If successful,the darkness summoned expands to a 4-yard (2-hex)
radius sphere, centered on the target. the darkness extinguishes
all light, causing those within the area of effect to suffer a Complete
Darkness penalty to sight-based Action Tests. Ordinary light
does not penetrate Ethereal Darkness. Attempts to banish the
darkness with magical light or to dispel it with the Dispel Magic
spell are made against a Spell Defense of 9. those with knowledge
of Nethermancy are unaffected by Ethereal Darkness they can
see normally, as if the spell had never been cast
Question it doesn't say it but does it move with the target?
Discussion on playing Earthdawn. Experiences, stories, and questions related to being a player.
2 posts • Page 1 of 1