[ECL 10] A'horangi, T'skrang Monk

Moderator:etherial

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm
The Paradox of Water

Post by Aegharan » Wed Jul 01, 2020 5:56 pm

The Paradox of Water

Maximum Threads: 2
Mystic Defense: 12
Legend Point Cost: Journeyman

A bracelet that seems to be cut from gleaming blue crystal. The facets sparkle too much and in ways they shouldn’t when light shines on it, which belies its true nature. Once a thread is attached, the bracelet slowly flows and shifts around the wearer’s wrist. The True water can move with almost imperceptible slowness, or become a torrent raging around the wearer’s arm. As the owner’s understanding of the bracelet increases, and their control over themselves improves, so does their control of the bracelet’s flow.

Strange runes reveal themselves to the owner within the bracelet as the thread rank increases. These runes shift and change; they seem to tell a story that reveals itself as the thread rank increases, but it is incomplete.

Thread Rank One
Key Knowledge:
The owner must learn the bracelet’s Name.
Effect: The water’s flow reflects in the wearer, their movements are fluid and soft, yielding and moving around attacks. The wearer gains +1 to Physical Defense.

Thread Rank Two
Effect:
The water’s flow wraps around their limbs, becoming hard and powerful. The wearer gains +1 to close combat Damage tests.

Thread Rank Three
Key Knowledge:
The owner must learn the locations of where the True water was harvested.
Effect: The water flows to the path of least resistance, never wasting its potential. For 1 Strain, the wearer reduces the penalties from Defensive Stance by 1 (typically to -2) until the end of the round.

Thread Rank Four
Effect:
The water flows around the wearer, flowing around obstacles. The wearer gains +1 to close combat Attack tests.

Thread Rank Five
Key Knowledge:
The owner must begin to unravel the mysteries of the runes in the bracelet.
Deed: The owner must travel to the locations where the True water was harvested and entreat with a water spirit dwelling there.
Effect: Whatever is fluid, soft, and yielding overcomes whatever is rigid and hard. For 1 Strain, the wearer now reduces the penalties from Defensive Stance by 2 (typically to -1).

Thread Rank Six
Effect:
Turbulent water obscures the truth beneath. Patience and stillness allow clarity of water and mind. The wearer can spend a minute in calming themselves, feeling the bracelet flowing against their skin and spend an additional Karma Point on a test that benefits from such clarity of thought—e.g., Knowledge and Research tests—at the gamemaster’s discretion.

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Up Upandal

Post by bronzemountain » Sat Jul 04, 2020 12:05 am

ADVENTURE
AAR

Rewards:
TIPs: 3
Legend points: 1,470
Silver: 343.8
Journal

Downtime:
Paradox of Water, Item History (2 weeks, concurrent) (all ranks History/Research complete)
Paradox of Water, Research (2 weeks)

Legend Spent:
Item History, Novice Talent 1->3 (500lp)
Paradox of Water, Journeyman Thread 0->3 (1,000lp)

Purchases in the Grand Bazaar:
Library Access (18.8sp)
Healing Potion (282sp)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

GM: Fancy Meeting You Here

Post by bronzemountain » Thu Jul 09, 2020 3:01 am

Fancy Meeting You Here
AAR

Rewards:
TIPs: 3
Legend points: 2200
Silver: 375

Downtime:

Legend Spent:
Wholeness of Body, Novice Talent 3->5 (1,300lp)
Paradox of Water, Journeyman Thread 3->4 (800lp)

Purchases in the Grand Bazaar:
None

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Return to the Tower

Post by bronzemountain » Sun Jul 12, 2020 12:42 pm

Return to the Tower
AAR

Rewards:
TIPs: 5
Legend points: 2100
Silver: 516.3
Are you going to write a Journal?
Journal

Downtime:

Legend Spent:
Unarmed Combat, Novice Talent 4->5 (800lp)
Avoid Blow, Novice Talent 4->5 (800lp)
Acrobatic Defense, Novice Talent 4->5 (800lp)

Purchases in the Grand Bazaar:
Pure Water Pot, Common Magical Item (141sp w/ Haggle 3)
Firefly Chalk x5, Common Magical Item (56.4sp w/ Haggle 3)
Booster Potion x4, Healing Aid (188sp w/ Haggle 3)
TOTAL: 385.4sp

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Paradox of Supply and Demand

Post by bronzemountain » Thu Jul 16, 2020 3:35 am

Paradox of Supply and Demand
AAR

Rewards:
TIPs: 3
Legend points: 2,310
Silver: 468.8
Journal

Downtime:

Legend Spent:
Body Control, Novice Talent 4->5 (800lp)
Maneuver, Novice Talent 4->5 (800lp)

Purchases in the Grand Bazaar:
2x Kelia's Antidote (235sp)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Re: [ECL 5] A'horangi, T'skrang Monk [SECONDARY]

Post by bronzemountain » Mon Jul 20, 2020 2:58 pm

Just Some Errands
AAR

Rewards:
TIPs: 3
Legend points: 2,310
Silver: 468.8
Are you going to write a Journal?
Journal

Downtime:
Monk, Discipline Training 4->5 (5 days)

Legend Spent:
Meditation, Novice Talent 4->5 (800lp)
Wound Balance, Novice Talent 4->5 (800lp)
Steel Thought, Journeyman Talent 0->1 (200lp)
Riposte, Journeyman Talent 0->3 (3000lp)

Purchases in the Grand Bazaar:
Monk, Discipline Training 4->5 (752sp w/ Haggle 3)
Absorb Blow Charm (94sp w/ Haggle 3)
2x Booster Potion (94sp w/ Haggle 3)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

GM: Flight of the Almarra

Post by bronzemountain » Thu Aug 13, 2020 1:58 pm

GM: Flight of the Almarra
AAR

Rewards:
TIPs: 3
Legend points: 4000
Silver: 475

Downtime:
Tail Dance, Warden Skill 2->3 (3 weeks)
Passion's Pursuit, Item History 0->3 (concurrent with skill training)

Legend Spent:
Tail Dance, Warden Skill 2-3> (1,300lp)
Riposte, Journeyman Talent 3->5 (2,100lp)
Steel Thought, Journeyman Talent 1->3 (800lp)

Purchases in the Grand Bazaar:
Tail Dance, Warden Skill 2->3 (28.2sp)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Hungry Like the Wolf

Post by bronzemountain » Tue Sep 01, 2020 3:10 pm

Hungry Like the Wolf
AAR

Rewards:
TIPs: 5
Legend points: 11,550
Silver: 1218.8
Are you going to write a Journal?
Journal

Downtime:
Claw Riposte, Rank 5 Knack (5 days)
Control the Tempo, Rank 5 Knack (5 days)
Dancing, Novice Artisan Skill (1 week)

Legend Spent:
Paradox of Water, Journeyman Thread 4->6 (3,400lp)
Passions Pursuit, Journeyman Thread 0->5 (3,100lp)
Claw Riposte, Rank 5 Knack (800lp)
Control the Tempo, Rank 5 Knack (800lp)
Dancing, Novice Artisan Skill 0->1 (200lp)

Purchases in the Grand Bazaar:
Replace Absorb Blow (94sp)
Replace Healing Potion (282sp)
Knacks (470sp)
Replace Kelia's Antidote (117sp)
Dancing, Novice Artisan Skill (10sp)
Last edited by bronzemountain on Wed Sep 23, 2020 2:11 pm, edited 1 time in total.

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

GM: Urban Blight

Post by bronzemountain » Tue Sep 01, 2020 3:17 pm

GM: Urban Blight
AAR

Rewards:
TIPs: 3
Legend points: 7,500
Silver: 650

Downtime:
Aggressive Maneuver, Rank 5 Knack (5 days)
Dancing, Novice Artisan Skill 1->2 (9 days, ongoing)

Legend Spent:
Unarmed Combat, Novice Talent 5->6 (1,300lp)
Avoid Blow, Novice Talent 5->6 (1,300lp)
Riposte, Journeyman Talent 5->6 (2,100lp)
Acrobatic Defense, Novice Talent 5->6 (1,300lp)
Aggressive Maneuver, Rank 5 Knack (800lp)
Steel Thought, Journeyman Talent 3->4 (800lp)
Dancing, Novice Artisan Skill 1->2 (300lp)

Purchases in the Grand Bazaar:
Aggressive Maneuver, Rank 5 Knack (235sp)
Dancing, Novice Artisan Skill 1->2 (37.6sp)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Not in my Neighborhood

Post by bronzemountain » Tue Sep 01, 2020 3:33 pm

Not in my Neighborhood
AAR

Rewards:
TIPs: 5
Legend points: 11550
Silver: 1218.8
Are you going to write a Journal?
Journal

Downtime:
Dancing, Novice Artisan Skill 1->2 (5 days, complete)
Monk, Circle 5->6 (5 days)

Legend Spent:
Meditation, Novice Talent 5->6 (1,300lp)
Wound Balance, Novice Talent 5->6 (1,300lp)
Maneuver, Novice Talent 5->6 (1,300lp)
Body Control, Novice Talent 5->6 (1,300lp)
Passions Pursuit, Journeyman Thread 5->6 (2,100lp)
Spot Armor Flaw, Journeyman Talent 0->6 (5,200lp)
Awareness, Novice Talent 1->3 (500lp)

Purchases in the Grand Bazaar:
Monk, Circle 5->6 (940sp with Haggle 3)
Last edited by bronzemountain on Wed Sep 23, 2020 2:26 pm, edited 1 time in total.

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