AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

The current version of the Earthdawn West Marches Discord campaign, effective Jan 1, 2020

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verse86
Posts:269
Joined:Tue Jun 16, 2020 11:16 pm
AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by verse86 » Wed Feb 03, 2021 3:14 am

LFG: Dance Commanders
GM: verse86
ECR: 8
Difficulty: Hard

Rumors A'horangi : A'horangi has been asked to represent Syrtis in a sensitive matter with the K'tenshin War College. It seems two of their teachers have gone missing.


Requested by: A'horangi
Reward: Acceptance into the War College (unlocks Tail Dancer Path)
Benefit: The Edo school opens a branch in the Cliff City

Notes:
- Adventure runs at 7:00pm EST on Thursday, February 11th

Sign up format:

Code: Select all

[b]Name:[/b] Character name
[b]Date of Last Game Played:[/b]
[b]Circle:[/b] Circle of your character
[b]Discipline:[/b] Your character's Discipline(s)
[b]Unique:[/b] What your character is bringing to the table.
[b]Downtime:[/b] Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])
Last edited by verse86 on Fri Feb 12, 2021 4:29 am, edited 2 times in total.

sigfriedmcwild
Posts:335
Joined:Wed Nov 13, 2019 6:59 am

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by sigfriedmcwild » Wed Feb 03, 2021 3:19 am

Name: Elisen
ECR: 7 (129780lp)
Last played on: 2021-01-30
Discipline: Cavalryman 7 / Troubadour 5
Quote/Unique: Deliverance flies on silent wind
Notable Abilities: Inspiring Sparkly Zoak power!
Downtime: Animal training step 16 (rank 5; 12 + karma), Item History 18 (rank 5; 10 + 2 karma), Research 18 (rank 5; 10 + 2 karma)
Last edited by sigfriedmcwild on Thu Feb 04, 2021 1:21 am, edited 1 time in total.

predajey
Posts:344
Joined:Mon Jun 15, 2020 9:27 am

Vralino Hammer-Shield, Ork Swordmaster

Post by predajey » Wed Feb 03, 2021 8:08 am

Name: Vralino Hammer-Shield
Image
Date of Last Game Played: Feb 5
ECR: 8
Discipline:
  • Spear Master (Circle 7)
  • Elementalist (Circle 5)
Unique: Spears, Spells, Speaking, and Surgery...somewhat. I also navigate and alchemate... in moderate.
Downtime:
Item History (Rank 7 ESR 18)
Alchemy (Skill Rank 1, ESR 8)
  • Booster Potions
Last edited by predajey on Wed Feb 10, 2021 8:56 am, edited 6 times in total.

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by bronzemountain » Wed Feb 03, 2021 2:02 pm

Name: A'horangi Ha'hana Syrtis
ECL: 8
Discipline: Monk
Quote/Unique: "Respectfully, I must now punch you."
Notable Abilities: Very polite dinosaur. Fully Item History/Research a Journeyman TI in one week.
Downtime: Research 1/22 (+3 for 20sp), Item History 3/24
Last Game Played: My rumor.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by Xzandrate » Wed Feb 03, 2021 3:29 pm

Name: Lazulin
Date of Last Game Played: 2021-02-07
ECR: 7
Discipline: Raider (7)/SunHerald(6)
Unique: Combat, combat related accessories, and the guiding light of the sun.
Downtime: Research 3(9)
Last edited by Xzandrate on Tue Feb 09, 2021 7:32 pm, edited 2 times in total.

LadyDragoon
Posts:143
Joined:Wed May 27, 2020 2:11 am

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by LadyDragoon » Wed Feb 03, 2021 3:30 pm

Name: Azurea M.D. (S.O.A.P)
Circle: ECR 9
Discipline: Shadow 9/Purifier 5
Last Played: 5/2/2021
Quote/Unique: No spirits! No cats! And definitely NO SPIRIT CATS!!
Notable Abilities: Sneakiest Of All Purifiers
Downtime: Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days
Last edited by LadyDragoon on Sat Feb 06, 2021 2:37 pm, edited 2 times in total.

Anoush
Posts:160
Joined:Wed Feb 22, 2017 10:53 pm

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by Anoush » Wed Feb 03, 2021 6:41 pm

Name: Bloodbeat II of Syrtis
Image
ECR: 7
Last game played: Jan. 30, 2021
Discipline: Nethermancer 7 / Weaponsmith 4
Quote: Tsch!  I hate birds!!
Unique/Notable Abilities: Experience Death, Friendly Darkness, Frighten, Last Chance, Soul Armor, Spirit Talk, Summon Ally Spirits, Viewpoint, Foul Vapors, Lifesight, Recovery, Orbiting Spy
Downtime:
* Alchemy 11 (rank 4)
* Forge Weapon 15 (rank 4, step 11 + karma)
* Item History 15 (rank 4, step 11 + karma)

bronzemountain
Posts:606
Joined:Fri Feb 21, 2020 10:02 pm

Re: LFG: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by bronzemountain » Thu Feb 11, 2021 3:24 pm

Elisen, Bloodbeat, Lazulin, Azurea, pack your dancing shoes!

verse86
Posts:269
Joined:Tue Jun 16, 2020 11:16 pm

Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by verse86 » Fri Feb 12, 2021 4:38 am

Dance Commanders
Time: 2021-02-11 @ 23:59 GMT
GM: verse86
Circle: 8
Difficulty: Hard

Player Rewards:
Character Name:
A'horangi: 28000 lp, 1350 sp, 5 TIPs
Azurea: 28000 lp, 1350 sp, 5 TIPs
Bloodbeat: 28000 lp, 1350 sp, 5 TIPs
Elisen: 28000 lp, 1350 sp, 5 TIPs
Lazulin: 28000 lp, 1350 sp, 5 TIPs


GM Reward: Thorkell Gulbrandsen: 39000 lp, 1000 sp, 3 TIPs

Downtime Actions Available:
A'horangi
Research 1/22 (+3 for 20sp)
Item History 3/24

Azurea
Alchemy 6 (12)
Booster Potions - 2 days for 2
Small Light Quartz - 4 days
Absorb Blow Charms - 4 days

Elisen
Animal training step 16 (rank 5; 12 + karma)
Item History 18 (rank 5; 10 + 2 karma)
Research 18 (rank 5; 10 + 2 karma)

Bloodbeat
* Alchemy 11 (rank 4)
* Forge Weapon 15 (rank 4, step 11 + karma)
* Item History 15 (rank 4, step 11 + karma)

Lazulin
Research 3(9)

Further Information:
A'horangi and group found the missing teachers and returned them to the K'tenshin War College. The K'tenshin agree to open a Tail Dancer Edo branch in Syrtis.

Xzandrate
Posts:382
Joined:Tue Apr 07, 2020 8:28 pm

Re: AAR: [8H] Dance Commanders (2021-02-11 @ 23:59 GMT)

Post by Xzandrate » Fri Feb 12, 2021 5:40 am

***The intricately covered ice blue journal contains a single blue crystal on the centre, with the simple gold lettering below it 'Lazulin' ***

Page 15

A'horangi of Syrtis required assistance. The Syrtis people had been contacted by the K'tenshin War College, they were in need of the legendary insight of the Syrtis. As such A'horangi was being dispatched to investigate the disappearance of two instructors form the War College. We were accompanied by Bloodbeat, Elisen, and Azurea. Just enough diplomatic tact backed up by enough force to be respected by a military academy.

We learned that the instructors has apparently gone AWOL, having stolen off in the early morning. Investigation turned up a portrait of the commanders and a third colleague, as well as a wooden token. These led us towards the town of Farram, a week up the river. We were given the escort of a riverboat and her crew and made for the town of Farram. We ran into a small amount of trouble on the way, ufghants attacked in a pack. We prepared to repel them and moved as a well oiled machine, allowing them to extend into us and then vanquish them one at a time. A few of us were affected by the powerful poison, however a few Kelia's Antidotes and some Cold Purification by Azurea and all were fine.

We arrived in Farram a few days later, and speaking with a local fisherman on the docks revealed that the two instructors had arrived a few weeks ago and we're under the employ of the 'new' boss. It seems this boss had violently overthrown the last boss and was not particularly pleasant to the people. This already started to boil my blood. We proceeded to the large tavern to meet with this boss. Elisens and A'horangi spoke with him when we found the instructors in the tavern with him. While he attempted to negotiate Elisens fealty in exchange for the two instructors, Bloodbeat was able to discern a lower level to the tavern with a guard and a captive. Elisens bought time, and told the bandit leader he would sleep on the offer. I know a plan was hatched, but I was seething and rather distracted. The leader flaunted the fact that they were all but extorting people into doing what was best for them, with no consideration for the people around them.

We retired to the inn and prepared our plan. Azurea would sneak to the building under the cover of night and magic and attempt to locate a way to the prisoner, she did one better and took out the guard and freed the prisoner. This person proved to be the leverage that the boss had been using over the two instructors. He advised us to inform is friend that he would always loose at cornhole to convince him that he was safe.

Before I even had full confirmation of the next steps, I was out the door and proceeding to confront the bandits. We walked into the tavern and I pointed to the boss, V'korn and turned to the instructor named I'jacloi and claimed in a flat tone "I challenge you to V'korn-hole, I'm told you'll lose." As the eyes of the T'skrang instructor lighted with understanding, the light of the Point of Triumph bathed my allies and battle was joined. I did not break my gaze upon each enemy, I did not stop to avoid what they threw at me, I simply shrugged off what I could and moved forward to the deliver the next punishment. At some point I'm told they surrendered, I remember nothing of the such. Though I respect that each accumulates their own defeats, and A'horangi and the instructors eventually started to knock the opponents unconscious.

We freed the original town leader and turned the captives over to him and the town. We returned to the War College and the instructors took their punishment with the responsibility of a leader. A'horangi was invited to study with the instructors for a while, and a transport was provided back to Throal for the rest of us.

While our beliefs may differ, the team was like that of the fire engines on the T'skrang vessels, each piece doing a specific job to help us be thrust to success. It is good that an engine such as this can drive itself forward without a great deal of delicate attention, because some of the situations did not require delicate touches.


***A great Iced Claw adorns the bottom of the page ***
Image

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