Creature [spoiler for upcoming game]
Posted: Thu Mar 19, 2020 12:27 am
If you're interested in playing the little short-shot I've got coming up, please don't read!
I mean, this isn't a massive spoiler, but still.
I'm looking for a very low-powered swarming opponent. Not really a physical threat, but more of an atmospheric element. I'm thinking 6 per 3rd Circle adept, but there will be conditions where up to 12 will swarm a single target. The rats won't flee from fear for Reasons, but might stop and leave as if possessed of one mind if conditions warrant it.
Rats
Challenge: Novice (1st)
DEX: 5 Initiative: 9 Unconsciousness: 8
STR: 3 Physical Defense: 6 Death Rating: 11
TOU: 3 Mystic Defense: 4 Wound Threshold: 4
PER: 5 Social Defense: 4 Knockdown: 7
WIL: 3 Physical Armor: 0 Recovery Tests: 1
CHA: 3 Mystic Armor:0
Movement: 8
Actions: 1; Bite 7(4)
Special Powers: Climb (8), Enhanced Sense (3), Small (2 can attack from each space)
Special Maneuvers:
Mindless swarm: Attacker can spend extra successes to cause damage that exceeds the rat’s Death rating to spill over and damage an adjacent rat.
Bite and Hold: Rat can spend an extra attack to bite and hold. In this case, the rat automatically does bite damage in each subsequent round. The TN for removing the rat is 3 (the rat’s strength step), and the Rat is considered grappled. Grappled rats can be thrown as Improvised Throwing Weapons.
I mean, this isn't a massive spoiler, but still.
I'm looking for a very low-powered swarming opponent. Not really a physical threat, but more of an atmospheric element. I'm thinking 6 per 3rd Circle adept, but there will be conditions where up to 12 will swarm a single target. The rats won't flee from fear for Reasons, but might stop and leave as if possessed of one mind if conditions warrant it.
Rats
Challenge: Novice (1st)
DEX: 5 Initiative: 9 Unconsciousness: 8
STR: 3 Physical Defense: 6 Death Rating: 11
TOU: 3 Mystic Defense: 4 Wound Threshold: 4
PER: 5 Social Defense: 4 Knockdown: 7
WIL: 3 Physical Armor: 0 Recovery Tests: 1
CHA: 3 Mystic Armor:0
Movement: 8
Actions: 1; Bite 7(4)
Special Powers: Climb (8), Enhanced Sense (3), Small (2 can attack from each space)
Special Maneuvers:
Mindless swarm: Attacker can spend extra successes to cause damage that exceeds the rat’s Death rating to spill over and damage an adjacent rat.
Bite and Hold: Rat can spend an extra attack to bite and hold. In this case, the rat automatically does bite damage in each subsequent round. The TN for removing the rat is 3 (the rat’s strength step), and the Rat is considered grappled. Grappled rats can be thrown as Improvised Throwing Weapons.