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FASA Games, Inc.FASA Games Forums and News 2021-07-06T12:22:09 https://www.fasagames.com/forum/app.php/feed/topic/2477 2021-07-06T12:22:092021-07-06T12:22:09 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18848#p18848 <![CDATA[Re: Blunt arrows]]>
But! We are just playing a game, and knocking people out can open up more interesting story options, so I say go for it.

Honestly, Unconscious Rating should maybe be Morale - the point at which you give up and can't fight anymore.

Statistics:Posted by Slimcreeper — Tue Jul 06, 2021 12:22 pm


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2021-07-03T13:05:562021-07-03T13:05:56 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18834#p18834 <![CDATA[Re: Blunt arrows]]>
Or try talking to them. Some are quite cooperative :lol:

Statistics:Posted by Belenus — Sat Jul 03, 2021 1:05 pm


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2021-07-02T23:36:132021-07-02T23:36:13 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18828#p18828 <![CDATA[Re: Blunt arrows]]>

Statistics:Posted by Sharkforce — Fri Jul 02, 2021 11:36 pm


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2021-07-02T18:53:402021-07-02T18:53:40 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18826#p18826 <![CDATA[Re: Blunt arrows]]> Statistics:Posted by JeretJax — Fri Jul 02, 2021 6:53 pm


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2021-07-02T16:49:442021-07-02T16:49:44 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18825#p18825 <![CDATA[Re: Blunt arrows]]>
of course, if you don't care about the fact that getting hit by a blunt arrow is about as non-lethal as being hit by a blunt sling stone, then by all means add that to your games. it's not particularly less realistic than being able to knock people unconscious with melee weapons with perfect consistency, and that's already in the game. and, while I wouldn't say that blunt arrows as a non-lethal tactic sounds at all reliable, I do suspect that you'd be more likely to inflict the kind of injury that would knock someone unconscious with a blunt arrow, so if you *are* going to allow knocking people unconscious with an arrow, it does make *more* sense with a blunt arrow than a pointy one.

Statistics:Posted by Sharkforce — Fri Jul 02, 2021 4:49 pm


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2021-07-02T15:00:492021-07-02T15:00:49 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18823#p18823 <![CDATA[Re: Blunt arrows]]>
Slimcreeper wrote:
Fri Jul 02, 2021 12:39 pm
Blunt Arrows can do Stun Damage, easy peasy.
But I'd still give them the same mali as with called shots. Because normally those arrows won't be able to pierce armors as normal ones do.

Statistics:Posted by Belenus — Fri Jul 02, 2021 3:00 pm


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2021-07-02T12:39:152021-07-02T12:39:15 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18821#p18821 <![CDATA[Re: Blunt arrows]]> Statistics:Posted by Slimcreeper — Fri Jul 02, 2021 12:39 pm


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2021-07-02T10:41:412021-07-02T10:41:41 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18819#p18819 <![CDATA[Re: Blunt arrows]]> Blunt arrows and the like is not something that I'd want in my game but your table, your rules.

Statistics:Posted by ragbasti — Fri Jul 02, 2021 10:41 am


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2021-07-02T09:18:482021-07-02T09:18:48 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18818#p18818 <![CDATA[Re: Blunt arrows]]> Statistics:Posted by ChrisDDickey — Fri Jul 02, 2021 9:18 am


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2021-07-02T05:06:482021-07-02T05:06:48 https://www.fasagames.com/forum/viewtopic.php?t=2477&p=18817#p18817 <![CDATA[Blunt arrows]]> Statistics:Posted by JeretJax — Fri Jul 02, 2021 5:06 am


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