R'edtarian - Human Warrior CR7/ECR8

Moderator:etherial

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm
R'edtarian - Human Warrior CR7/ECR8

Post by redwraith » Wed Sep 23, 2020 11:36 pm

Roll20 Name: Redwraith
Discord ID: Redwraith
Character Name: R'edtarian (he)
Race: Human

Image

ECR: 8 (0-599 Legend)
Lifetime Legend Total:172,770
Unspent Legend:670
Thread Item Points: 6
Silver: 1,968

Sign-Up
Spoiler:

Code: Select all

[b]Name:[/b] [url=http://fasagames.com/forum/viewtopic.php?f=56&t=2113]R'edtarian[/url]
[b]Date of Last Game Played:[/b] 2022-4-09
[b]Circle:[/b] 7 ECR8
[b]Discipline:[/b] Warrior 7 / Weapon Smith 5
[b]Unique:[/b] The best defense is a great offense.
[b]Downtime:[/b] Research Rank 3 Step 9 (step 12 with library access)
[b]Downtime:[/b] Item History Rank 3 Step 13
[b]Downtime:[/b] Forge Weapon Rank 6 Step 16 (Efficient Forging)


Discipline: Warrior
Circle:7
Discipline Abilities: Durability 7
Warrior 2 Physical Defense +1
Warrior 3 Karma on Recovery
Warrior 4 Mystical Defense +1
Warrior 5 Karma on Close Combat Damage Battle Rights
Warrior 6 Physical Defense +2
Warrior 7 +1 Recovery Test

Discipline: Weapon Smith
Circle:5
Karma on Crafting and Repair
WS 2: Mystical Defense +1
WS 3: Karma on Recovery
WS 4: +1 PD
WS 5: Traveling Smithy, Karma on damage with weapon they crafted

Characteristics
Dex:17(19) / 8 May 22nd
Str:13 / 6
Tou:18 / 7 Feb 2nd
Per:13 / 6
Wil:10 / 5
Cha:11 / 5

Karma Mod:5
Karma Step:5
Karma Max:30
Uncon: 83
Death: 97

Init:7 (armored 5)
PD:14
PA:12
MD:10
MA:8
SD:7

Movement:12
Carrying Capacity:125
Wound Threshold:11
Recovery tests per day:4

Other Talents
Racial Talent: Versatility

Warrior Talents
Spoiler:
First Circle Discipline Talent: Melee Weapons (8)
First Circle Discipline Talent: Avoid Blow (8)
First Circle Discipline Talent: Tiger Spring (7/9)
First Circle Discipline Talent: Wood Skin (8)
First Circle Discipline Talent: War Weaving (6)
First Circle Optional Talent: Shield bash (4)
Second Circle Discipline Talent: Wound Balance (6)
Second Circle Optional Talent: Anticipate Blow (8)
Third Circle Discipline Talent: Air Dance (7)
Third circle Optional Talent: Danger Sense(4)
Fourth Circle Discipline Talent: Waterfall Slam(4)
Fourth Circle Optional Talent: Tactics (7)
Fifth Circle Optional Talent: Momentum Attack (7)
Fifth Circle Discipline Talent: Earth Skin()
Sixth Circle Discipline Talent: Temper Flesh (8)
Sixth Circle Optional Talent: Second Weapon (8)
Seventh Circle Discipline Talent: Crushing Blow (8)
Seventh Circle Optional Talent: Lion Heart (5)
Versatility Talents
Spoiler:
Versatility (5)
Haggle (5)
Great leap (4)
Stealthy Stride (3)
Sprint (4/6)

Journeyman Path (3)
Evidence Analysis (4)
Weapon Smith Talents
Spoiler:
First Circle Discipline Talent: Forge Weapon (6)
First Circle Discipline Talent: item History (3)
First Circle Discipline Talent: Steel Thought (6)
First Circle Discipline Talent: Thread Weaving (1)
First Circle Optional Talent: Awareness (5)
Second Circle Optional Talent: Disarm Traps (2)
Second Circle Discipline Talent: Conversation (1)
Third Circle Discipline Talent: Suppress Curse (5)
Fifth Circle Optional Talent: Resist Taunt (5)
Skills
Spoiler:
Knowledge Skill: Creature Lore (2)

Read/Write Language: (1) (dwarf)
Speak Language: (2) (Dwarf, human)

Artisan Skill: Cat's Cradle (1)
General Skill: Wilderness Survival (2)
General Skill: Physician (3)
General Skill: Research (3) (9+libray=12)
General Skill: Streetwise (2)
Knacks:
Applied Versatility
Anticipate Spell
Anticipate Movement
Efficient Weapon Forging

Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Wool socks, toque and wool jacket
Bedroll of Comfort
Trail Rations (1 week)
Hide Armor 5/1 initiative penalty 1
Footman's Shield 2/0 initiative penalty 1
Scythan Axe 5 (15step) forged 4
Crystal Buckler 1/1
Healing Potion 1
Booster Potions 3
Physician's Kit 8 uses
The Southwind crystal ringlet 13/6 forged 9
Crafted Medium crossbow forge3
Winternight cloak +2 to PA/MA versus cold damage
Absorb Blow

Thread Items
Spoiler:
The South Wind

PA:13 (forge 9) MA: 6
Item history 3
Research 3

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

This crystal ringlet armor is crafted from rose colored crystal with a faint inner glow and hint of opalescence. Select rings are carved with intricate, stylized runes that give it the appearance of a flame as light strikes the surface. The armor is always warm to the touch and resizes automatically to the wearer when a thread is attached.

Thread Rank One
Key Knowledge: The owner must learn the item’s Name.
Effect: The armor is Physical Armor 5.

Thread Rank Two
Effect: The armor is Mystic Armor 5.

Thread Rank Three
Key Knowledge:
Effect: The wearer gains The South Wind ability. As a Free action for 1 Strain, the runes on the armor ignite, causing the wearer to appear wreathed in a corona of flame. If the wearer is using the Aggressive Attack combat option, they gain +2 ranks to Air Dance..

Thread Rank Four
Effect: The armor is Initiative penalty 1.

Thread Rank Five
Key Knowledge: The owner must learn where the armor was made.
Effect: When the wearer uses The South Wind, they are surrounded by a swirling current of dry, hot air and gain +2 to close combat Attack tests against opponents with lower Initiative results..

Thread Rank Six
Effect: When the wearer uses The South Wind, they can surround their weapon with blistering superheated air. For 1 Strain, they can spend an Karma Point on a close combat Damage test against an opponent with a lower Initiative result and the attack gains the fire keyword..

Tusk
Image
Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman
Forge 5 Damage Step 14

This primitive looking axe has a pair of tusks that curve away from one another allowing the blade of the axe to be recessed between them with the points of the tusks protruding past the blade by about two fingers width. The rest of the head is covered in a coarse grey fur that has the consistency of metal shards. A third, shorter tusk juts out opposite the blade, pointed down in a hooked position. The handle is covered by a thick boar leather strip wound up the length of it, and a series of pictographic runes are etched across the length of the leather strip.

Once a thread is woven to the axe, a faint snorting sound can be heard by the wielder, and the axe always feels like it wants to charge forward.

Without a thread woven to the axe, it functions as a Scythan Axe.

Thread Rank One
Key Knowledge: The owner must learn the item’s Name.
Effect: The Axe is Damage Step 6.

Thread Rank Two
Effect: For 1 Strain, the wielder may cast the Mark of the Boar spell on themselves. They may either use Spellcasting if they have it, or Thread Rank + Perception to do so. The spell is cast as though a Circle 2 Shaman had cast the spell with no additional threads. The casting always counts as having obtained 1 success minimum.

Thread Rank Three
Key Knowledge: Must learn the name of the creator of the axe. (Kapros Pateras)
Effect: The Axe is Damage Step 7

Thread Rank Four
Effect: The Axe is Damage Step 8. When casting Mark of the Boar, it is now cast as though a Circle 3 Shaman had cast the spell with no additional threads.

Thread Rank Five
Key Knowledge: Must learn the type of boar used in the construction of the axe. (Razor Boar)
Effect: The wielder gains +2 bonus to Attacks with the axe if they moved more than half their movement toward their target prior to attacking.

Thread Rank Six
Effect: The Axe is Damage Step 9. When casting Mark of the Boar, it is now cast as though a Circle 4 Shaman had cast the spell with 1 additional thread woven for Increase Effect (+1 Aggressive Attack bonuses).

Lowca

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

Roughly sewn leather boots with a striped fur cuff along the top of the boots. They are unreasonably comfortable as you slide your feet into them. The foot falls are quite silent, but the toes can be felt to grip into the ground as you race forward.

Thread Rank One
Key Knowledge: The owner must learn the item’s Name.
Effect: The boots grant +1 rank of Sprint

Thread Rank Two
Effect: The boots grant +1 rank of Tiger Spring

Thread Rank Three
Key Knowledge: The owner must learn the name of the creator (Zab Kot, Orkish smith)
Effect: The boots grant +2 ranks of Sprint

Thread Rank Four
Effect: The boots grant +2 ranks of Tiger Spring

Thread Rank Five
Key Knowledge: The owner must learn the type of creature the boots are crafted from (Smilodon)
Effect: The boots grant +2 Dexterity

Thread Rank Six
Effect: As a free action, for 1 strain, the wearer gains +3 to a Great Leap test.
Brief Backstory:
R'edtarian was born to a simple life as his father is a well respected physician and his mother raised himself and his sister. R'edtarian was always expected to join his father and become a physician as well. He spent most of his life training to become a physician and while he wasn't the most gifted with his knowledge of plants and fauna. His steady hands and keen eyes made him a skilled surgeon. His life was looking to be peaceful and successful as a physician.

One day he and his sister went out into the world to pick some herbs, as his sister was a very knowledgeable herbalist. While they were out they did have a couple of bodyguards along in case anything untoward occurred. While they were gathering the herbs one of the guards turned his head quickly as a couple of wolves stalked into the clearing. During the fight one of the guards was knocked down and dropped his sword and shield. As the wolves started to drag the bodyguard away R'edtarian quickly grabbed up the sword and shield, he then walked over to the wolves like a veteran. R'edtarian struck down the wolves who had taken down the bodyguard with ease and the other wolves seeing their pack mates slain retreated.

Once back in Thoral everyone told the story of how R'edtarian killed a dozen dire wolves in 2 blows. R'edtarian was tested and it was divined that he was an adept of the warrior tradition. His mother was both proud and worried to have an adept in the family. His sister was excited to be the one working with their father as R'edtarian was off to become a powerful warrior adept. R'edtarian was the only person in all of Thoral it seemed who didn't want to become the hero adept that everyone was excited for him to become.

Character Concept:
Spoiler:
Plans
first Impression from WS at some point along with Conversation for interaction tests
need to level 3 of the following 4 to reach cr8
wound balance
lion heart
earthskin
momentum attack

Journeyman path options

Archer talents
missile weapons Novice - can be replaced with something else
mystic aim Novice
Evidence analysis journeyman picked up
Second shot journeyman
True shot Versatility at rank 6
Blood Share Versatility at rank5
Orbiting Spy Versatility rank 7 or flame arrow
Recent History:
Spoiler:
New character nothing yet
Last edited by redwraith on Mon Apr 11, 2022 8:05 pm, edited 96 times in total.

ottdmk
Posts:462
Joined:Mon Dec 12, 2016 10:25 pm

Re: R'edtarian - Human Warrior CR1

Post by ottdmk » Thu Oct 08, 2020 12:16 am

Sanctioned!
Spoiler:
redwraith wrote:
Wed Sep 23, 2020 11:36 pm
Roll20 Name: Redwraith
Discord ID: Redwraith
Character Name: R'edtarian (he)
Race:Human

ECR: 1 (0-599 Legend)
Lifetime Legend Total:0
Unspent Legend:0
Thread Item Points: 0
Silver: 15

Sign-Up
Spoiler:

Code: Select all

[b]Name:[/b] [url=http://fasagames.com/forum/viewtopic.php?f=56&t=2113]R'edtarian[/url]
[b]Date of Last Game Played:[/b] 2020-10-03
[b]Circle:[/b] 1
[b]Discipline:[/b] Warrior
[b]Unique:[/b] Stay down
[b]Downtime:[/b] Research Rank 3 Step 9 (step 12 with library access)


Note: [color=#FF0000][b]Secondary Character.[/b][/color]
Discipline: Warrior
Circle:1
Discipline Abilities: Durability 7


Characteristics
Dex:16 / 7
Str:13 / 6
Tou:16 / 7
Per:13 / 6
Wil:10 / 5
Cha:11 / 5

Karma Mod:5
Karma Step:5
Karma Max:5
Uncon: 39
Death: 47

Init:7 (armored 5)
PD:11
PA:5
MD:8
MA:3
SD:7

Movement:12
Carrying Capacity:125
Wound Threshold:10
Recovery tests per day:3

Other Talents
Racial Talent: Versatility

Discipline Talents
Spoiler:
First Circle Discipline Talent: Melee Weapons (3)
First Circle Discipline Talent: Avoid Blow (2)
First Circle Discipline Talent: Tiger Spring ()
First Circle Discipline Talent: Wood Skin ()
First Circle Discipline Talent: War Weaving ()
First Circle Optional Talent: Shield bash (3)
Skills
Spoiler:
Knowledge Skill: Creature Lore (2)

Read/Write Language: (1) (dwarf)
Speak Language: (2) (Dwarf, human)

Artisan Skill: Cat's Cradle (1)
General Skill: Wilderness Survival (2)
General Skill: Physician (3)
General Skill: Research (3) (9+libray=12)
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armor 5/1 initiative penalty 1
Footman's Shield 2/0 initiative penalty 1
Scythan Axe 5 (11step)


Brief Backstory:
R'edtarian's story to come


Character Concept:
Spoiler:
Shield bash to keep opponents knocked down
using versatility to grab forge armor & weapon
Recent History:
Spoiler:
New character nothing yet

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR1

Post by redwraith » Sat Oct 17, 2020 2:50 pm

Road Trip
http://fasagames.com/forum/viewtopic.ph ... 166#p16256

Rewards:
TIPs: 3
Legend points: 840
Silver: 200 plus 1 physician's kit(25sp), 2 refills (25sp)
Are you going to write a Journal? Yes

Downtime:
Training Warrior CR2

Legend Spent:
Tiger Spring 0->2 300lp
Wood Skin 0->2 300lp
Anticipate Blow 0->1 100lp
Wound Balance 0->1 100lp

Purchases in the Grand Bazaar:
Archer, Circle 1->2 (200sp)
1 physician's kit, 2 refills (included in alternate rewards)

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR1

Post by redwraith » Thu Oct 29, 2020 3:06 am

A Bump in the Night

Rewards:
TIPs: 3
Legend points: 840
Silver: 250
Are you going to write a Journal? Yes

Downtime:
Weapon Forging 1
Weapon Forging 2

Legend Spent:
Avoid blow 2-3 300lp
Versatility 0-1 100lp
Haggle 0-1 200lp
Anticipate Blow 0-1 200lp

Purchases in the Grand Bazaar:
Weapon Forging 49sp
Weapon Forging 98sp

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR1

Post by redwraith » Thu Nov 05, 2020 7:40 am

X marks the spot

Rewards:
TIPs: 3
Legend points: 840
Silver: 169.5
Are you going to write a Journal? Yes

Downtime:
Streetwise 1 week
Weapon Forging 3

Legend Spent:
Versatility 1-2 200lp
Great Leap 0-1 200lp
Tiger Spring 2-3 300lp

Skill:
Streetwise 0-1 200lp

Purchases in the Grand Bazaar:
Climbing kit 18sp
Light Quartz 42.5sp
Fishing kit 10sp
Streetwise 10sp
Weapon Forging 3 147sp

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR1

Post by redwraith » Fri Nov 06, 2020 2:35 pm

Shop of Horrors

Rewards:
TIPs: 3
Legend points: 1470
Silver: 343.75
Are you going to write a Journal? Yes

Downtime:
Warrior Cr2 - CR3

Legend Spent:
Versatility 2-3 300lp
Stealthy Stride 0-1 200lp
Anticipate Blow 2-3 300lp
Air Dance 0-2 300lp
Woodskin 2-3 300lp

Purchases in the Grand Bazaar:
CC 3 150sp (Truck trained)

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR3

Post by redwraith » Tue Nov 17, 2020 7:57 pm

Superstition
http://fasagames.com/forum/viewtopic.ph ... 4&start=10

Rewards:
TIPs: 3
Legend points: 840
Silver: 250
Are you going to write a Journal? Yes

Downtime:
Streetwise 1-2 2 weeks

Legend Spent:
Streetwise 1-2 300lp
Air Dance 2-3 300lp


Purchases in the Grand Bazaar:
crystal buckler 49sp
Streetwise 39sp
Last edited by redwraith on Sun Nov 29, 2020 8:21 am, edited 1 time in total.

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR3

Post by redwraith » Sun Nov 22, 2020 2:03 am

Running The Gauntlet
viewtopic.php?f=55&t=2218&p=16781#p16781

Rewards:
TIPs: 5
Legend points: 2,100
Silver: 516
Are you going to write a Journal? Yes

Downtime:
Forge Weapon 4

Legend Spent:
Melee Weapons 3-4 500lp
Tiger spring 3-4 500lp
Avoid blow 3-4 500lp
Wood skin 3-4 500lp

Purchases in the Grand Bazaar:
Forge Weapon 4 196sp
Absorb Blow 98sp
Booster Potion 49sp
Physician's Refill kit 25sp

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR4

Post by redwraith » Sun Nov 29, 2020 8:15 am

I Like Big Buds

Rewards:
TIPs: 3
Legend points: 1,470
Silver: 293.8
Are you going to write a Journal? Yes

Downtime:
Warrior Circle 3-4

Legend Spent:
Tread Weaving 0-2 300lp
Air Dance 3-4 500lp
Shield Bash 3-4 500lp
Anticipate Blow 3-4 500lp
Danger Sense 0-1 100lp


Purchases in the Grand Bazaar:
Booster Potion 1 25sp
2 Physician Refills 25sp

redwraith
Posts:147
Joined:Fri Jul 17, 2020 8:12 pm

Re: R'edtarian - Human Warrior CR4

Post by redwraith » Mon Feb 01, 2021 5:45 pm

River City Ransom

Rewards:
TIPs: 5
Legend points: 3,000 + 150 Journal
Silver: 563 + 141 journal
Thread Item: The South Wind
Are you going to write a Journal? Journal

Downtime: (3 weeks of downtime)
Versatility sprint from William
Healing Potions from Dubhan (2)
Booster Potions from Dubhan (2)
Forge Armor from Thorkell
Item History Rank 1&2 for South Wind from Thorkell
Research Rank 1 for South Wind by myself

Forge Armor = 1 week
Potions = 6 days
Research rank 1 = 1 week

Legend Spent:
Tread Weaving 2-3 300lp
Melee Weapons 4-5 800lp
Tiger Spring 4-5 800lp
Versatility 3-4 500lp
Versatility Sprint 0-2 500lp
Southwind 0-1 200lp

Purchases in the Grand Bazaar:
2 Healing Potions 300sp from Dubhan one to replace Ahmran's
2 Booster Potions 50sp from Dubhan
Forge armor from Thorkell 0-5 ranks 375
Item History rank 1 37.5sp
Item History rank 2 112.5
Library access 19.5sp

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