Put simply, Spliced Weave is the "Claw Frenzy" of Thread Weaving (a Simple action instead of Standard, but the principle is the same). That is, you use the Spliced Weave talent Step to (try to) weave a number of threads up to a limit of the rank in Spliced Weave.The Undying wrote: ↑Wed Feb 15, 2017 1:33 amThat being said, I still believe this is a bad TALENT if it only begs for a couple Ranks. That doesn't mean it's fundamentally flawed, but I really think there should be a reason to get this to Rank 15. If you give the players a reason to do that, my objections to this as a Talent would be completely removed. Maybe you've already got one as a Knack and we just don't know it. If you don't, there's still plenty of time, although maybe the Talent would need a renaming (a la "Chain Magic" or "Multi-Magic").
So, if you only have one rank, it's no better than regular thread weaving.
I understand what your concern is with regard to "only needing a few ranks" because a spell only has so many, but keep in mind the combo build you can get when you factor in Concise Casting (which has had any references to thread limits for a spell cast with it removed in the most recent builds).
This means the limit you've imposed should be effectively doubled. Because you can (assuming you make the tests) use it to weave threads for two spells. Want to cast two instances of Razor Orb in a single round, each maximum extra threads for a Master (so 7 threads each)? Spliced Weave combined with Concise Casting lets you do that. You need Spliced Weave at Rank 14... (for the 14 total threads you have), but it can be done.
Simple Action: Spliced Weave 14 threads to weave the threads (7 each) for two instances of the spell.
Standard Action: Spellcasting for the first instance of the spell.
Simple Action: Concise Casting for the second instance of the spell.
Now, admittedly, you aren't likely to need that much all at once very often... but you can.