Roll20 Name: Rathan01
Discord ID: Rathan01#6857
Character Name: Malonin "Mal" Tyrnith
Race: Elf
ECR: 6 (35,000-69,999 Legend)
Lifetime Legend Total: 38,430
Unspent Legend: 1030
Thread Item Points: 33
Silver: 1604.05
Sign Up:
Circle: 5
Discipline Abilities
Durability: 5
Karma: The adept may spend a Karma Point on Perception tests that rely on sight
Karma: The adept may spend a Karma Point on Initiative tests.
Karma: The adept may spend 1 Karma Point on Damage tests made with ranged weapons.
Create Projectile: Once per round as a Standard action, the adept may take 1 Strain, and make an Arrow Weaving (6) test. Each success creates one arrow, bolt, or throwing weapon. All items created must be of the same type. The projectiles last for Arrow Weaving Rank in minutes, after which they disappear. They are treated as normal weapons or ammunition for the purpose of talents or spells that require it.
Characteristics
Dex: 17 / 7
Str: 12 / 5
Tou: 13(14) / 6
Per: 16 / 7
Wil: 13 / 6
Cha: 11 / 5
Karma Mod: 4
Karma Step: 4
Karma Max: 16
Uncon: 47
Death: 58
Init: 6
PD: 12
PA: 10
MD: 10
MA: 6
SD: 7
Movement: 14
Carrying Capacity: 110
Wound Threshold: 9
Recovery tests per day: 3
[Discipline] Talents
First Circle Discipline Talent: Missile Weapons (6)
First Circle Discipline Talent: Avoid Blow (6)
First Circle Discipline Talent: Mystic Aim (6)
First Circle Discipline Talent: True Shot (3)
Novice Talent Option: Awareness (6)
Second Circle Discipline Talent: Mystic Pursuit (4)
Third Circle Discipline Talent: Anticipate Blow (6)
Novice Talent Option: Stealthy Stride (5)
First Circle Discipline Talent: Thread Weaving (Arrow Weaving) (5)
Novice Talent Option: Wilderness Survival (1)
Fourth Circle Discipline Talent: Long Shot (5)
Novice Talent Option: Tracking (1)
Fifth Circle Discipline Talent: Spot Armor Flaw (6)
Journeyman Talent Option: Steel Thought (5)
Free Talent: Call Missile (5)
Other Talents
Racial Talent: Name (Rank)
Talent Knacks
Point Blank Shot (Missile Weapons)
Anticipate Spell (Anticipate Blow)
Skills
Knowledge Skill: Creature Lore (2)
Knowledge Skill: Barsaive History (2)
Read/Write Language: (1) (Throalic)
Speak Language: (2) (Throalic, Sperethiel)
Artisan Skill: Craft Weapon (3)
General Skill: Danger Sense (3)
General Skill: Climbing (1)
General Skill: Navigation (1)
General Skill: Second Shot (2)
General Skill: Disarm Trap (1)
General Skill: Unarmed Combat (1)
Equipment:
Blooded Haruspex 1 rank 4
Animal Companions:
Brief Backstory:
Malonin "Mal" Tyrnith's father Geran was a somewhat famous Scout in this part of Throal. During one of the first few expeditions outside the walls, his party never returned leaving his wife Enise and their 2 children Mal and Rey to fend for themselves. The Tyrinth family was never very good with finances and Enise was soon working multiple jobs to keep food on the table and a place to sleep. The strain on her was too much and she soon fell ill and was unable to afford healing. Mal and his younger sister Reyonin had to both tend to their mother and support themselves. Enise lived only a few short weeks leaving the children on their own.
A friendly Weaponsmith named Berk Broadlin took pity on Mal giving him odd jobs and teaching him a bit of weapon crafting. After several months, Mal was able to craft himself a bow and arrows which enabled him to better provide for himself and his sister. His father had taught him the basics of archery and Mal took to it with a resolve to become a great archer so they would never be hungry again. His talents soon manifested and Berk was so impressed by Mal's abilities that he mentioned him to an Archer acquaintance. The Archer, J'Kassah, took Mal and his sister in and began training him. The gates of Throal have been opened for over 2 years now and Mal has earned enough money for a decent set of gear. He has progressed in his training as much as he can without practical experience and he bids his trainer and sister goodbye as he leaves to experience the great wide world of Barsaive.