Feyja's Chariot

Information and discussion for players of the game. No spoilers here please!
Slimcreeper
Posts:1061
Joined:Mon Nov 28, 2016 11:44 pm
Feyja's Chariot

Post by Slimcreeper » Mon Feb 10, 2020 3:21 am

That's enough interest for me to post another! I'm good with low bars. I found I needed to add Disabled, Destroyed, and Critical Threshold derived from a base Toughness Value. Universal is good.

Freyja’s Chariot
This clockwork device was built by a particularly curmudgeonly and scholarly Brassman named Dr. Katz. She designed it so that she could read while traveling between various lecture halls and lunch spots in London. It resembles a Clarence carriage, minus the horses and minus the wheels. Instead, sturdy brass and rubber legs help it stomp reliably and steadily through the streets. It also incorporates several She can program it for 4 routes or drive it manually. It doesn’t make much allowances for pedestrians, but knows the schedule of the various trains and omnibuses and has sensors adequate to the task of avoiding stepping in front of one if there is an error. After one unfortunate incident that left the Chariot stripped of several valuable brass fittings, she added an anti-theft system that discharges a blast of steam if anyone loosens certain strategic bolts or tries to drive it off without entering an 8 digit hex numerical code. The detailing features feline motifs, because despite her ferocity, Dr. Katz is also notoriously cheesy.

Functions:
Step13 Land Movement. Maneuverability 8, Speed 5, 10 mph.
Step 10 Waterborne Movement. Maneuverability 5, Speed 5.
Area Knowledge London: Step 13
Pre-Programmed Route 1-4 Step 13
Anti-theft steam blast. As trap, Step 13 Initiative, Step 13 Damage. Triggered by attempting to disassemble or steal the Chariot.

Vehicle Stats:
Cost to manufacture: £344
Fuel: £4 for 144 uses (hours of travel, initiating a pre-programmed route, or blasts from the anti-theft system)
Availability: one-of-a-kind
Speed: 5 (10 mph)
Maneuverability: 8
Armor: 0, Armament: 0, Ramming 5 (based on speed)
Passengers: 4 (GM discretion)
Cargo: 600/10 (GM discretion)
Crew: 1 (or 0 on pre-programmed routes)
Disabled: 38
Destroyed: 46
Critical Threshold: 12

Journeyman with 7 functions: Requires 7 Clockwork tests,TN 10, at a cost of 8 x £8.
Carriage: £80
Vehicular Microsteam: £150 lb
Difference Engine, Basic: £50
Total Cost to manufacture: 64+80+150+50= £344

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Andrew1879
Posts:376
Joined:Sun Nov 27, 2016 2:41 pm

Re: Feyja's Chariot

Post by Andrew1879 » Tue Feb 11, 2020 6:20 pm

I would change the Availability to Unique or Bespoke to fit the language used in the books. Brad, what do you think of the mechanics, and the extensions done for cost calculation?

ooresistance
Posts:1
Joined:Fri Jul 28, 2023 7:32 am

Re: Feyja's Chariot

Post by ooresistance » Fri Jul 28, 2023 7:33 am

After having numerous expensive brass fittings stolen from the Chariot, she decided to install an anti-theft system that would release a burst of steam if specific bolts were loosened or the vehicle was moved without the correct 8-digit hexadecimal code being entered. Feline themes are included in the ornamentation because, despite her fierce reputation, Dr. Katz is also infamouslydriving directions cheesy.

Thinge
Posts:1
Joined:Fri Aug 25, 2023 4:48 am

Re: Feyja's Chariot

Post by Thinge » Fri Aug 25, 2023 4:51 am

The combination of programmable routes and manual driving mode adds versatility to the device, allowing Dr. Katz to navigate his favorite house of hazards routes. The mention that it can recognize train and bus schedules as well as have sensors to avoid accidents shows thoughtfulness in its design.

mikasa23
Posts:4
Joined:Thu Jul 20, 2023 9:45 am

Re: Feyja's Chariot

Post by mikasa23 » Wed Sep 13, 2023 7:42 am

£344 is indeed an affordable price for Freyja's Chariot, fnf considering its impressive clockwork design and functionality.

otis
Posts:3
Joined:Fri Sep 15, 2023 4:09 am

Re: Feyja's Chariot

Post by otis » Fri Sep 15, 2023 4:18 am

Resembles a Clarence carriage doodle baseball but lacks horses and wheels, instead using brass and rubber legs for movement.

andreen
Posts:4
Joined:Wed Aug 09, 2023 8:17 am

Re: Feyja's Chariot

Post by andreen » Wed Sep 27, 2023 9:38 am

The frequent updates in shell shockers show that the developers are dedicated to keeping the game fresh.

linda68
Posts:8
Joined:Tue Jul 18, 2023 3:57 am

Re: Feyja's Chariot

Post by linda68 » Thu Oct 05, 2023 8:19 am

Freyja's Chariot is a testament to Dr. Katz's inventiveness and her ability to meld functionality with creativity. It's a quirky fnaf and memorable invention that undoubtedly turns heads as it travels through the streets of London.

elijahnelson
Posts:2
Joined:Tue Oct 10, 2023 8:22 am

Re: Feyja's Chariot

Post by elijahnelson » Tue Oct 10, 2023 8:29 am

It's a creative and detailed description of a clockwork vehicle with a unique and whimsical touch, mapquest making it a fitting addition to a clockwork-themed setting.

mariahcarey
Posts:2
Joined:Mon Oct 16, 2023 4:55 am

Re: Feyja's Chariot

Post by mariahcarey » Mon Oct 16, 2023 4:58 am

It's a delightful addition to any steampunk or colorfle clockwork-themed narrative.

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