Movement possibilities

Discussion on playing Earthdawn. Experiences, stories, and questions related to being a player.
Post Reply
User avatar
RazanMG
Posts:143
Joined:Mon Nov 28, 2016 2:30 am
Movement possibilities

Post by RazanMG » Wed Mar 29, 2017 7:15 am

1) Can an Adept using Splitting Movement option:
Attack (Standard Action), Move (lets say half of movement rate), Second Attack, Move (other half of movement rate), Second Weapon?

2) And without Splitting Movement:
Attack (Standard Action), Move, Second Attack?
Last edited by RazanMG on Wed Mar 29, 2017 10:26 am, edited 1 time in total.

User avatar
The Undying
Posts:696
Joined:Sun Nov 27, 2016 11:25 pm

Re: Movement possibilities

Post by The Undying » Wed Mar 29, 2017 10:23 am

I'd say you're asking two questions:

1) Does split movement allow you to perform more than two separate move sequences, a la "move - act - move - act - move"? (Note one of those actions would have to be a Simple or Free action)

2) is it the intent that Second Attack be available after a move (whether the move is split or not)?

On 1, I'd say why not. Even if it wasn't intended, the language is loose enough to suggest it should be allowed. On 2, I'm personally more leery

User avatar
RazanMG
Posts:143
Joined:Mon Nov 28, 2016 2:30 am

Re: Movement possibilities

Post by RazanMG » Wed Mar 29, 2017 10:29 am

1) Only 2 moves (not 3)
"Attack (Standard Action), Move (lets say half of movement rate), Second Attack, Move (other half of movement rate), Second Weapon"

Well my question in both cases is: Can you make Attack test, then move, and then make second Attack test?

Slimcreeper
Posts:1061
Joined:Mon Nov 28, 2016 11:44 pm

Re: Movement possibilities

Post by Slimcreeper » Wed Mar 29, 2017 11:00 am

I think it would be a house rule, which means sure if it works for your table. I'd probably insist on the players using Splitting Movement, though.

User avatar
RazanMG
Posts:143
Joined:Mon Nov 28, 2016 2:30 am

Re: Movement possibilities

Post by RazanMG » Wed Mar 29, 2017 12:53 pm

Splitting Movement is for somethng different: move, Action, move. You have only one Move action so cant move twice in a round normally.

User avatar
etherial
Posts:964
Joined:Sun Nov 27, 2016 11:04 pm
Location:Berlin, Massachusetts
Contact:

Re: Movement possibilities

Post by etherial » Wed Mar 29, 2017 1:37 pm

RazanMG wrote:
Wed Mar 29, 2017 7:15 am
1) Can an Adept using Splitting Movement option:
Attack (Standard Action), Move (lets say half of movement rate), Second Attack, Move (other half of movement rate), Second Weapon?

2) And without Splitting Movement:
Attack (Standard Action), Move, Second Attack?
That is fine. Note that you can't use Momentum Attack that way, however.

User avatar
RazanMG
Posts:143
Joined:Mon Nov 28, 2016 2:30 am

Re: Movement possibilities

Post by RazanMG » Thu Mar 30, 2017 5:01 am

Yes, Momentum Attack would have to be used after one of the attacks but before move.

Post Reply