Dale Corson, Human Illusionist/Nethermancer
Moderator:etherial
Dyre Straits
LFG/AAR
Rewards:2200 LP, 375 SP, 3 TIPs
Downtime:
Learn Knack: Jinx (Rank 5, 5 days. 250sp -6% = 235sp )
Legend Spent:
Arcane Mutterings 4->5 (800lp)
Jinx Knack (800lp)
New Illusionist Spell (Blindness, Circle 2, 200lp, 100sp -6% = 94sp )
Disguise Self 1->2 (200lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 13, 200/10400 LP, 257.5 sp
LFG/AAR
Rewards:2200 LP, 375 SP, 3 TIPs
Downtime:
Learn Knack: Jinx (Rank 5, 5 days. 250sp -6% = 235sp )
Legend Spent:
Arcane Mutterings 4->5 (800lp)
Jinx Knack (800lp)
New Illusionist Spell (Blindness, Circle 2, 200lp, 100sp -6% = 94sp )
Disguise Self 1->2 (200lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 13, 200/10400 LP, 257.5 sp
Last edited by nathaniel on Sun Nov 15, 2020 7:15 pm, edited 1 time in total.
October Staff Award
October Staff Award
Rewards:
Dale: 2200lp, 375sp, 3 Tip
Downtime:
Legend Spent:
Spellcasting 4->5 (800lp)
Patterncraft 4->5 (800lp)
Illusionism 4->5 (800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 16, 0/12600 LP, 632.5 sp
Rewards:
Dale: 2200lp, 375sp, 3 Tip
Downtime:
Legend Spent:
Spellcasting 4->5 (800lp)
Patterncraft 4->5 (800lp)
Illusionism 4->5 (800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 16, 0/12600 LP, 632.5 sp
Whatever Happened to Lord Pel?
Whatever Happened to Lord Pel?
LFG/AAR
Rewards: 1,400 LP, 275 SP, 3 TIPS
Downtime:
Legend Spent:
Astral Sight 4->5 (800lp)
New Illusionist Spell (Phantom Lightning, Circle 4, 500lp, 200sp -6% =188sp )
Purchases in the Grand Bazaar:
Running Totals: TIP 19, 100/14000 LP, 531.5 sp
LFG/AAR
Rewards: 1,400 LP, 275 SP, 3 TIPS
Downtime:
Legend Spent:
Astral Sight 4->5 (800lp)
New Illusionist Spell (Phantom Lightning, Circle 4, 500lp, 200sp -6% =188sp )
Purchases in the Grand Bazaar:
Running Totals: TIP 19, 100/14000 LP, 531.5 sp
Last edited by nathaniel on Sun Nov 15, 2020 7:16 pm, edited 1 time in total.
TI Request
-18 TIPs for TI Req
Re: Dale Corson, Human Illusionist
Whatever Happened to Lord Pel?
LFG/AAR
Rewards: 1,400 LP, 275 SP, 3 TIPS
Downtime:
Legend Spent:
Disguise Self 2->4 (800lp)
New Wizard Spell (Quicken Pace, Circle 1, 100lp, 50sp -6% = 47sp )
New Wizard Spell (Speed Reading, Circle 1, 100lp, 50sp -6% = 47sp )
Purchases in the Grand Bazaar:
gloves, scarf, woolen hat, woolen jacket (19.2s - 6% = 18s)
Bad math on spell learning cost (+645s)
Running Totals: TIP 4, 500/15400 LP, 1076.5
LFG/AAR
Rewards: 1,400 LP, 275 SP, 3 TIPS
Downtime:
Legend Spent:
Disguise Self 2->4 (800lp)
New Wizard Spell (Quicken Pace, Circle 1, 100lp, 50sp -6% = 47sp )
New Wizard Spell (Speed Reading, Circle 1, 100lp, 50sp -6% = 47sp )
Purchases in the Grand Bazaar:
gloves, scarf, woolen hat, woolen jacket (19.2s - 6% = 18s)
Bad math on spell learning cost (+645s)
Running Totals: TIP 4, 500/15400 LP, 1076.5
Running the Gauntlet
Running the Gauntlet
LFG/AAR
Rewards: 2,000 LP, 413 sp, 5 TIPs
Downtime:
Circle 5 Training (1 week, 800s -6% = 752s)
Item History Your Staff (1 week, Barag step 12, 1 success , 225sp /2 = 112.5sp)
Research Your Staff (1 week, R'edtarian step 12, 1 success , 450/2 +20 = 245sp)
Legend Spent:
False Sight 4->5 (800lp)
First Impression 4->5 (800lp)
Disguise Self 4->5 (800lp)
Free Spell: Phantom Fireball
Power Mask 0
Purchases in the Grand Bazaar:
Running Totals: TIP 9, 100/17400 LP, 380sp
LFG/AAR
Rewards: 2,000 LP, 413 sp, 5 TIPs
Downtime:
Circle 5 Training (1 week, 800s -6% = 752s)
Item History Your Staff (1 week, Barag step 12, 1 success , 225sp /2 = 112.5sp)
Research Your Staff (1 week, R'edtarian step 12, 1 success , 450/2 +20 = 245sp)
Legend Spent:
False Sight 4->5 (800lp)
First Impression 4->5 (800lp)
Disguise Self 4->5 (800lp)
Free Spell: Phantom Fireball
Power Mask 0
Purchases in the Grand Bazaar:
Running Totals: TIP 9, 100/17400 LP, 380sp
December Staff Award
December Staff Award
Rewards:Dale: 4,000lp, 475sp, 3 TIPs
Downtime:
Learn Incorporate Glyph knack (Patterncraft 5, 5 days, 250sp -6% = 235s )
Legend Spent:
Incorporate Glyph knack (800lp)
New Wizard Spell (Evolved Consciousness, Circle 4, 500lp, 200sp -6% = 188sp )
New Illusionist Spell (Illusion, Circle 5, 800lp, 250sp -6% = 235sp )
New Illusionist 5th Circle Talent Option: Enhanced Matrix 0->3 (1000lp)
Power Mask 0->3 (1000lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 12, 0/21400 LP, 197sp
Rewards:Dale: 4,000lp, 475sp, 3 TIPs
Downtime:
Learn Incorporate Glyph knack (Patterncraft 5, 5 days, 250sp -6% = 235s )
Legend Spent:
Incorporate Glyph knack (800lp)
New Wizard Spell (Evolved Consciousness, Circle 4, 500lp, 200sp -6% = 188sp )
New Illusionist Spell (Illusion, Circle 5, 800lp, 250sp -6% = 235sp )
New Illusionist 5th Circle Talent Option: Enhanced Matrix 0->3 (1000lp)
Power Mask 0->3 (1000lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 12, 0/21400 LP, 197sp
January Staff Award
January Staff Award
Rewards:
Dale: 4,000lp, 475sp, 3 Tip
Downtime:
Learn Knack: Fluster (Rank 5, 5 days. 250sp -6% = 235sp )
Legend Spent:
Versatility 3->5 (1300lp)
Power Mask 3->4 (800lp)
True Sight 0->2 (300lp)
Fluster (800lp)
Craft True Pattern (800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 15, 0/25400 LP, 437sp
Rewards:
Dale: 4,000lp, 475sp, 3 Tip
Downtime:
Learn Knack: Fluster (Rank 5, 5 days. 250sp -6% = 235sp )
Legend Spent:
Versatility 3->5 (1300lp)
Power Mask 3->4 (800lp)
True Sight 0->2 (300lp)
Fluster (800lp)
Craft True Pattern (800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 15, 0/25400 LP, 437sp
The Truth Within Darkness
The Truth Within Darkness
Rewards:
3,000 LP, 563 sp, 5 TIPs, Nethermancy Training
Downtime:
Nethermancy Training (1 week, Frighten, 500sp - 6% = 470sp)
Nethermancy Training (1 week, Nethermancy, 500sp - 6% = 470sp)
Legend Spent:
Nethermancy 0->1 (200lp)
Frighten 0->1 (200lp)
Optional 1st Circle Nethermancer talent: Standard Matrix 0->1 (200lp)
Nethermancy 1->3 (800lp)
Frighten 1->2 (300lp)
Your Staff 2->4 (1300lp)
Free Spell: Nethermancy Circle 1: Bone Circle (free)
Purchases in the Grand Bazaar:
Running Totals: TIP 20, 0/28400 LP, 60sp
Rewards:
3,000 LP, 563 sp, 5 TIPs, Nethermancy Training
Downtime:
Nethermancy Training (1 week, Frighten, 500sp - 6% = 470sp)
Nethermancy Training (1 week, Nethermancy, 500sp - 6% = 470sp)
Legend Spent:
Nethermancy 0->1 (200lp)
Frighten 0->1 (200lp)
Optional 1st Circle Nethermancer talent: Standard Matrix 0->1 (200lp)
Nethermancy 1->3 (800lp)
Frighten 1->2 (300lp)
Your Staff 2->4 (1300lp)
Free Spell: Nethermancy Circle 1: Bone Circle (free)
Purchases in the Grand Bazaar:
Running Totals: TIP 20, 0/28400 LP, 60sp
River City Ransom
River City Ransom
Rewards: 6,000lp, 713sp, 5 TIPs
Downtime:
Nethermancy Circle 2 Training (Daldor trained, 200sp /2 = 100sp, 5 days)
Nethermancy Circle 3 Training (Daldor trained, 300sp /2 = 150sp, 5 days)
Legend Spent:
Frighten 2->3 (1300lp)
Steel Thought 0->4 (1800lp)
Spirit Talk 0->1 (500lp)
New Nethermancer Optional Talent C2: Speak Language 0->1 (200lp)
New Nethermancer Optional Talent C3: Avoid Blow 0->2 (500lp)
Free Spells: Death’s Head, Pain
Nethermancer spells learned from Daldor
Soul Armor (50s /2% = 25s, 100lp)
Life Circle of One (50s /2 = 25s, 100lp)
Elementalist spells learned from Zil
Air Mattress (100 /2 = 50s, 200lp)
Plant Feast (150 /2 = 75s, 300lp)
Fireball (250/2 = 125s, 800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 25, 200/34400 LP, 248sp
Rewards: 6,000lp, 713sp, 5 TIPs
Downtime:
Nethermancy Circle 2 Training (Daldor trained, 200sp /2 = 100sp, 5 days)
Nethermancy Circle 3 Training (Daldor trained, 300sp /2 = 150sp, 5 days)
Legend Spent:
Frighten 2->3 (1300lp)
Steel Thought 0->4 (1800lp)
Spirit Talk 0->1 (500lp)
New Nethermancer Optional Talent C2: Speak Language 0->1 (200lp)
New Nethermancer Optional Talent C3: Avoid Blow 0->2 (500lp)
Free Spells: Death’s Head, Pain
Nethermancer spells learned from Daldor
Soul Armor (50s /2% = 25s, 100lp)
Life Circle of One (50s /2 = 25s, 100lp)
Elementalist spells learned from Zil
Air Mattress (100 /2 = 50s, 200lp)
Plant Feast (150 /2 = 75s, 300lp)
Fireball (250/2 = 125s, 800lp)
Purchases in the Grand Bazaar:
Running Totals: TIP 25, 200/34400 LP, 248sp