Bonhumm wrote: ↑Sun Aug 19, 2018 2:15 pm
Mataxes wrote: ↑Sun Aug 19, 2018 4:42 am
(un-Naming?
Really?)
You never know. My True Pattern is magical, the spell dispel magic sooo.....
The analogy that comes to mind is like saying, "The candle on my desk and a forest fire are both flames. I should be able to blow out the latter."
I did expect the TN to be extremely high but hey, I can achieve the same effect by sticking 50 or so blood charm on someone and wait for depatternization (wait, is this still a thing?)
Depatterning... is not officially a thing in ED4. Or rather, there aren't rules for it.
As for the "high TN"... take a look at the info on the "Shatter Pattern" spell later in the post and understand that even that spell doesn't un-Name something.
*****
etherial wrote: ↑Sun Aug 19, 2018 2:28 pm
Didn't the Dragons scoff at the idea that Vestrivan had [un-Naming]?
Yeah. In the original draft of the
Dragons sourcebook (it's probably in the LRG version as well, but I didn't check) the Outcast says the Horror possessing Vestrivan ("The Despoiler of the Land") is
a Nametaker.... the Horror has the power to unravel the patterns of Named things to un-Name them. The Despoilers' power seems to make people forget who they are, what things are called, how they are enchanted.
And Mountainshadow's commentary reads:
That the Outcast can truly believe any of this is possible gives me great hope that he and his children are not so powerful as we once thought.
...
There is no such magic as un-Naming. The closest type of magic to that described here is depatterning, similar to the effects of excessive blood magic use (most often suffered by arrogant Therans), or perhaps a natural form of the pattern-weakening spells used by nethermancers.
...
To weaken , shatter, or even ultimately destroy a True Pattern may be similar to what we'd expect the results of un-Naming to be, but the two are not the same. Even the most damaged pattern can be restored, often quite easily, as was recently witnessed by Rathann, one of Doll-Maker's drakes.*
* Reference to the ED1 adventure
Shattered Pattern.
Now, Mountainshadow
might be wrong (he's not wrong often, but still...). When we're talking about powerful, unique Horrors, almost anything is possible. But Names are incredibly significant and magically potent.
Undoing that... it's well outside the range of a novice-tier ability.
Shatter Pattern (which is alluded to in the quote) is a spell that originally appeared in ED1. It's a Circle 11 Nethermancer spell with some pretty heinous casting requirements (7 threads, for full effect each thread weaving test must get an Excellent success, in addition to raw damage it can also reduce Defense ratings). But even that spell doesn't un-Name the target. It just shreds the hell out of their pattern, weakening the target and causing amnesia for the duration.