Roll20 Name: Selemas
Character Name: Op’skith Chona
Race: T’Skrang
Discipline: Beastmaster
Total Legend: 210
Current: 10
Dex (17) 7
Str (16) 7
Tou (16) 7
Per (10) 5
Wil (10) 5
Cha (11) 5
Karma: 4
Unconsciousness: 39
Death: 47
PD: 10
PA: 5
MD: 6
MA: 3
SD: 7
Recovery tests per day: 3
Carrying Capacity: 175
Wound Threshold: 10
Initiative Step 5
DT: Avoid Blow 2
DT: Claw Shape 2
DT: Thread Weaving (Beast Weaving) 1
DT: Unarmed Combat 2
DT: Wilderness Survival 1
OT: Stealthy Stride 1
Knowledge:
Horror Lore 1
Dragon Lore 1
Wild Animals 1
Artisan:
Bone Carving 1
Speak Throalic, T’Skrang
Read Throalic
Skills:
Swimming 2
Climbing 2
Tracking 1
Pilot Boat 2
Equipment:
Adventurer’s Kit
Scrimshaw Tools
Dagger
Traveler’s Garb
1 Week Trail Rations
Hide Armor
Climbing kit
184 silver
Brief Backstory:
The Kaer Op’Skith came from saw some hard times. While it’s not entirely clear what happened, by the time he hatched there were relatively few name-givers left, perhaps 10-20% of what the Kaer was built to house. Those who remained lived in fractured, tribal groups that interacted only when absolutely necessary. He spent most of his time roving dark tunnels, hunting, surviving and learning the skills of a predator, as well as learning some of the old stories from the elders who still remembered some of the tales of the old world. When the Kaer was opened, in response to emissaries from Throal, Op’skith was one of the few who abandoned the Kaer. Now he searches for adventure and greater beasts to test his strength against.
Op'skith Chona, T'Skrang Beastmaster
Moderator:etherial
Last edited by Selemas on Mon Oct 16, 2017 2:22 am, edited 2 times in total.
Re: Op'skith Chona, T'Skrang Beastmaster
Original Character
Roll20 Name: Selemas
Character Name: Op’skith Chona
Race: T’Skrang
Discipline: Beastmaster
Dex (17) 7
Str (16) 7
Tou (16) 7
Per (10) 5
Wil (10) 5
Cha (11) 5
Karma: 4
Unconsciousness: 39
Death: 47
PD: 10
PA: 5
MD: 6
MA: 3
SD: 7
Recovery tests per day: 3
Carrying Capacity: 175
Wound Threshold: 10
Initiative Step 5
DT: Avoid Blow 2
DT: Claw Shape 1
DT: Thread Weaving (Beast Weaving) 1
DT: Unarmed Combat 2
DT: Wilderness Survival 1
OT: Stealthy Stride 1
Knowledge:
Horror Lore 1
Dragon Lore 1
Wild Animals 1
Artisan:
Bone Carving 1
Speak Throalic, T’Skrang
Read Throalic
Skills:
Swimming 2
Climbing 2
Tracking 1
Pilot Boat 2
Equipment:
Adventurer’s Kit
Scrimshaw Tools
Dagger
Traveler’s Garb
1 Week Trail Rations
Hide Armor
Climbing kit
14 silver
Brief Backstory:
The Kaer Op’Skith came from saw some hard times. While it’s not entirely clear what happened, by the time he hatched there were relatively few name-givers left, perhaps 10-20% of what the Kaer was built to house. Those who remained lived in fractured, tribal groups that interacted only when absolutely necessary. He spent most of his time roving dark tunnels, hunting, surviving and learning the skills of a predator, as well as learning some of the old stories from the elders who still remembered some of the tales of the old world. When the Kaer was opened, in response to emissaries from Throal, Op’skith was one of the few who abandoned the Kaer. Now he searches for adventure and greater beasts to test his strength against.
Roll20 Name: Selemas
Character Name: Op’skith Chona
Race: T’Skrang
Discipline: Beastmaster
Dex (17) 7
Str (16) 7
Tou (16) 7
Per (10) 5
Wil (10) 5
Cha (11) 5
Karma: 4
Unconsciousness: 39
Death: 47
PD: 10
PA: 5
MD: 6
MA: 3
SD: 7
Recovery tests per day: 3
Carrying Capacity: 175
Wound Threshold: 10
Initiative Step 5
DT: Avoid Blow 2
DT: Claw Shape 1
DT: Thread Weaving (Beast Weaving) 1
DT: Unarmed Combat 2
DT: Wilderness Survival 1
OT: Stealthy Stride 1
Knowledge:
Horror Lore 1
Dragon Lore 1
Wild Animals 1
Artisan:
Bone Carving 1
Speak Throalic, T’Skrang
Read Throalic
Skills:
Swimming 2
Climbing 2
Tracking 1
Pilot Boat 2
Equipment:
Adventurer’s Kit
Scrimshaw Tools
Dagger
Traveler’s Garb
1 Week Trail Rations
Hide Armor
Climbing kit
14 silver
Brief Backstory:
The Kaer Op’Skith came from saw some hard times. While it’s not entirely clear what happened, by the time he hatched there were relatively few name-givers left, perhaps 10-20% of what the Kaer was built to house. Those who remained lived in fractured, tribal groups that interacted only when absolutely necessary. He spent most of his time roving dark tunnels, hunting, surviving and learning the skills of a predator, as well as learning some of the old stories from the elders who still remembered some of the tales of the old world. When the Kaer was opened, in response to emissaries from Throal, Op’skith was one of the few who abandoned the Kaer. Now he searches for adventure and greater beasts to test his strength against.
Re: Op'skith Chona, T'Skrang Beastmaster
Missing Minions
Rewards:
200 Legend (+10)
150 Silver (+20)
Items Used: None
Are you going to write a journal?
Yes
+10 Legend +20 Silver
Legend Spent: Raised Claw shape to 2 (200)
Silver Spent: None
Rewards:
200 Legend (+10)
150 Silver (+20)
Items Used: None
Are you going to write a journal?
Yes
+10 Legend +20 Silver
Legend Spent: Raised Claw shape to 2 (200)
Silver Spent: None