Discussion on playing Earthdawn. Experiences, stories, and questions related to being a player.
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Re: Vampires

Post by etherial » Thu Dec 06, 2018 2:22 pm

I had a Vampire that was a Nethermancer who was attempting to become immortal and the Blood Magic Ritual did not work out as intended. He took 1 Damage every day when he woke up and it could only be recovered by using an offensive version of Blood Share. He was trying to accumulate 367 HP so that he could try and survive a year and a day and clear the magic from his system, but in so doing he attracted the attention of the PCs.

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Re: Vampires

Post by Slimcreeper » Thu Dec 06, 2018 10:56 pm

Ooo that's good. I like the moral conflict

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Re: Vampires

Post by w_socrates » Fri Dec 07, 2018 2:57 pm

LouP wrote:
Tue Oct 23, 2018 5:46 pm

The plan at the time (back in 1998) was to explore vampires and other undead in detail in a book called "Vivane: City of the Dead" which would focus on the state of Vivane *after* the events of FASA's "Barsaive at War" (specifically the combination of the Horror Cloud and a large magical explosion over Vivane).

Take Care!

That is scary. That would be the perfect time to introduce them and it explains why they have not been around before now.

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