Lazulin, Troll Raider (10) - [ECR 10]
Moderator:etherial
Roll20 Name: Xzandrate
Discord ID: Xzandrate#6079
Character Name: Lazulin
Race: Troll
ECR: 10 (490,000-921,999Legend)
Lifetime Legend Total: 565495
Unspent Legend: 1395
Thread Item Points: 41/121 total (16+10 The Point of Triumph) (10 Elemental Lance)(12 Sensitive Gloves)(16 Blood Drenched Sun)(16 Kuhapr)
Silver: 4499.2
Discipline: Raider
Circle: 10
Discipline Abilities
+3 PD
+Karma on Recover
+2 SD
Overwhelming Force: The adept no longer takes Strain when using the Aggressive
Attack Combat Option. If another effect grants them the same bonus, the adept instead
reduces the penalties by 1.
Karma: The adept may spend a Karma Point on Damage tests made with melee or
throwing weapons at or above the character’s one-handed Size limit.
+1 Recovery Test
Karma: The adept may spend a Karma Point on tests to intimidate or
cause fear.
Strength of the Sky:+3 Str for 1 blood magic damage
+1 Init
Path: Sun Herald
Rank: 9
+2 PD
+2 SD
+1 Init
Characteristics
Dex: 16
Str: 21
Tou: 19
Per: 13
Wil: 11
Cha: 16
Karma Mod: 3
Karma Step: 4
Karma Max: 9
Uncon: 88 + 13 Blood Magic
Death: 105 + 13 Blood Magic
Init: 5
PD: 14
PA:14
MD: 8
MA: 8
SD: 12
Movement: 14
Carrying Capacity: 215
Wound Threshold: 12
Recovery tests per day: 5
[Discipline] Talents
First Circle Discipline Talent: Battleshout (10)
First Circle Discipline Talent: Fireblood(10)
First Circle Discipline Talent: Melee Weapons (10)
First Circle Discipline Talent: Raid Weaving (10)
First Circle Discipline Talent: Wilderness Survival (2)
First Circle Talent Option: Avoid Blow (10)
Second Circle Discipline Talent: Great Leap (10+2)
Second Circle Talent Option: Navigation (3)
Third Circle Discipline Talent: Wound Balance (10)
Third Circle Talent Option: Throwing Weapons (10)
Fourth Circle Discipline Talent: Fire Heal (10)
Fourth Circle Talent Option: Danger Sense (10+2)
Fifth Circle Discipline Talent: Battle Bellow (6)
Fifth Circle Talent Option: Leadership (5)
Sixth Circle Discipline Talent: Steely Stare (3)
Sixth Circle Talent Option: Second Weapon (10)
Seventh Circle Talent Option: Tiger Spring (9)
Eighth Circle Discipline Talent: Momentum Attack(10)
Eighth Circle Talent Option: Iron Constitution (5)
Ninth Circle Discipline Talent: Burning Vigor (10)
Ninth Circle Talent Option: Resist Pain (3)
Tenth Circle Discipline Talent: Unflinching Fortitude (5)
Other Talents
Path Talent: Sun Herald (9)
Path Rank One Talent Option: Sun's Simulacra(6)
Path Rank Two Talent Option: Mystic Aim(8)
Path Rank Three Talent Option: Tactics (6)
Path Rank Five Talent Option: Sun's Stroke (7)
Path Rank Six Talent Option: Lion Heart (6)
Path Rank Nine Talent Option: Critical Hit (4)
Talent Knacks
Sun Herald Path Knack
Sun's Guidance - Mystic Aim Knack
Sun's Momentum - Momentum Attack
Skills
Knowledge Skill: Scourge History (2)
Read/Write Language: (2) (Throalic, Troll)
Speak Language: (2) (Throalic, Troll)
Artisan Skill: Juggling (3)
General Skill: Haggle (3)
General Skill: Tracking (2)
General Skill: Research (3)
General Skill: Second Attack(2)
General Skill: Resist Pain[0] -> Refunded and put into Talent
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger or knife (or a similar Size 1 or 2 weapon)
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armour
Buckler
Troll Spear
The Point of Triumph - +11 - Forged Mar 13/21
Desperate Blow
3 Physician refill Kits
2 Booster Potions
Horror Fend
Death Cheat
Absorb Blow
Healing Potion
Blood-Drenched Sun(Blood Pebble Armour) +8 -Forged Feb 18/21
Dwarven Sunshade Hat
Climbing Kit
Threads Tied:
The Point of Triumph[8] IH & R complete
Blood Drenched Sun[6] IH & R complete
Kuhapr[6] - IH & R Complete
Elemental Lance (sent to Rendar)
Sensitive Gloves
Shortbow - recieved from Rendar
Brief Backstory:
I am a blessed child, the second born of twin sons to the chief of our clan, and granted a uniqueness that brought a smile to everyone's face as they see the glory of the Passions in my face. My brother is to be the chief of the clan, and he is a hulking specimen of troll-dom. I on the other hand have a single golden eye set opposite my blue eye, and what started as a bleached horn as a child has grown in concert with my other horn, and developed a starburst pattern at the base of it.
The Iceclaw are a proud people who would not wait for anyone to come and rescue them from the ground. The stories say of how we began to send warriors to scout the outside for generations, and we had opened our kaer a full generation before the dwarves. I would be the last of our line to know a time when the Trolls hid like the Dwarves hid in their mountains. I was afforded the opportunity to learn the stories of our people and the land, great coming known as the Scourge. My mother taught me well and had a special fondness for me. She would say how proud she was of her boys, but would lament not being able to raise a girl.
My brother seeks glory and battle, I know that battle is just the resolution of the dance, and I intend to lead. He fears the people following my teachings, I have been instructed to go and find out more about the broader people. I had already decided to strive for such knowledge. Knowing the full strength and breadth of your tools allows you to be a better craftsman, and my craft is war.
I shall explore Barsaive and lead it's people into a glorious, Passion blessed future.
Discord ID: Xzandrate#6079
Character Name: Lazulin
Race: Troll
ECR: 10 (490,000-921,999Legend)
Lifetime Legend Total: 565495
Unspent Legend: 1395
Thread Item Points: 41/121 total (16+10 The Point of Triumph) (10 Elemental Lance)(12 Sensitive Gloves)(16 Blood Drenched Sun)(16 Kuhapr)
Silver: 4499.2
Discipline: Raider
Circle: 10
Discipline Abilities
+3 PD
+Karma on Recover
+2 SD
Overwhelming Force: The adept no longer takes Strain when using the Aggressive
Attack Combat Option. If another effect grants them the same bonus, the adept instead
reduces the penalties by 1.
Karma: The adept may spend a Karma Point on Damage tests made with melee or
throwing weapons at or above the character’s one-handed Size limit.
+1 Recovery Test
Karma: The adept may spend a Karma Point on tests to intimidate or
cause fear.
Strength of the Sky:+3 Str for 1 blood magic damage
+1 Init
Path: Sun Herald
Rank: 9
+2 PD
+2 SD
+1 Init
Characteristics
Dex: 16
Str: 21
Tou: 19
Per: 13
Wil: 11
Cha: 16
Karma Mod: 3
Karma Step: 4
Karma Max: 9
Uncon: 88 + 13 Blood Magic
Death: 105 + 13 Blood Magic
Init: 5
PD: 14
PA:14
MD: 8
MA: 8
SD: 12
Movement: 14
Carrying Capacity: 215
Wound Threshold: 12
Recovery tests per day: 5
[Discipline] Talents
First Circle Discipline Talent: Battleshout (10)
First Circle Discipline Talent: Fireblood(10)
First Circle Discipline Talent: Melee Weapons (10)
First Circle Discipline Talent: Raid Weaving (10)
First Circle Discipline Talent: Wilderness Survival (2)
First Circle Talent Option: Avoid Blow (10)
Second Circle Discipline Talent: Great Leap (10+2)
Second Circle Talent Option: Navigation (3)
Third Circle Discipline Talent: Wound Balance (10)
Third Circle Talent Option: Throwing Weapons (10)
Fourth Circle Discipline Talent: Fire Heal (10)
Fourth Circle Talent Option: Danger Sense (10+2)
Fifth Circle Discipline Talent: Battle Bellow (6)
Fifth Circle Talent Option: Leadership (5)
Sixth Circle Discipline Talent: Steely Stare (3)
Sixth Circle Talent Option: Second Weapon (10)
Seventh Circle Talent Option: Tiger Spring (9)
Eighth Circle Discipline Talent: Momentum Attack(10)
Eighth Circle Talent Option: Iron Constitution (5)
Ninth Circle Discipline Talent: Burning Vigor (10)
Ninth Circle Talent Option: Resist Pain (3)
Tenth Circle Discipline Talent: Unflinching Fortitude (5)
Other Talents
Path Talent: Sun Herald (9)
Path Rank One Talent Option: Sun's Simulacra(6)
Path Rank Two Talent Option: Mystic Aim(8)
Path Rank Three Talent Option: Tactics (6)
Path Rank Five Talent Option: Sun's Stroke (7)
Path Rank Six Talent Option: Lion Heart (6)
Path Rank Nine Talent Option: Critical Hit (4)
Talent Knacks
Sun Herald Path Knack
Sun's Guidance - Mystic Aim Knack
Sun's Momentum - Momentum Attack
Skills
Knowledge Skill: Scourge History (2)
Read/Write Language: (2) (Throalic, Troll)
Speak Language: (2) (Throalic, Troll)
Artisan Skill: Juggling (3)
General Skill: Haggle (3)
General Skill: Tracking (2)
General Skill: Research (3)
General Skill: Second Attack(2)
General Skill: Resist Pain[0] -> Refunded and put into Talent
Equipment:
Adventurer’s Kit (backpack, bedroll, flint & steel, torch, waterskin, large sack)
Artisan Tools (relevant to character’s Artisan skill; needs gamemaster approval)
Dagger or knife (or a similar Size 1 or 2 weapon)
Traveler’s Garb (soft boots, shirt, belt, robe or breeches, traveler’s cloak)
Trail Rations (1 week)
Hide Armour
Buckler
Troll Spear
The Point of Triumph - +11 - Forged Mar 13/21
Desperate Blow
3 Physician refill Kits
2 Booster Potions
Horror Fend
Death Cheat
Absorb Blow
Healing Potion
Blood-Drenched Sun(Blood Pebble Armour) +8 -Forged Feb 18/21
Dwarven Sunshade Hat
Climbing Kit
Threads Tied:
The Point of Triumph[8] IH & R complete
Blood Drenched Sun[6] IH & R complete
Kuhapr[6] - IH & R Complete
Elemental Lance (sent to Rendar)
Sensitive Gloves
Shortbow - recieved from Rendar
Brief Backstory:
I am a blessed child, the second born of twin sons to the chief of our clan, and granted a uniqueness that brought a smile to everyone's face as they see the glory of the Passions in my face. My brother is to be the chief of the clan, and he is a hulking specimen of troll-dom. I on the other hand have a single golden eye set opposite my blue eye, and what started as a bleached horn as a child has grown in concert with my other horn, and developed a starburst pattern at the base of it.
The Iceclaw are a proud people who would not wait for anyone to come and rescue them from the ground. The stories say of how we began to send warriors to scout the outside for generations, and we had opened our kaer a full generation before the dwarves. I would be the last of our line to know a time when the Trolls hid like the Dwarves hid in their mountains. I was afforded the opportunity to learn the stories of our people and the land, great coming known as the Scourge. My mother taught me well and had a special fondness for me. She would say how proud she was of her boys, but would lament not being able to raise a girl.
My brother seeks glory and battle, I know that battle is just the resolution of the dance, and I intend to lead. He fears the people following my teachings, I have been instructed to go and find out more about the broader people. I had already decided to strive for such knowledge. Knowing the full strength and breadth of your tools allows you to be a better craftsman, and my craft is war.
I shall explore Barsaive and lead it's people into a glorious, Passion blessed future.
Last edited by Xzandrate on Wed Jun 30, 2021 8:41 pm, edited 89 times in total.
Re: Lazulin, Troll Raider (1) [SECONDARY]
Sanctioned!
Spoiler:
Re: Lazulin, Troll Raider (1) [SECONDARY]
“Axe” him no questions. He will tell you no lies.
http://fasagames.com/forum/viewtopic.php?f=55&t=1879
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Legend Spent:
Purchases in the Grand Bazaar:
http://fasagames.com/forum/viewtopic.php?f=55&t=1879
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Legend Spent:
Purchases in the Grand Bazaar:
Re: Lazulin, Troll Raider (1) [SECONDARY]
Knowledge is its own reward.
http://fasagames.com/forum/viewtopic.php?f=55&t=1879
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Legend Spent:
Raised [Fireblood] to [1 ](100)
Raised [Wilderness Survival] to [1 ](100)
Raised [Wilderness Survival] to [2](200)
Purchases in the Grand Bazaar:
http://fasagames.com/forum/viewtopic.php?f=55&t=1879
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Legend Spent:
Raised [Fireblood] to [1 ](100)
Raised [Wilderness Survival] to [1 ](100)
Raised [Wilderness Survival] to [2](200)
Purchases in the Grand Bazaar:
Your Exits are Here, Here, and Here.
Your Exits are Here, Here, and Here.
http://fasagames.com/forum/viewtopic.ph ... 909#p14222
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Advance to Circle 2 (188SP)(5days)
Legend Spent:
Raised [Fireblood] to [2] ([200])
Purchases in the Grand Bazaar:
http://fasagames.com/forum/viewtopic.ph ... 909#p14222
Rewards:
3 TIPs
200 Legend points
150 Silver
Items used:
Any items your character used up during the mission
Downtime:
Advance to Circle 2 (188SP)(5days)
Legend Spent:
Raised [Fireblood] to [2] ([200])
Purchases in the Grand Bazaar:
Last edited by Xzandrate on Wed Jul 15, 2020 4:00 am, edited 1 time in total.
Invaders
Invaders
http://www.fasagames.com/forum/viewtopi ... =55&t=1932
Rewards:
5 TIPs
1200 + 60 Legend points
300 + 75 Silver
Are you going to write a Journal?
http://www.fasagames.com/forum/viewtopi ... 932#p14310
Items used:
Downtime:
Legend Spent:
Raised [Great Leap] to [1] ([100])
Raised [Great Leap] to [2] ([200])
Raised [Great Leap] to [3] ([300])
Raised [Raid Weaving] to [1] ([100])
Raised [Raid Weaving] to [2] ([200])
Raised [Navigation] to [1] ([100])
Raised [Navigation] to [2] ([200])
Purchases in the Grand Bazaar:
Death Cheat Charm 423sp
http://www.fasagames.com/forum/viewtopi ... =55&t=1932
Rewards:
5 TIPs
1200 + 60 Legend points
300 + 75 Silver
Are you going to write a Journal?
http://www.fasagames.com/forum/viewtopi ... 932#p14310
Items used:
Downtime:
Legend Spent:
Raised [Great Leap] to [1] ([100])
Raised [Great Leap] to [2] ([200])
Raised [Great Leap] to [3] ([300])
Raised [Raid Weaving] to [1] ([100])
Raised [Raid Weaving] to [2] ([200])
Raised [Navigation] to [1] ([100])
Raised [Navigation] to [2] ([200])
Purchases in the Grand Bazaar:
Death Cheat Charm 423sp
SoulForged
SoulForge
http://fasagames.com/forum/viewtopic.ph ... 935#p14393
Rewards:
3 TIPs
800 Legend points
200 Silver
Are you going to write a Journal?
Items used:
Downtime:
Forge Armour +1 (1 week) (47 sp)
Forge Armour +2 (1 week) (94 sp)
Legend Spent:
Raised [Battle Shout] to [3] ([300])
Raised [Raid Weaving] to [3] ([300])
http://fasagames.com/forum/viewtopic.ph ... 935#p14393
Rewards:
3 TIPs
800 Legend points
200 Silver
Are you going to write a Journal?
Items used:
Downtime:
Forge Armour +1 (1 week) (47 sp)
Forge Armour +2 (1 week) (94 sp)
Legend Spent:
Raised [Battle Shout] to [3] ([300])
Raised [Raid Weaving] to [3] ([300])
Git Along Little Dogie!
Git Along Little Dogie!
http://fasagames.com/forum/viewtopic.php?f=55&t=1948
Rewards:
3 TIPs
800 + 40 Legend points
200 + 50 Silver
Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 447#p14447
Items used:
Downtime:
Increase Circle [3] (1 week) (282 sp)
Forge Armour [3] (1 week) (141)
Legend Spent:
Raised [Fireblood] to [3] ([300])
Raised [Wound Balance] to [1] ([100])
Raised [Throwing Weapons] to [1] ([100])
Raised [Melee Weapons] to [4] ([500])
http://fasagames.com/forum/viewtopic.php?f=55&t=1948
Rewards:
3 TIPs
800 + 40 Legend points
200 + 50 Silver
Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 447#p14447
Items used:
Downtime:
Increase Circle [3] (1 week) (282 sp)
Forge Armour [3] (1 week) (141)
Legend Spent:
Raised [Fireblood] to [3] ([300])
Raised [Wound Balance] to [1] ([100])
Raised [Throwing Weapons] to [1] ([100])
Raised [Melee Weapons] to [4] ([500])
The Point of Triumph
The Point of Triumph
Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman
A fine specimen of a troll spear by any measure, with a light but sturdy haft, prominent wings, and a longer than usual leaf blade. While the craftsmanship would make any warrior proud, none of it is notable. However, the golden feathers affixed to the socket below the wings are unique and immediately catch the eye.
Thread Rank One
Key Knowledge: The owner must learn the spear’s Name. - The Point of Triumph
Effect: The spear is Damage Step 6.
Thread Rank Two
Effect: The wielder gains +1 to Attack tests with the spear.
Thread Rank Three
Key Knowledge: The owner must learn what creature the feathers are from. - The feathers were freely given by a benevolent group of Chakta Birds.
Effect: The wielder gains The Point of Triumph ability. For 1 Strain as a Simple action, the blade turns to gold and gleams brightly for all to see, inspiring up to thread rank allies within 10 yards of the wielder’s choice. The wielder may give inspired allies a +1 bonus to their next Action test by the end of the next round.
Thread Rank Four
Effect: While The Point of Triumph is active, elaborate sunburst carvings appear down the haft. Inspired allies also gain a +1 bonus to their next Initiative test.
Thread Rank Five
Key Knowledge: The owner must learn who crafted the spear. The Troll Weaponsmith Targas Evertusk.
Effect: While The Point of Triumph is active, it appears as though sunlight is coming from behind the spear at all angles. The wielder gains +1 to their Physical Defense for each adjacent inspired ally.
Thread Rank Six
Effect: While The Point of Triumph is active, light spills from the sunbursts carved in the haft. The wielder can spend a Karma Point as Free action on an Action test an inspired ally makes. This can be used once per round
Thread Rank Seven
Key Knowledge:The owner must learn who first wielded the spear.
Effect:The spear is Damage Step 7, and the wielder gains +2 to Attack tests with it.
Thread Rank Eight
Effect: The owner gains a Karma point each time they cause a Wound with the spear. They cannot exceed their normal Karma Maximum and these Karma points disappear when combat is over.
Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman
A fine specimen of a troll spear by any measure, with a light but sturdy haft, prominent wings, and a longer than usual leaf blade. While the craftsmanship would make any warrior proud, none of it is notable. However, the golden feathers affixed to the socket below the wings are unique and immediately catch the eye.
Thread Rank One
Key Knowledge: The owner must learn the spear’s Name. - The Point of Triumph
Effect: The spear is Damage Step 6.
Thread Rank Two
Effect: The wielder gains +1 to Attack tests with the spear.
Thread Rank Three
Key Knowledge: The owner must learn what creature the feathers are from. - The feathers were freely given by a benevolent group of Chakta Birds.
Effect: The wielder gains The Point of Triumph ability. For 1 Strain as a Simple action, the blade turns to gold and gleams brightly for all to see, inspiring up to thread rank allies within 10 yards of the wielder’s choice. The wielder may give inspired allies a +1 bonus to their next Action test by the end of the next round.
Thread Rank Four
Effect: While The Point of Triumph is active, elaborate sunburst carvings appear down the haft. Inspired allies also gain a +1 bonus to their next Initiative test.
Thread Rank Five
Key Knowledge: The owner must learn who crafted the spear. The Troll Weaponsmith Targas Evertusk.
Effect: While The Point of Triumph is active, it appears as though sunlight is coming from behind the spear at all angles. The wielder gains +1 to their Physical Defense for each adjacent inspired ally.
Thread Rank Six
Effect: While The Point of Triumph is active, light spills from the sunbursts carved in the haft. The wielder can spend a Karma Point as Free action on an Action test an inspired ally makes. This can be used once per round
Thread Rank Seven
Key Knowledge:The owner must learn who first wielded the spear.
Effect:The spear is Damage Step 7, and the wielder gains +2 to Attack tests with it.
Thread Rank Eight
Effect: The owner gains a Karma point each time they cause a Wound with the spear. They cannot exceed their normal Karma Maximum and these Karma points disappear when combat is over.
Last edited by Xzandrate on Sun May 16, 2021 7:42 pm, edited 7 times in total.
Re: Lazulin, Troll Raider (2) [SECONDARY]
Paradox of Supply and Demand - GM award
http://fasagames.com/forum/viewtopic.ph ... 946#p14468
Rewards:
3 TIPs
1400 LP
275 SP
Are you going to write a Journal?
Items used:
Downtime:
Legend Spent:
Raised [Throwing Weapons] to [2] ([200])
Raised [Throwing Weapons] to [3] ([300])
Raised [Throwing Weapons] to [4] ([500])
Raised [Wound Balance] to [2] ([200])
Raised [Wound Balance] to [3] ([300])
Purchases in the Grand Bazaar:
http://fasagames.com/forum/viewtopic.ph ... 946#p14468
Rewards:
3 TIPs
1400 LP
275 SP
Are you going to write a Journal?
Items used:
Downtime:
Legend Spent:
Raised [Throwing Weapons] to [2] ([200])
Raised [Throwing Weapons] to [3] ([300])
Raised [Throwing Weapons] to [4] ([500])
Raised [Wound Balance] to [2] ([200])
Raised [Wound Balance] to [3] ([300])
Purchases in the Grand Bazaar: