound Threshold: 8
Recovery tests per day: 2
[Discipline] Talents
First Circle Discipline Talent: Patterncraft (1)
First Circle Discipline Talent: Spellcasting (3)
First Circle Discipline Talent: Illusionism [Thread Weaving] (3)
First Circle Talent Option: Standard Matrix C (1)
Free Talent: Standard Matrix A (1)
Free Talent: Standard Matrix B (1)
Other Talents
None
Talent Knacks
None
Spells
Assuring Touch
Best Face [SD 16]
Cloak [Figment]
Ephemeral Bolt [SD 16]
Monstrous Mantle [SD 16]
True Ephemeral Bolt
Trust
Skills
Knowledge Skill: History of Art (1)
Knowledge Skill: Windling Lore (1)
Read/Write Language: (2) Throalic, Windling
Speak Language: (2) Throalic, Windling
Artisan Skill: Painting (1)
General Skill: Avoid Blow (1)
General Skill: Awareness (1)
General Skill: Conversation (1)
General Skill: Danger Sense (2)
General Skill: Wound Balance (2)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack) [2.8 wt]
Artisan Tools: Painting Kit, including face and finger paints [2 wt]
Grimoire [0.2 wt]
Knife [0.6 wt]
Traveler’s Garb (soft boots, shirt, belt, robe, traveler’s cloak) [0.6 wt]
Trail Rations (1 week) [1.6 wt]
Hide Armor [37.5 sp] [5 wt]
Buckler [3.8 sp] [0.6 wt]
Chalk (5 pieces) [0.2 sp] [0 wt]
Candle (2) [0.5 sp] [0.1 wt]
Firefly Chalk [12 sp] [0 wt]
Flint & Steel [0.8 sp] [0.1 wt]
Physician’s Kit Refill (3 doses) [18.8 sp] [0.2 wt]
Torch (2) [0.8 sp] [0.4 wt]
Carried: 12.7
Threads Tied:
None
Animal Companions:
None
Brief Backstory:
Mirage is a young windling, still learning her trade — illusions. At home in Glenwood Deep, she trained with the masters who protect the clan from outside threats by creating illusions and elemental traps in the woods. She’s graduated from student to apprentice and has been told to venture forth into the world, learn as much as she can, and then return home to share that knowledge and continue her work as an illusionist-protector.