Roll20 Name: Ender3rd
Character Name: Robert, son of Paul
Race: Human
Discipline: Wizard
Stats:
Spoiler:
Dex:13
Str:13
Tou:10
Per:17
Wil:16
Cha:8
Karma:15
Uncon:30
Death:37
PD:8
PA:5
MD:10
MA:3
SD:5
Recovery tests per day:2
Carrying Capacity: 125
Wound Threshold: 7
Str:13
Tou:10
Per:17
Wil:16
Cha:8
Karma:15
Uncon:30
Death:37
PD:8
PA:5
MD:10
MA:3
SD:5
Recovery tests per day:2
Carrying Capacity: 125
Wound Threshold: 7
Spoiler:
Free Talents: Standard Matrix x 2
Discipline Talent 1st circle(Rank):Thread Weaving (Wizardry) (3)
Discipline Talent 1st circle(Rank): Spellcasting(4) (+1 from TI)
Discipline Talent 1st circle(Rank): Patterncraft (3)
Discipline Talent 1st circle(Rank):Dispel Magic (3)
Discipline Talent 1st circle(Rank):Research (3)
Discipline Talent 2nd circle(Rank):Astral Sight(3)
Discipline Talent 3rd circle(Rank):Tenacious Weave(1)
Talent Option 1st circle(Rank): Item History (4)
Talent Option 2nd circle(Rank): Spell Matrix (1)
Racial Talent (Rank):Versatility (3)
Versatility Talent: Nethermancy (1)
Versatility Talent: Elementalism(2)
Versatility Talent: Illusionism(1)
Knowledge skills(rank):
Magical History (2)
Heroes and Legends of Barsaive (2)
Creature Lore (1)
Artisan Skill(rank):
Calligraphy (4)
Speak language skills(rank): 2
Dwarf
Human
Read/Write Language Skill(rank): 2
Dwarf
Theran
Other Skills(Rank):
Avoid Blow (3)
Discipline Talent 1st circle(Rank):Thread Weaving (Wizardry) (3)
Discipline Talent 1st circle(Rank): Spellcasting(4) (+1 from TI)
Discipline Talent 1st circle(Rank): Patterncraft (3)
Discipline Talent 1st circle(Rank):Dispel Magic (3)
Discipline Talent 1st circle(Rank):Research (3)
Discipline Talent 2nd circle(Rank):Astral Sight(3)
Discipline Talent 3rd circle(Rank):Tenacious Weave(1)
Talent Option 1st circle(Rank): Item History (4)
Talent Option 2nd circle(Rank): Spell Matrix (1)
Racial Talent (Rank):Versatility (3)
Versatility Talent: Nethermancy (1)
Versatility Talent: Elementalism(2)
Versatility Talent: Illusionism(1)
Knowledge skills(rank):
Magical History (2)
Heroes and Legends of Barsaive (2)
Creature Lore (1)
Artisan Skill(rank):
Calligraphy (4)
Speak language skills(rank): 2
Dwarf
Human
Read/Write Language Skill(rank): 2
Dwarf
Theran
Other Skills(Rank):
Avoid Blow (3)
Spells:
Spoiler:
Mage:
Mind Dagger
Speed Reading
Mage Armor
Quicken Pace
Levitate
Astral Sense
Dodge Boost
Iron Hand
Astral Targeting
Nethermancy:
Soul Armor
Experience Death
Life Circle of One
Shadow Meld
Bone Circle
Elementalism:
Heat Food
Shelter
Crunch Climb
Air Mattress
Shield Willow
Illusionism:
disaster
cloak
encrypt
trust
Mind Dagger
Speed Reading
Mage Armor
Quicken Pace
Levitate
Astral Sense
Dodge Boost
Iron Hand
Astral Targeting
Nethermancy:
Soul Armor
Experience Death
Life Circle of One
Shadow Meld
Bone Circle
Elementalism:
Heat Food
Shelter
Crunch Climb
Air Mattress
Shield Willow
Illusionism:
disaster
cloak
encrypt
trust
Spoiler:
Buckler
Crystal Buckler
Dagger
Hide Armor (Forged +5 PA)
writing ink
quill pen
7 sheets of paper
Artisan tools
Grimoire
Adventurer’s Kit (backpack, bedroll,
flint & steel, torch, waterskin, large
sack)
Traveler’s Garb (soft boots, shirt, belt, robe, traveler’s cloak)
Trail Rations (1 week)
Everclean cloak (Elf-make)
Elyasarah's Clarity (Current Thread Rank: 2)
Crystal Buckler
Dagger
Hide Armor (Forged +5 PA)
writing ink
quill pen
7 sheets of paper
Artisan tools
Grimoire
Adventurer’s Kit (backpack, bedroll,
flint & steel, torch, waterskin, large
sack)
Traveler’s Garb (soft boots, shirt, belt, robe, traveler’s cloak)
Trail Rations (1 week)
Everclean cloak (Elf-make)
Elyasarah's Clarity (Current Thread Rank: 2)
Unspent Legend: 40
15 TIP
Current Game Notes:
Spoiler:
Code: Select all
SoP:
Karma at night
Shelter, Air Mattress on rest
Heat Food at every meal
Chain Casting Encrypt on notes/grimoire
Chain Casting Astral Sense on self
Chain Casting Astral Targeting on self
Chain Casting Shield Willow on self, TANK, and OFFTANK
Chain Casting Quicken Pace on everyone
Matrixes: Mind Dagger, Astral Sense, Astral Targeting, Shield Willow
Downtime:
Research 20 (Per 7, rank 3, speed reading, karma. Library not included)
Item History 15 (Per 7, rank 4, karma)
Spoiler:
Robert has always been a bookish sort. One day when reading on the history of magic he started to think about the cycle. We don't know much about previous cycles but there is enough to know that they aren't perfectly regular. Robert found the need to go into other kaers and find out what happened there; to see it all for himself. To understand what really drives the cycle and how it maybe could be stopped!