Hello all,
I am currently playing an Archer and I have a Half-Magic question. All the other Disciplines have decent enough Half-Magic uses except the Archer.
"Archers may use half-magic when caring for ranged weapons and to recognize different types of ranged weapons, ammunition, or their creators."
I wanted to expand on the character a little and I was wondering if anyone had any ideas on how to utilize or expand on the half-magic that an Archer can do besides " hey look a bow.. Its a nice bow"..
Half-Magic question
Re: Half-Magic question
Someone shoots an arrow at you, you might be able to figure out where they got their ammunition from, but it's a super week half-magic for sure. That's actually the only use I found for it when I played an Archer. "*This particular feather, combined with that type of wood, indicates that it's from the xxx Region, maybe the fletcher Gorm from Peasentsville*".
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Re: Half-Magic question
hmmm... i don't think there's an actual talent for judging distances and angles from range is there? seems like something an archer should be good at. and i would think you could safely add knowing about various significant groups of archers.
i'm not sure what other sorts of things i would suggest if you were looking for ways to expand on archer half-magic.
i'm not sure what other sorts of things i would suggest if you were looking for ways to expand on archer half-magic.
Re: Half-Magic question
I would grant him a little edge in hunting, wood related work and guessing distances.
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