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AAR [5M]: Bamor Beachhead (2020-04-19 21:00GMT)

Posted: Wed Apr 15, 2020 7:53 pm
by bronzemountain
Disclaimer: There are no beaches in this adventure.

LFG: Bamor Beachhead
Time: 2020-04-19@21:00 GMT [17:00 EDT]
GM: bronzemountain/Dvarim
Circle: 5
Difficulty: Medium
Location: 47.12

Rumor: Journeyman William Carver seeks brave Adepts to establish a foothold in Kaer Bamor in order to secure future exploration of the Kaer's depths. (Rumor)

Please post your character as follows:

Code: Select all

[b]Name:[/b] 
[b]ECR:[/b] 
[b]Discipline:[/b]
[b]Quote/Unique:[/b] 
[b]Notable Abilities:[/b]
[b]Downtime:[/b]
This adventure runs at 5pm EDT.

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 22:00GMT)

Posted: Wed Apr 15, 2020 7:56 pm
by Montaugh
Name: William Carver
ECR: 5 (22,575 LP)
Race: Human
Discipline: Scout 4, Thief 3
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Roles: Security, Quartermaster, Pathfinder All talented. Usually is pathfinder.
Talented: Locks/Traps, Stealth/Scouting, Ranged/Melee/Throwing Combat, map making.
Skilled: Alchemy, animal handling, swimming.
Versatile: Forging, Animal Bonding, Research, Item History
Items: Pure Water Pot (cast the Purify Water spell, p. 190, with a Spellcasting and Effect Step of 8/2D6 on any liquid placed in them). Multiple weapons people can borrow.
Mounted: Huttawa named Charlie
Downtime: Forge Weapon (2) Step 8, Research 3(9) (12 with library access)

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Wed Apr 15, 2020 7:57 pm
by Aegharan
Name: Karl Tomsson
ECR: 5
Discipline: Archer & Beastmaster
Quote/Unique: I have a tool for every job. It's called Mercy.
Notable Abilities: Aim & Tame
Downtime:
Animal Training (talent rank 1 step 10)
Forge Weapon (rank 4 Step 11)

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Wed Apr 15, 2020 7:59 pm
by nathaniel
Name: Jael
ECR: 4
Discipline: Beastmaster
Notable Abilities: Pets, Punching and Grapples
Downtime: Animal Training (Rank 5) 15

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Wed Apr 15, 2020 9:39 pm
by ottdmk
Name: Dubhan Goronich
ECR: 5 (23,360 LP)
Discipline: Wizard (5th Circle)
Quote/Unique: "Really? That happened? Wow, hope I get to see something like that!"
Notable Abilities: Spells! Alchemy, Medicine
Downtime: Research (Step 22 + Library Access if needed)

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Wed Apr 15, 2020 9:41 pm
by sigfriedmcwild
Name: Norg
ECR: 4 (11690LP)
Discipline: Gauntlet 4
Quote/Unique: Power is nothing without control
Notable Abilities: PUNCH!, some wilderness survival
Downtime: none

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Wed Apr 15, 2020 10:49 pm
by Shokunin
Name: Vlolkir
ECR: 5
Discipline: Skyraider
Quote/Unique: Has two attacks per round!
Notable Abilities: Lighting myself on fire like Pryor
Downtime: NA

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Thu Apr 16, 2020 2:02 am
by Waijhou
Name: Xeviouz
ECR: 5
Discipline: Warrior
Quote/Unique: Lets do This!
Notable Abilities: Sword & Board
Downtime: ----

Re: LFG [5M]: Bamor Beachhead (April 19, 2020 21:00GMT)

Posted: Sat Apr 18, 2020 9:19 pm
by Montaugh
I can take 5 people in total.

Jael, Karl, Vlolkir and Xevious will join William on the adventure. Thank you to the others that applied I went with people who haven't played in a while, and once filled that I chose the 5th slot for the person that had previously traveled with William to Bamor in searching Survivors.

Good luck everyone may we make corpses and not end up corpses ourselves.

AAR: Bamor Beachhead

Posted: Mon Apr 20, 2020 2:09 am
by bronzemountain
Bamor Beachhead
Time: 2020-04-19@21:00 GMT [17:00 EDT]
GM: Dvarim Bolg / bronzemountain
Circle: 5
Difficulty: Medium

Hexes:
47.12 (Kaer Bamor)

Player Rewards:
William: 4000lp, 295sp, Perception Training (360*.5 sp), 3 TIPs
Vlolkir: 4000lp, 475sp, 3 TIPs, Thread Crystal Plate
Jael: 4000lp, 475sp, 3 TIPs
Xeviouz: 4000lp, 475sp, 3 TIPs
Karl: 4000lp, 230sp, Dexterity Training (490*.5 sp), 3 TIPs

Alternate Rewards: 50% discount on skill and attribute training sp costs.

GM Reward:
Temur Tengerkhan: 800lp, 200sp, 3 TIPs

Downtime Actions Available:
William: Forge Weapon (2) Step 8, Research 3(9) (12 with library access)
Karl: Forge Weapon 4/11, Animal Training 1/10

Further Information:
The first truly corrupted Kaer - Kaer Bamor. William and Xeviouz were returning to the Kaer, for others it was new. And it was terrible. The people of the Kaer had committed mass suicide. They wrote messages of despair in blood and with knife points. They exposed their children to danger and gave them up to the Horrors.

The Adepts found and defeated cadaver men, demiwraiths, ghouls, and scurriers. They found the partial name of a Horror: Ag'xgai Nl--th--vx---ir. They found books missing from the records of the Kaer - books involving year 37, 78, 112, 163, 204 of the Kaer's history. They encountered a Despairthought and chose the better part of valor, retreating to seal the Kaer until they could marshal the necessary strength to return.

This is the Scourge rendered real.

Follow-Up: There is still much to be done and great evil to be defeated. There are Horrors to be Stalked.