Return to Ironbark Grove
Time: 2020-04-03@18:00 GMT [14:00 EDT]
GM: Dvarim Bolg / bronzemountain
Circle: 4
Difficulty: Medium
Hexes:
40.14 (Ironbark Grove)
Player Rewards:
Karl: 2200lp, 375sp, 3 TIPs
William: 2200lp, 375sp, 3 TIPs
Dubhan: 2200lp, 375sp, 3 TIPs
Zil: 2200lp, 375sp, 3 TIPs, Thread Crystal Raider Shield
Xeviouz: 2200lp, 375sp, 3 TIPs
GM Reward:
Dvarim Bolg: 2200lp, 375sp, 3 TIPs
Downtime Actions Available:
Zil: Item History 3/14, Research 3/10 (13 if you spend 20sp for library access)
William: Forge Weapon (2) Step 8, Research 3(9) (12 with library access)
Karl: Forge Weapon 3/10, Animal Training 2/7
Dubhan: Research (Step 20 + Library Access if needed)
Further Information:
The party entered the Kaer of Irondelve, met with the people and elders there and informed that the Scourge had ended. There were rituals of introduction and much rejoicing. However, in tracking down some of the people who weren't in the central gathering, the party discovered that there were Horrors masquerading as 3 of the key people of the Kaer, and there was much fear and anxiety. One of the Horrors was slain, but two managed to escape.
Still, the denizens of Irondelve were rescued, and the elemental conflict in Ironbark Grove was resolved. The people of Irondelve have been tested and pronounced clean of Horror taint.
Follow-Up Rumor: Hiding in Plain Sight (5+)