Moe'uhane - T'skrang Illusionist 11/Messenger 7/ Boatman 7 (ecr 11)

Moderator:etherial

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm
Tale of the Dusty Trail

Post by Xzandrate » Mon Jun 01, 2020 3:18 am

Tale of the Dusty Trail
http://fasagames.com/forum/viewtopic.php?f=55&t=1814

Rewards:
3 TIPs - Lifetime: 33
4000 + 200 Legend points
475 + 118.8 Silver


Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... =10#p13343

Downtime:
Learn Talent knack (50sp) (1 day)
Learn Spell (Circle 3) (300 sp) (1 day)
Item History - Expansionary Loop (75 sp)(1 week - concurrent with above)
Research - Expansionary Loop (20sp Library Access) (1 week)

Legend Spent:
Raised [Spellcasting] to [6] ([1300])
Learned [Tail Defense - Threadweaving Knack] ([100])
Learned Spell [Blinding Glare] (300)
Tied Rank [Rank 1] Thread to [Expansionary Loop] ([200])
Tied Rank [Rank 2] Thread to [Expansionary Loop] ([300])
Tied Rank [Rank 3] Thread to [Expansionary Loop] ([500])

Purchases in the Grand Bazaar:
Last edited by Xzandrate on Mon Oct 05, 2020 2:39 am, edited 2 times in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Thread Item

Post by Xzandrate » Sat Jun 06, 2020 3:32 am

Expansionary Loop (16 TIPS)
Maximum Threads: 1
Mystic Defense: 12
LP Cost: Journeyman

A small silver ear loop with a greenish wave bisecting the width of the loop.

Key Knowledge: learn the name of the loop
Effect: thread rank Enhanced Matrix

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

In my Tribe

Post by Xzandrate » Thu Jun 11, 2020 4:59 am

In my Tribe
http://fasagames.com/forum/viewtopic.php?f=55&t=1840

Rewards:
3 TIPs - Lifetime: 36
2200 + 110 Legend points
375 + 93.8 Silver


Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 551#p13551

Downtime:
Raised [Perception] to [17] (7 days)(490 sp)

Legend Spent:
Raised [Patterncraft] to [6] ([1300])
Raised [Illusionism] to [6] ([1300])
Raised [Awareness] to [6] ([1300])
Raised [Perception] to [17] ([800])

Purchases in the Grand Bazaar:
Desperate Spell Charm (300sp)
Last edited by Xzandrate on Mon Oct 05, 2020 2:39 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Liberation of Grakor

Post by Xzandrate » Sun Jun 14, 2020 3:37 am

Liberation of Grakor
http://fasagames.com/forum/viewtopic.php?f=55&t=1852

Rewards:
3 TIPs - Lifetime: 39
4000 + 200 Legend points
475 + 118.8 Silver


Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 852#p13593

Downtime:
Forge Armor [+6] via Dvarim (2 weeks) (525 sp)

Legend Spent:
Raised [Enhanced Matrix] to [4] ([800])
Raised [Enhanced Matrix] to [5] ([1200])
Raised [Enhanced Matrix] to [6] ([2100])

Purchases in the Grand Bazaar:
Last edited by Xzandrate on Mon Oct 05, 2020 2:40 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Mawwwwiage

Post by Xzandrate » Wed Jun 17, 2020 1:35 pm

Mawwwwiage
http://fasagames.com/forum/viewtopic.php?f=55&t=1854

Rewards:
5 TIPs - Lifetime: 44
6000 + 300 Legend points
713 + 178.3 Silver

Unlock Messenger Path


Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 854#p13700
http://fasagames.com/forum/viewtopic.ph ... 854#p13701

Downtime:
Learn Messenger Knack (5 days) (250 sp)
Advance to Circle 6 (5 days) (1000 sp)
Learn Spell [Flying Carpet] (free with circle advancement) (1day)

Legend Spent:
Learned Talent Knack (Messenger) ([800])
Raised [Messenger] to [1] (free with Messenger Knack)
Raised [Conversation] to [6] (1300 LP)
Raised [False Sight] to [6] (1300 LP)
Raised [First Impression] to [6] (1300 LP)
Raised [Taunt] to [6] (1300 LP)
Raised [Steathy Stride] to [1] (200 LP)
Raised [Willforce] to [1] (200 LP)
Raised [Willforce] to [2] (300 LP)


Purchases in the Grand Bazaar:
NA
Last edited by Xzandrate on Mon Oct 05, 2020 2:40 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Securing a Trade Route

Post by Xzandrate » Thu Jun 18, 2020 1:54 pm

Securing a Trade Route
http://fasagames.com/forum/viewtopic.php?f=55&t=1858

Rewards:
3 TIPs - Lifetime: 47
7500 + 375 Legend points
650 + 162.5 Silver

Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... =10#p13726
http://fasagames.com/forum/viewtopic.ph ... =10#p13727

Downtime:
Advance Messenger Rank 2 (1 week)
Learn Spell [Phantom Warrior] (150 sp)
Learn Spell [Notice Not] (200 sp)
Learn Spell [Stop Right There] (200 sp)
Learn Skill [Haggle] (1 week) (10 sp) (4 day cooldown starting Jun 17/20)

Legend Spent:
Raised [Messenger] to [2] (800)
Learn Spell [Phantom Warrior] (500 lp)
Learn Spell [Notice Not] (800 lp)
Learn Spell [Stop Right There] (800 lp)
Raised [Willforce] to [3] (500 lp)
Raised [Willforce] to [4] (800 lp)
Raised [Astral Sight] to [1] (200 lp)
Raised [Astral Sight] to [2] (300 lp)
Raised [Astral Sight] to [3] (500 lp)
Raised skill [Haggle] to [1] (200 lp)
Raised [Speak Language] to [3] (300 lp)
Raised [Speak Language] to [4] (500 lp)
Raised [Speak Language] to [5] (800 lp)
Raised [Steel Thought] to [1] (200 lp)
Raised [Steel Thought] to [2] (300 lp)


Purchases in the Grand Bazaar:
NA
Last edited by Xzandrate on Mon Oct 05, 2020 2:40 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Herbalost

Post by Xzandrate » Fri Jun 26, 2020 2:25 pm

Herbalost
http://fasagames.com/forum/viewtopic.php?f=55&t=1899

Rewards:
3 TIPs - Lifetime:50
4000 + 200 Legend points
475 + 118.8 Silver
1 Silver Coin - Moe'uhane's head, Icewing tails

Items used:

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 899#p13953
http://fasagames.com/forum/viewtopic.ph ... 899#p13954

Downtime:
Advance Messenger Rank 3 (1 week)
Raised Skill [Haggle] (2 week) (39.2 sp) (6 day cooldown starting Jun 25/20)

Legend Spent:
Raised [Steel Thought] to [3](500)
Raised [Steel Thought] to [4](800)
Raised [Etiqutte] to [1](200)
Raised [Etiqutte] to [2](300)
Raised [Etiqutte] to [3](500)
Raised [Messenger] to [3] (1300)
Raised skill [Haggle] to [2] (300 lp)

Purchases in the Grand Bazaar:
Kelia's Antidote 122.5
Last edited by Xzandrate on Mon Oct 05, 2020 2:40 am, edited 2 times in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

A Question of Nature

Post by Xzandrate » Sun Jun 28, 2020 4:17 am

A Question of Nature
http://fasagames.com/forum/viewtopic.php?f=55&t=1893

Rewards:
5 TIPs - Lifetime:55
6000 + 300 Legend points
713 + 178.3 Silver


Items used:
1 Booster Potion
2 Healer Refills

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 990#p13989
http://fasagames.com/forum/viewtopic.ph ... 990#p13990

Downtime:
Advance [Messenger] Rank 4 (1 week)
Raised stat [PER] +2 (7 days) (480.2 sp)

Legend Spent:
Raised [Steel Thought] to [5](500)
Raised [Willforce] to [5](1300)
Raised [Ettiquette] to [4](800)
Raised [Messenger] to [4] (2100)
Raised attribue [Pef] [+2] (1300 lp)

Purchases in the Grand Bazaar:
NA
Last edited by Xzandrate on Mon Oct 05, 2020 2:41 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Tonguetwister

Post by Xzandrate » Fri Jul 03, 2020 6:30 pm

Tonguetwister
http://fasagames.com/forum/viewtopic.php?f=55&t=1908

Rewards:
3 TIPs - Lifetime: 58
4000 + 200 Legend points
475 + 118.8 Silver


Items used:
1 Booster Potion
2 Healer Refills

Are you going to write a Journal?
http://fasagames.com/forum/viewtopic.ph ... 908#p14150
http://fasagames.com/forum/viewtopic.ph ... 908#p14151

Downtime:

Legend Spent:
Raised [Willforce] to [6](2100)
Raised [Spellcasting] to [7] (2100)

Purchases in the Grand Bazaar:
NA
Last edited by Xzandrate on Mon Oct 05, 2020 2:45 am, edited 1 time in total.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Glamered Stones

Post by Xzandrate » Tue Jul 07, 2020 4:43 am

Spoiler:
Glamered Stones

Maximum Threads: 2
Mystic Defense: 14
Legend Point Cost: Warden

A golden necklace set with a variety of polished jaspilite stones in various sizes. Each of the red and black stones is etched with a matching rune.

Thread Rank One
Key Knowledge:
The owner must learn the necklace’s Name. - Glamered Stones
Effect: The wearer can detach one stone per thread rank and produce a variety of effects through the detached stones if they are within rank ×10 yards of the wearer. As a Simple action (“Begin”) the wearer can: cause the stones to glow softly, only the red, black, or runes to glow, vibrate or pulse softly, grow cool or warm to the touch (but not uncomfortable in either direction), emit a humming sound, or flash. This effect cannot single out individual stones. The wearer can end this effect as a Simple action (“End”). Each Simple action can only be performed once per round. If a stone is not replaced, it becomes inert and turns to dust after a week, and the necklace replaces the stone.

Thread Rank Two
Effect:
The wearer gains +1 to Social Defense.

Thread Rank Three
Key Knowledge:
The wearer must learn where the stones were quarried. Near Kelensk, in Landis
Effect: The wearer gains the Glamered Stones ability. As a Simple action for 1 Strain, the wearer removes a stone and causes it to softly glow alternating red and black in a soothing pattern while emitting a strangely peaceful sound. While all who see it are soothed, the wearer gains a +1 bonus to non-violent Charisma-based tests against whoever is holding the stone as they are mildly hypnotized by the effect. The effect lasts for up to thread rank minutes, or until the wearer ends it as a Simple action; the effect can be renewed by paying 1 Strain. This cannot be used during combat, nor to intimidate, directly put them in danger, or similar. The removed stone must be within thread rank × 10 yards and counts against the total number of stones that can be removed.

Thread Rank Four
Effect:
The wearer gains +1 to Mystic Defense.

Thread Rank Five
Key Knowledge: The owner must learn about who created the necklace. Human Weaponsmith named Churit
Effect: The Glamered Stones ability now gives a +2 bonus to non-violent Charisma-based tests.

Thread Rank Six
Effect: The owner can now see a secret set of runes on the reverse of each stone. These can only be seen by an owner at this thread rank. This gives each stone a distinct identity and allows the wearer to target each stone individually or omit specific stones. This allows the wearer to use Glamered Stones on stones already handed out.

Thread Rank Seven
Key Knowledge:
The owner must learn the nature of the runes adorning the stones. There were originally 13 stones, one to represent each Passion, and a rune to signify which stone was dedicated to which Passion. Some stones would not grow back because of the nature of the Passion. At first, Thystonius and Lochost would not regrow. Thystonius saw the item as too frivolous, and Lochost refused to be associated with any chain. Eventually the stone representing Erendis, Vestrial, and Rashamon turned to black and fell off.
Effect: The wearer gains +2 to Social Defense and the Glamered Stones ability now gives a +3 bonus to non-violent Charisma-based tests.

Thread Rank Eight
Effect: When Glamered Stones is active, the wearer can gather information about the person in possession of the stone by spending 3 Strain making a CHA + Thread Rank test as a Standard action against their Social Defense. Each success allows the wearer to ask one question about the possessor’s state of mind, desires, fears, etc. The stone gathers feedback from the possessor and provides information to the wearer after one minute for each question. The wearer is not required to ask all their questions immediately and can wait for a response before asking a new question.
Last edited by Xzandrate on Tue Dec 01, 2020 2:36 am, edited 1 time in total.

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