AAR [12M] A jungle story (Saturday 25 Sep at 1800 gmt)

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ChrisDDickey
Posts: 969
Joined: Sun Nov 27, 2016 10:02 pm

AAR [12M] A jungle story (Saturday 25 Sep at 1800 gmt)

Post by ChrisDDickey » Sun Sep 12, 2021 10:48 am

LFG: A Jungle Story
GM: Chris D
Organized by: Karl Tomsson (Aeggy)
Difficulty: 12M
Time: 2021-9-25 @ 1800 gmt Saturday (2 pm eastern)
Rumor: viewtopic.php?f=58&t=2451
Deed: Must travel to the Liaj Jungle and collect a new vine to add to the shield

Reward: Deed. With an extra credit award of a chance to risk more to obtain Animal Companions from the Liaj Jungle.
Last edited by ChrisDDickey on Sun Sep 26, 2021 2:07 am, edited 2 times in total.

sigfriedmcwild
Posts: 312
Joined: Wed Nov 13, 2019 6:59 am

Re: LFG [12M] A jungle story (Saturday 25 Feb at 1800 gmt)

Post by sigfriedmcwild » Sat Sep 18, 2021 4:31 am

Name: Norg
Last played on: 2021-06-27
ECR: 11 (1043595lp)
Discipline: Gauntlet 11 / Air Sailor 7
Quote/Unique: The punch is not the goal, the punch is the way
Notable Abilities: PUNCH! JUMP! some awareness, some navigation, some wilderness survival, the worst physician this side of the mountains
Downtime: none

ottdmk
Posts: 456
Joined: Mon Dec 12, 2016 10:25 pm

Re: LFG [12M] A jungle story (Saturday 25 Feb at 1800 gmt)

Post by ottdmk » Sat Sep 18, 2021 7:05 pm

Name: Dubhan Goronich
Date of Last Game Played (by player): 2021-04-02
Circle: 13 (ECR 12, 2,802,070 legend)
Discipline: Wizard
Unique: Spells (Buffs, Astral Sensing, Debuffs, etc.), Physician
Downtime: Research Rank 5/Step 45 (Forget library access.)
Alchemy Rank 6/Step 14 (Booster Potions, Small Light Crystals, Kelix' Poultice) (1 Day Downtime), Kelia's Antidote, Healing Potion (2 days Downtime)
Creation of Spell Matrix Objects: 1,000 sp, 3 days for Standard. 2,000 sp, 4 days for Enhanced. 4,000 sp, 5 days for Armored, And yes, that's the 1/2 off price. :D
Design Enchanting Pattern: Minimum 4 TIPs, 2 weeks Downtime, contact for details
Craft True Pattern (i.e. create Thread Item): Requires a Pattern. 3 TIPs minimum, 2 weeks Downtime, Silver cost varies, contact for details.

verse86
Posts: 269
Joined: Tue Jun 16, 2020 11:16 pm

Re: LFG [12M] A jungle story (Saturday 25 Feb at 1800 gmt)

Post by verse86 » Wed Sep 22, 2021 12:50 am

Name: Thorkell Gulbrandsen
Date of Last Game Played: 2021-08-31
ECR: 12
Discipline: Weaponsmith 12/Warrior 8
Unique: Thorkell brings the downtime activities. Besides that he is a perceptive and tanky troll.
Downtime:
[Craftsman] Rank 12 / 39 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 14 / 32 (+2 if metal) (can forge rank weapons at once)
[Rapid Forge Weapon] Rank 14 / 32 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Rapid Forge Armor] Rank 14 / 31 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Item History] Rank 4 / 26
[Research] Rank 6 / 24
[Design Enchanting Pattern] Rank 12 / 34
[Craft True Pattern] Rank 12 / 39 (+2 if metal)
[Craft True Pattern] Ring of Endurance: Ask for details.

Aegharan
Posts: 438
Joined: Sat Oct 14, 2017 2:58 pm

Re: LFG [12M] A jungle story (Saturday 25 Feb at 1800 gmt)

Post by Aegharan » Thu Sep 23, 2021 5:24 am

Name: Karl Tomsson
Date of Last Game Played: My rumour
ECR: 12
Discipline: Archer (11) & Beastmaster (9)
Quote/Unique: I see.
Notable Abilities: Fighting, talking, and cuddling the biggest Bear in known Barsaive.
Downtime:
Animal Training (talent rank 11 step 22)
Forge Weapon (rank 10 Step 22, several successes, probably)
Research (Rank 5 Step 16, or Step 19 with Library Access)

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etherial
Posts: 946
Joined: Sun Nov 27, 2016 11:04 pm
Location: Berlin, Massachusetts
Contact:

Re: LFG [12M] A jungle story (Saturday 25 Feb at 1800 gmt)

Post by etherial » Fri Sep 24, 2021 9:10 pm

Name: Daldorer
Last Game Played:2021-07-10
Effective Circle: 12
Discipline: Nethermancer
Quote/Unique: Daddy can make you feel better
Notable Abilities: Banish, Concise Casting, Evidence Analysis
Downtime:
  • Alchemy Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
  • Item History Step 20 (Rank 8) (Historian: Extra Successes reduce Research Times)
  • Research Step 44 (Rank 12) (Librarian: Extra Successes reduce Research Times)
  • Patterncraft 25 (Rank 13) :
    • Craft Blood Charm
    • Craft True Pattern
    • Design Enchanting Pattern
    • Incorporate Bound Spirit
    • Incorporate Glyph

nathaniel
Posts: 347
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Re: LFG [12M] A jungle story (Saturday Sept 25 at 1800 gmt)

Post by nathaniel » Fri Sep 24, 2021 11:17 pm

Name: Jael
ECR: 12
Last Game: 7/24
Discipline: Beastmaster/Scholar/Woodsman
Notable Abilities: Elven Lore, Pets, Frenzy's and Grappling. Woodskin for all!
Downtime: Animal Training (Rank 13) 23, Item History (Rank 7) 16, Research (Rank 4) 13 (16 with library access)

ChrisDDickey
Posts: 969
Joined: Sun Nov 27, 2016 10:02 pm

Re: AAR [12M] A jungle story (Saturday 25 Sep at 1800 gmt)

Post by ChrisDDickey » Sun Sep 26, 2021 2:06 am

AAR: A Jungle Story.

Player Rewards: 
Dubhan Goronich: 184,000 LP, 2,500 SP, 3 TIPs.
Thorkell Gulbrandsen: 184,000 LP, 2,500 SP, 3 TIPs.
Norg: 184,000 LP, 2,500 SP, 3 TIPs.
Daldorer: 184,000 LP, 2,500 SP, 3 TIPs.
Jael: 184,000 LP, 2,500 SP, 3 TIPs
GM Rewards: undetermined

Downtime:
Dubhan Goronich :
Research Rank 5/Step 45 (Forget library access.)
Alchemy Rank 6/Step 14 (Booster Potions, Small Light Crystals, Kelix' Poultice) (1 Day Downtime), Kelia's Antidote, Healing Potion (2 days Downtime)
Creation of Spell Matrix Objects: 1,000 sp, 3 days for Standard. 2,000 sp, 4 days for Enhanced. 4,000 sp, 5 days for Armored, And yes, that's the 1/2 off price. :D
Design Enchanting Pattern: Minimum 4 TIPs, 2 weeks Downtime, contact for details
Craft True Pattern (i.e. create Thread Item): Requires a Pattern. 3 TIPs minimum, 2 weeks Downtime, Silver cost varies, contact for details.
Thorkell Gulbrandsen:
[Craftsman] Rank 12 / 39 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 14 / 32 (+2 if metal) (can forge rank weapons at once)
[Rapid Forge Weapon] Rank 14 / 32 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Rapid Forge Armor] Rank 14 / 31 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Item History] Rank 4 / 26
[Research] Rank 6 / 24
[Design Enchanting Pattern] Rank 12 / 34
[Craft True Pattern] Rank 12 / 39 (+2 if metal)
[Craft True Pattern] Ring of Endurance: Ask for details.
Daldorer:
Alchemy Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
Item History Step 20 (Rank 8) (Historian: Extra Successes reduce Research Times)
Research Step 44 (Rank 12) (Librarian: Extra Successes reduce Research Times)
Patterncraft 25 (Rank 13) :
Craft Blood Charm
Craft True Pattern
Design Enchanting Pattern
Incorporate Bound Spirit
Incorporate Glyph
Jael:
Animal Training (Rank 13) 23, Item History (Rank 7) 16, Research (Rank 4) 13 (16 with library access)

Alternate rewards:
Karl's Deed was kind of done. But he was not present. I assume that still counts?

Further Information:
Karl Tomsson needed a vine collected from the Liaj Jungle to add to his Ferndask shield "Briar's Defense". When he failed to show up at the agreed departure point, all his good friends went and fetched him a vine. The Lord of the Liaj Jungle was not encountered.

Also the Roll20 Earthdawn character sheet V2.0 got a thorough workout, and many bugs were discovered.

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