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LF1M Player 4th & 6th World Joint Campaign
Posted: Sun Apr 19, 2020 2:15 am
by Libby
Our long-standing group is losing a player - new job courtesy of the current crisis and they need to back out. We’re playing a game bridging the 4th and 6th Worlds trying to see what the party’s actions will do, if anything. We play weekly Saturdays 8am EDT. Drop us a line if you’re interested.
Cheers.
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Sun Apr 19, 2020 11:48 pm
by Slimcreeper
ooh, I wish I could add a game at that time ...
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Mon Apr 20, 2020 12:04 am
by Andrew1879
Are you using Shadowrun or 1879 for the 6th World?
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Mon Apr 20, 2020 12:19 am
by Libby
We’re going to use both. The actions of the group in ED will determine which version of history will be “real.”
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Mon Apr 20, 2020 9:05 pm
by Bonhumm
Libby wrote: ↑Mon Apr 20, 2020 12:19 am
We’re going to use both. The actions of the group in ED will determine which version of history will be “real.”
Now THAT'S a great idea!
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Tue Apr 21, 2020 12:10 am
by Andrew1879
Works for me. The future is as yet unwritten.
Re: LF1M Player 4th & 6th World Joint Campaign
Posted: Tue Jun 02, 2020 12:12 am
by Libby
So we will be segueing into a segment in 1879 next week where the group has to recruit temporary magic help in the form of a defrocked priest. It’s a good test drive possibility if anyone is interested.