Quis'Tan, Obsidiman Spirit Rider

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ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Re: Quis'Tan, Obsidiman Spirit Rider

Post by ender3rd » Fri Aug 31, 2018 4:49 am

Heart of stone
viewtopic.php?f=49&t=996
viewtopic.php?f=49&t=1002
Spoiler:
Rewards:
3600 Legend, 2 TIPs, 600 sp

Downtime Week 1:
Horror Lore rank 3 week 2

Downtime Week 2:
Horror Lore rank 3 week 3

Downtime Week 3:
Circle to 5th Spirit Rider

Legend Spent:
Trick Riding (5) (800)
Spirit Mount (5) (800)
Danger Sense (5) (800)
Steel Thought (5) (800)
Horror Lore (3) (500)

Purchases in the Grand Bazaar:
Circle 5 Spirit Rider 800sp
horror lore training x2 - 60

Purchase from party/Reward:

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

9/1 respec

Post by ender3rd » Mon Sep 03, 2018 5:54 pm

9/1 Respec:

Discipline Spirit Rider Novice Talent Changes:
Spoiler:
Remove
Spirit Mount ranks 4 and 5
Fearsome Charge ranks 1-5
Spirit Weaving rank 6

Add:
Maneuver 4 and 5
Tiger Spring 5

Net Legend Cost:
-2400 Spent

New Discipline Progression:
2, 3 discipline talents only used.
4 Tiger Spring replaces spirit mount
5 Maneuver replaces fearsome charge and tiger spring replaces spirit mount
Discipline Weaponsmith Novice Talent Changes:
Spoiler:
Remove

Add:
Fireblood 3

Net Legend Cost:
500 Spent

New Discipline Progression:
2,3 fireblood replaces thread smithing
5th circle talent option: Temper Flesh ranks 1-4, 1800 Legend

Overall Legend Change
-100 Spent

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

A Vision Softly Creeping

Post by ender3rd » Thu Sep 06, 2018 3:31 am

A Vision Softly Creeping
viewtopic.php?f=49&t=999
viewtopic.php?f=49&t=1010
Spoiler:
Rewards:
6800 Legend, 3 TIPs, 1200 sp

Journal:
340 Legend Points and 300 Silver

Downtime Days(1-5): Learn Aggressive Maneuver knack
Downtime Days(6-10): Learn Patient Maneuver knack
Downtime Days(11-14): Learn Improvised Weapons knack

Legend Spent:
Aggressive maneuver 800
Patient maneuver 800
Maneuver rank 6 (1300)
Temper Flesh rank 5, 6 (3400)
Improvised Weapons 500

Purchases in the Grand Bazaar:
Aggressive maneuver training 250sp
Patient maneuver training 250sp
Improvised Weapons training 200sp

Purchase from party/Reward:
Last edited by ender3rd on Fri Sep 14, 2018 5:46 pm, edited 1 time in total.

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Promises to Keep

Post by ender3rd » Fri Sep 14, 2018 2:47 am

Promises to Keep
viewtopic.php?f=49&t=1013
viewtopic.php?f=49&t=XXX
Spoiler:
Rewards:
6800 Legend, 3 TIPs, 1200 sp

Journal:

Downtime Days(1-5): Learn Create True Pattern knack
Downtime Days(6-9): Learn Detect True Elements knack
Downtime Days(10-14) Second Weapon week 1 of 3

Legend Spent:
Thread Smithing (4,5)(2100)
Create True Pattern knack (800)
Detect True Elements knack (500)
Spirit Rider (4)(500)
Fearsome Charge (1-4)(1100)
Steel Thought (6)(1300)
Trick Riding(6)(1300)

Purchases in the Grand Bazaar:
Create true pattern knack - 250sp
Detect True Elements knack - 200sp

Purchase from party/Reward:

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Small Spider People

Post by ender3rd » Mon Sep 17, 2018 3:30 am

Small Spider People
viewtopic.php?f=49&t=1017
viewtopic.php?f=49&t=1035
Spoiler:
Rewards:
3600Legend, 2 TIPs, 600 sp

Journal:

Downtime Days(1-5): Second Weapon week 2 of 3
Downtime Days(6-10): Second Weapon week 3 of 3
Downtime Days(11-14): Dexterity Training days 1-4 of 6

Legend Spent:
Second Weapon (3)(800)

Purchases in the Grand Bazaar:
Skill training - 90sp

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Cull and Answer

Post by ender3rd » Fri Sep 21, 2018 4:11 am

Cull and Answer
viewtopic.php?f=49&t=1026
viewtopic.php?f=49&t=XXX
Spoiler:
Rewards:
10000Legend, 5 TIPs, 1800 sp

Journal:

Downtime Days(1-2): Dexterity Training days 5 and 6 of 6
Downtime Days(3-7): Circle 6 initiation
Downtime Days(8-14) Forge Armor +1 PA

Legend Spent:
Awareness (5,6)(2100)
Astral Sight (5,6)(2100)
Charge (6)(1300)
Tiger Spring (6)(1300)
Wheeling Attack (1-5)(3100)
Spot Armor Flaw(1-3)(1000)
Questor (1-4)(1800)
Animal Bond (1-3)(600)

Purchases in the Grand Bazaar:
Dexterity training- 360sp
Circle 6 spirit rider - 1000sp
Forge x7 - 750

Purchase from party/Reward:

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

(I Can't Get No) Orichalcum

Post by ender3rd » Mon Sep 24, 2018 3:59 am

(I Can't Get No) Orichalcum
viewtopic.php?f=49&t=1024
viewtopic.php?f=49&t=XXX
Spoiler:
Rewards:
13000Legend, 3 TIPs, 500sp of living crystal, 2900sp of Orichalcum

Journal:

Downtime Days(1-14): Design recipe for Tact and Diplomacy

Legend Spent:
Thread Smithing (6) (2100)
Tie to Spurs (5,6)(3400)
Tie to Stone's Endurance (6) (2100)
Creature Analysis (1-4)(1100)
Tracking (1-4)(1100)
Friend of the Land (1-4)(1100)
Craftsman (4)(800)
Spot Armor Flaw (4)(800)

Purchases in the Grand Bazaar:

Purchase from party/Reward:

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Something, Something, Crystal Plate

Post by ender3rd » Sun Sep 30, 2018 12:44 pm

Something, Something, Crystal Plate
viewtopic.php?f=49&t=1053
viewtopic.php?f=49&t=1055
Spoiler:
Rewards:
16000Legend, 3 TIPs, 1000sp of true fire, 1600sp, gain firebird animal companion

Journal:
Downtime Days(1-5): Circle Weaponsmith to 4
Downtime Days(6-10): Circle Weaponsmith to 5
Downtime Days(11-13): Forge Tact
Downtime Days(14): Forge Diplomacy (day 1 of 3)

Legend Spent:
suppress curse (4,5)(2100)
first impression (4,5)(2100)
conversation (4,5)(2100)
forge weapon (4,5)(2100)
item history (5)(1300)
Wheeling attack (6)(2100)
speak language (1-2) (500)
haggle (1-5) (3100)
Forge Armor (1) (300)
craftsman 4 refund (-800)
Resist Taunt (1,2)(800)

Purchases in the Grand Bazaar:
healing potion(270) (replacement)
last chance salve (540)(replacement)
weaponsmith training 4 and 5 (1170)
tact (troll axe) (22.5)

Purchase from party/Reward:

Fusilliban
Posts: 105
Joined: Wed Jan 03, 2018 5:45 am

Re: Quis'Tan, Obsidiman Spirit Rider

Post by Fusilliban » Mon Oct 01, 2018 12:13 am

Upgrade to Spurs:

Thread Rank 5: The owner may spend 1 strain to gain +3 steps to a Maneuver test.
Thread Rank 6: Battle Dressage Uniform: The owner may spend 4 Strain during a charge to move laterally by two yards.

ender3rd
Posts: 165
Joined: Fri Oct 06, 2017 2:19 am

Raiders of the Lost Kaer

Post by ender3rd » Sat Oct 06, 2018 5:14 pm

Raiders of the Lost Kaer
viewtopic.php?f=49&t=1061
viewtopic.php?f=49&t=XXX
Spoiler:
Rewards:
13000Legend, 3 TIPs, 1600sp, bribed sailor for 100sp

Journal:
Downtime Days(1,2): Forge Diplomacy (days 2 and 3 of 3)
Downtime Days(3-8): Enchant Diplomacy (Blaethynn's step of 30, custom novice pattern, 6TIPs to remove wound)
Downtime Days(9-14): Enchant Tact (Blaethynn's step of 30, custom novice pattern, tweaked to a warhammer, 6 TIPs to remove wound, 1 TIP to speed enchanting)

1. +1 to attacks with this weapon
2. +1 to interaction tests
3. +2 (net) to attacks with this weapon
4. +1 Durability

Legend Spent:
Tact (1-4)(1100)
Diplomacy(1-4)(1100)
Melee Weapons (7,8)(5500)
Steel Thought (7,8)(5500)
Resist Taunt (3)(800)

Purchases in the Grand Bazaar:
Death Cheat Charm (450)
Absorb Blow charm (100)
Desperate Blow (275)
Horror Fend (500)
Huntsman Boots (700)
Pot of Grumbah, Large (200)
Haggle discount (-222.5) total: 2002.5


Purchase from party/Reward:
Diplomacy (troll warhammer (Panda's rules)) (60)
Enchanting 2 novice TIs (500)

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