Aegharan, Elf Illusionist

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Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm
Aegharan, Elf Illusionist

Post by Aegharan » Sun Oct 22, 2017 5:50 pm

Spoiler:

Code: Select all

**Aegharan**
```
Matrices: (S8) See the Unseen
(E8) Phantom Lightning
(S2) Cloak
(E2) Blindness
(S1) Assuring Touch
(S6) Great Weapon
(S6) Notice Not (6 targets)
(E5) 
(E5) 
Chain Casting: (Rank 8)
1x See the Unseen (+5 on vision-based tests, +rank targets, 2 slots)
1x Cloak (+3 to stealth, rank targets, 2 slots)
1x Assuring Touch (+5 to MD/SD/Willpower-Step against Fear, +rank targets, 2 slots)
5x Notice Not (5 slots)
For Everybody: Flying Carpet (400 lbs Capacity, 16 Movement, Grimoire)
SOP: Karma-Ritual in the morning

Downtime Skills Provided:
Alchemy: 12 (rank 5, Booster Potion, Kelia's Antidote, Kelix's Poultice)
```
Roll20 Name: Aeggy A.
Character Name: Aegharan
Race: Elf
Discipline: Illusionist
Circle: 8
Discipline: Thief
Circle: 5
Effective Circle: 9

Dex: 17 (7) Raised Once
Str: 9 (4)
Tou: 13 (6) Raised Once
Per: 17 (7) Raised Once
Wil: 16 (7) Raised Once (+2 Sterling Circlet)
Cha: 17 (7) Raised Once

Uncon: 26+5*5+3*3=60-10
Death: 32+5*5+3*3+8= 74-10

Karma: 32
May use Karma
  • for Interaction Tests
  • to add +2 to Effect Tests of a Spell
  • for all Charisma-based-tests to deceive
  • for Initiative
  • for attack tests vs suprised or blindsided enemies
PD: 12 (10 from Dex, 1 from Thief, 1 from Crystal Buckler)
PA: 0+13
MD: 13 (10 from Perc, 3 from Illusionist, 1 from Crystal Buckler)
MA: 3+6
SD: 11 (9 from Cha, 1 from Illusionist)

Other Boni: +1 to Interaction Tests, Initiative

Recovery tests per day: 3
Carrying Capacity: 70
Wound Threshold: 8

Illusionist, Discipline Talents:
    • Threadweaving (8+2)
    • Spellcasting (8+4)
    • Patterncraft (8)
    • False Sight (8)
    • First Impression (8)
  1. True Sight (8)
  2. Conversation (8)
  3. Disguise Self (8)
  4. Power Mask (8)
  5. Willforce (8)
  6. Hypnotize (8)
Illusionist, Optional Talents:
  1. Winning Smile (2)
  2. Standard Matrix (2)
  3. Astral Sight (4)
  4. Feign Death (2)
  5. Enhanced Matrix (2)
  6. Steel Thought (5)
  7. Resist Taunt (4)
Thief, Discipline Talents:
    • Awareness (5)
    • Lock Picking (5)
    • Picking Pockets (5)
    • Stealthy Stride (5)
    • Threadweaving (5+2)
  1. Disarm Trap (5)
  2. Haggle (5)
  3. Conceal Item (5)
  4. Engaging Banter (1)
Thief, Optional Talents:
  1. Avoid Blow (4)
  2. Taunt (4)
  3. Great Leap (2)
  4. Sprint (3)
  5. Spot Armor Flaw (4)
Free Talent: Standard Matrix (6)
Free Talent: Enhanced Matrix (6)
Free Talent: Danger Sense (5)
Race Talent: Low-light Vision

Spells:
  1. Assuring Touch, Ephemeral Bolt, True Ephemeral Bolt, Best Face, Cloak, Disaster, Monstrous Mantel, Unseen Voices, Trust
  2. Blindness, Displace Image, Innocent Activity, Phantom Flame, See the Unseen
  3. Nobody There, Phantom Warrior
  4. Great Weapon, Notice Not, Phantom Lightning, Suffocation
  5. Phantom Fireball, Presto!
  6. Flying Carpet, Illusory Missiles, Real Missiles
  7. Vertigo
  8. Other Place
Skills:
  • Knowledge: Barsaive Lore (1)
  • Knowledge: Botany (1)
  • Knowledge: Creature Lore (1)
  • Knowledge: Horror Lore (1)
  • Knowledge: Legendary Weapons (1)
  • Artisan: Acting (1)
  • Speak language (2) (Elf, Dwarf)
  • Read/Write (2) (Elf, Dwarf)
  • Alchemy (5) (Step 12, Booster Potion, Kelix's Poultice, Kelia's Antidote)
  • Climbing (1)
  • Emotion Song (2)
  • Etiquette (1)
  • Mimic Voice (2)
  • Navigation (2)
  • Streetwise (1)
Equipment:
  • Mitoval’s Rainbow Ritual (Thread Rank 1)
  • Samoha's Magnificence (Thread Rank 6)
  • Sterling Circlet (Thread Rank 6)
  • Illuminated Chain (Thread Rank 6)
  • Crystal Buckler (1|1|-0) (5 lbs)
  • Desperate Spell Bloodcharm (1 lbs)
  • Horn Needle Bloodcharm (1 lbs)
  • Death Cheat Charm (1 lbs)
  • 1x Healing Potion, 4x Booster Potion, 1x Kelia's Antidote, 1x Kelix's Poultice
  • Climbing Kit with 10 yards of rope (20 lbs)
  • Winternight Cloak (2 lbs)
  • Dagger (1 lbs)
  • Grimoire
  • Small Grumbah Pot (2 lbs)
  • Alchemist's Kit (15 lbs)
  • Alchemy Lab (stationary, Throal)
  • Writing Kit (Qill Pen, Writing Ink, 10 Parchment, 2 candles, 10 chalk) (2 lbs)
  • Advendure's Kit (Backpack, bedroll, flint & steel, torch, waterskin, large sack) (14 lbs)
  • Artisan Tools (2 crude costumes and wigs) (5 lbs)
  • Traveler's Garb (soft boots, shirt, belt, breeches, traveler's cloak)
  • Trail Rations (1 week) (8 lbs)
  • 1 piece of Bortruk's silver
Aegharan's family has always been craftspeople, passing on knowledge, expertise and the wealth that comes with it beetween generatioins. Having grown up in abundance, Aeggy is practiced in enjoying life to the fullest and entertaining his peers. An illusionist saw Aeggy's potential and offered to train him in the ways of an adept. Aeggy has taken up this chance, finished his training and has set out to seek adventures throughout Barsaive. He hopes to bring joy to people where no joy has been for too long, explore the world and make his name known.
Last edited by Aegharan on Sun Dec 23, 2018 1:35 pm, edited 134 times in total.

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm

Re: Aegharan, Elf Illusionist

Post by Aegharan » Sun Oct 29, 2017 2:36 am

Character upon creation:
Spoiler:
Roll20 Name: Aeggy A.
Character Name: Aegharan
Race: Elf
Discipline: Illusionist

Dex: 16
Str: 9
Tou: 12
Per: 16
Wil: 13
Cha: 16

Karma: 4
Uncon: 27
Death: 33

PD: 9
PA: 4
MD: 9
MA: 2
SD: 9

Recovery tests per day: 2
Carrying Capacity: 70
Wound Threshold: 8

Discipline Talent 1st circle: Threadweaving (3)
Discipline Talent 1st circle: Spellcasting (3)
Discipline Talent 1st circle: Patterncraft (1)
Discipline Talent 1st circle:
Discipline Talent 1st circle:
Optional Talent 1st circle: Winning Smile (1)
Free Talent: Standard Matrix (1)
Free Talent: Standard Matrix (1)
Race Talent: Low-light Vision

Knowledge skills:
  • Botany (1)
  • Legendary Weapons (1)
Artisan Skill: Acting (1)
Speak language (2): Elf, Dwarf
Read/Write Language (2): Elf, Dwarf
Other Skills:
  • Alchemy (3)
  • Emotion Song (1)
  • Etiquette (1)
  • Streetwise (1)
  • Mimic Voice (1)
Spells:
  • Ephemeral Bolt
  • True Ephemeral Bolt
  • Best Face
  • Disaster
  • Monstrous Mantel
  • Unseen Voices
  • Trust
Equipment:
  • Advendure's Kit (Backpack, bedroll, flint & steel, torch, waterskin, large sack)
  • Artisan Tools (2 crude costumes and wigs)
  • Dagger
  • Grimoire
  • Traveler's Garb (soft boots, shirt, belt, breeches, traveler's cloak)
  • Trail Rations (1 week)
  • Writing Kit (Qill Pen, Writing Ink, 10 Parchment, 2 candles, 10 chalk) (23 sp)
  • Padded Armor (4|0|-0) (20 sp)
  • Alchemist's Kit
  • 57 silver pieces
Aegharan's family has always been craftspeople, passing on knowledge, expertise and the wealth that comes with it beetween generatioins. Having grown up in abundance, Aeggy is practiced in enjoying life to the fullest and entertaining his peers. An illusionist saw Aeggy's potential and offered to train him in the ways of an adept. Aeggy has taken up this chance, finished his training and has set out to seek adventures throughout Barsaive. He hopes to bring joy to people where no joy has been for too long, explore the world and make his name known.

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm

Thread Items

Post by Aegharan » Sun Oct 29, 2017 4:11 am

Mitoval’s Rainbow Ritual
Spoiler:
Simple twisted torc that appears to be made of crystal. Crystal seems opaque/dull
Novice Item
Thread Rank: 1
  1. Test Knowledge: Name of Item
    Research Knowledge: LEARNED
    Thread Rank Standard Matrix (Tied)
Samoha's Magnificence
Spoiler:
Gold and gem studded bracelet
Journeyman Item
Thread Rank 6
  1. Test Knowledge: Name of Item
    Research Knowledge: LEARNED
    Thread Rank Standard Matrix (Tied)
  2. +1 to Spellcasting (Tied)
  3. Test Knowledge: Creator of Item
    Research Knowledge: Learned
    +1 to Threadweaving (Tied)
  4. +2 to Spellcasting (Tied)
  5. Test Knowledge: Origin of Materials
    Research: Learned
    +2 to Threadweaving (Tied)
  6. Deed: Connect to own Spellcasting Signature
    Deed done: Yes
    +1 to Spellcasting / Threadweaving / Effect Tests when spending Karma (Tied)
Sterling Circlet
Spoiler:
Braided Silver Circlet
Journeyman Item
Thread Rank 6
  1. Test Knowledge: Name of Item
    Research Knowledge: LEARNED
    Thread Rank Standard Matrix (Tied)
  2. +1 to Effect Tests (Tied)
  3. Test Knowledge: Creator of Item
    Research Knowledge: Learned
    +1 to Spellcasting (Tied)
  4. +2 to Effect Tests (Tied)
  5. Test Knowledge: Origin of Materials
    Research: Learned
    +2 to Spellcasting (Tied)
  6. Willpower +2 (Tied)
Illuminated Chain
Spoiler:
Crystal Ringlet Armor (6|6|-1), forged (7/0) to (13|6|-1)
Journeyman Item
Thread Rank 6
Crystal rings with shining luster
  1. Test Knowledge: Name of Item
    Research: Learned
    +1 to Interaction tests (Tied)
  2. PA+1 (Tied)
  3. Test Knowledge: Creator of Item
    Research: Learned
    MA+1 (Tied)
  4. PA +1 (Tied)
  5. Test Knowledge: Origin of Materials
    Research: Learned
    MA +1 & Init Penalty -1 (Tied)
  6. 1 Strain: any Talent with the Illusion Keyword gain +2 Steps. (Not spells) (Tied)
The One Ring of Aegharan
Spoiler:
Description: A simple silver ring etched with arcane runes.
Journeyman Item
Thread Rank: 5
  1. Test Knowledge: Name of Item
    Research Knowledge: LEARNED
    Thread Rank Enhanced Matrix (Tied)
The Other Ring of Aegharan
Spoiler:
Description: A simple silver ring etched with arcane runes.
Journeyman Item
Thread Rank: 5
  1. Test Knowledge: Name of Item
    Research Knowledge: LEARNED
    Thread Rank Enhanced Matrix (Tied)
Last edited by Aegharan on Sat Dec 22, 2018 6:40 pm, edited 32 times in total.

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm

Novice Adventures

Post by Aegharan » Sun Nov 12, 2017 3:44 am

Severe River Damage 2017-10-28
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
800 +40 = 840 Legend
1 Healing Potion, 1 Booster Potion, 1 Kelia's Antidote
12.5 +80 = 92,5 Silver
3 Thread Points

Items:
gained 1 Healing Potion
gained 1 Booster Potion
gained 1 Kelia's Antidote
Bought a Crystal Buckler for 50 sp.

Rolls:
None

Character Developtment:
DT1 False Sight (1) (-100 LP)
DT1 False Sight (2) (-200 LP)
DT1 First Impression (1) (-100 LP)
DT1 First Impression (2) (-200 LP)
DT1 Patterncraft (2) (-200 LP)
Ghenis Supply and Demand (2017-11-04)
Spoiler:
Link to the LFG post of the mission
Link to the AAR of the mission
Journal entry: 40 LP, 80sp

Rewards:
800 +40 = 840 Legend
250 + 80 = 330 SP
3 Thread Points

Items:
None

Rolls:
None

Character development:
Raised Illusionist to Circle 2. (200 Silver)
DT2: True Sight (1) (100 LP)
DT2: True Sight (2) (200 LP)
DT2: True Sight (3) (300 LP)
TO2: Standard Matrix (1) (100 LP)
Free Spell: Displace Image

Downtime:
1 week to train for Illusionist Circle 2
Absent Minded Tinkerer (2017-11-11)
Spoiler:
Link to the LFG post of the mission
Link to the AAR of the mission
Journal entry

Rewards:
200 +10 = 210 Legend
140 +20 = 160 SP
3 Thread Points
Alchemy Components worth 20 sp

Items:
Gained 3 Booster Potions
Gained Alchemy Components worth 20 sp (Reward)

Rolls made by your character on behalf of another:
Aegharan -> alchemy -> 4 -> failure (crafting a booster potion for Osahar)
Rolls made on behalf of your character:
Aegharan -> alchemy (trying for 2 booster potions) -> 23 -> success (4 total booster potions)
(gave one to Osahar because I failed his potion earlier)
Spent 25 silver for mats

Character development:
DT1 First Impression (2->3) (-300 LP)
Where the Red Fernweave Grows (2017-11-15)
Spoiler:
Link to the LFG post of the mission
Link to the AAR of the mission
Journal entry: not available, mission didn't run.

Rewards:
400 Legend
125 SP
2 Thread Points
Windling Home? (2017-11-25)
Spoiler:
Link to the LFG post of the mission
Link to the AAR of the mission
Journal entry

Rewards:
800 +40= 840 Legend
230 +57 = 287 SP
3 Thread Points

Items:
used 3 Booster Potions
Created 2 pages of copied rune-carvings from runic circle, "rubbed" chalk on paper (replace 2 pages of parchment for 2sp)
Bought Desperate Spell Bloodcharm (300 sp)
Traded one of Bortruk's silver for one of Aeggy's as a memento (1sp)

Character development:
DT1 Patterncraft (2->3) (300 LP)
DT1 False Sight (2->3) (300 LP)
Circle 3 (300 sp)
DT3: Conversation (0->1) (100 LP)
TO3: Awareness (0->1) (100 LP)
Free Spell: Phantom Warrior
Skill: Navigation (0->1) (200 LP, 10sp)
Skill: Emotion Song (1->2) (300 LP, 40sp)

Downtime: 4 weeks from before the changes and 2 weeks from new adventure.
Used 1 week to create 2 Booster-Potions (-20 sp worth of alchemic mats, -30 sp)
Used 1 week to learn Navigation (Skill)
Used 2 weeks to train Emotion Song (Skill)
Used 1 week to train for circle 3
1 week lost through the rules-changes
Wyrm Wood Botanicals (2017-11-30)
Spoiler:
Link to the LFG post of the mission
Link to the AAR of the mission
Journal entry

Rewards:
800 +40 = 840 Legend
67,5 +57 = 124,5 sp
Fernweave Armor, 2 Ranks Forge Armor (+2 PA), Ingredients for 2 Booster Potions
3 Thread Points

Items:
used 1 Booster Potion
Bought 10 yards of rope (30 sp)
Gained Fernweave armor (Reward)
Gained Ingredients for 2 Booster Potions (Reward)
sold studded leather armor on Grand Bazaar (gained 10 sp)

Character Development:
Learned c1-spell Cloak (100 LP, 50sp)
Learned c2-spell Phantom Flame (200 LP, 100sp)
DT1 Spellcasting 3 -> 4 (500 LP)

Downtime:
Forge armor Rank 1+2 (Reward)
First Contact (2017-12-10)
Spoiler:
Link to the LFG
Link to the AAR
Link to Journal

Rewards:
2.200 +110 = 2310 Legend
550 +137 = 687 Silver
Crystal-Torc (cost 14 Thread Points)
3 Thread Points

Items:
Gained Mitoval’s Rainbow Ritual (Cool front-opened necklace, Novice TI, KN1 known + researched)
Tied a Thread of Rank 1 to Mitoval’s Rainbow Ritual (Thread Rank 1: Standard Matrix rank 1) (100 Legend)

Downtime: (3 weeks, last adventure >7 days ago)
1 week Item History (Irwin, Step 15, 25 sp) on Crystal-Torc
same week: Skill-training "Disarm Trap" Rank 1 (cost below)
1 week Research (Irwin, Step 15, cost 50sp) on Torc
1 week Forge Armor Rank 3 (+1 PA), 150 sp

Character Development:
DT1 Threadweaving to 4 (500 Legend)
DT1 First Impression to 4 (500 Legend)
DT3 Conversation to 2 (200 Legend)
Skill "Disarm Trap" Rank 1 (200 Legend, 10 sp)
Learned c2-Spell: See the Unseen (200 Legend, 100 sp)
Runic Circles - Windling... (2017-12-16)
Spoiler:
Link to LFG
Link to AAR
Link to Journal

Rewards:
800 + 40 = 840 LP
230 +57 = 287 silver
3 Thread Points

Items:
None

Downtime:
1 week Research (Romari, Step 20, cost 75sp) on Runic Circles (GM Jason)
1 week Forge Armor Rank 4 (+1 PA), 200 sp

Character Development:
DT2 True Sight to 4 (500 Legend)
DT3 Conversation to 3 (300 Legend)
DT3 Conversation to 4 (500 Legend)
Ghoulish Rescue (2017-12-28)
Spoiler:
Link to LFG
Link to AAR
Link to Journal

Rewards:
2000 + 100 = 2100 Legend
205 + 138 = 343 Silver
2 Healing Potions
2 Booster Potions (returned to Rilya)
4 Thread Points

Items:
Used 2 Booster Potions of Rilya's
Used 1 Healing Potion
Bought & used 1 Kelix's Poultrice (50sp)

Downtime: (3 weeks)
1 week Training Skill Haggle
1 week Training Circle 4
1 week Training Skill Horror Lore

Character Development:
Skill Haggle 1 (200 Legend, 10 Silver)
DT1 Patterncraft to 4 (500 LP)
DT1 False Sight to 4 (500 LP)
Training Circle 4 (500 Silver -10 Haggle)
Free Spell: Suffocation
DT4 Disguise Self to 1 (100 LP)
TO4 Stealthy Stride to 1 (100 LP)
Training Skill Horror Lore (200 Legend, 10 Silver -0.2 Haggle)
TO2 Standard Matrix to 2 (200 Legend)
Learned C3-Spell "Nobody There" (300 Legend, 150 Silver -3 Haggle)
Laboratory Retriever (2018-01-03)
Spoiler:
Link to LFG
Link to AAR
Link to Journal

Rewards:
2200 +110 = 2310 Legend
50 + 137 = 187 Silver
Alchemy Lab
3 Thread Points

Items:
Alchemy Lab (Stationary in Throal) (Reward)

Downtime: (2 weeks)
1 week Skill Barsaive Lore
1 week towards Haggle (1 week Remaining, cost paid)

Character Development:
DT1: Spellcasting to 5 (800 LP)
DT1: Threadweaving to 5 (800 LP)
DT4: Magic Mask to 2 (200 LP)
TO1: Winning Smile to 2 (200 LP)
Skill Barsaive Lore to 1 (200 LP, 10 Silver -0.2 Haggle)
Skill Haggle to 2 (300 Legend, 40 Silver -0.8 Haggle)
Learning Kelia's Antidote from Rilya (125 Silver)
Learning Kelix' Poultice from Rilya (62.5 Silver)
Runic Circles: Orc and Human (2018-01-06)
Spoiler:
Link to LFG: n/a, impromptu surrogate-mission for Scum & Villainy
Link to AAR
Link to Journal

Rewards:
2200 +110 = 2310 Legend
550 + 137 = 687 Silver
Ork Mark
Human Mark
3 Thread Points

Items:
Spent 25 Silver for the scribe

Downtime: (2 weeks)
1 week towards Haggle (cost paid last adventure)
1 week Skill Creature Lore (learned from Headmaster Grom)

Character Development:
Skill Haggle to 2 (cost already paid)
Skill Creature Lore to 1 (200 Legend, 5 Silver)
DT1 False Sight to 5 (800 Legend)
DT4 Magic Mask to 3 (300 Legend)
DT4 Magic Mask to 4 (500 Legend)
Scum & Villainy (2018-01-13)
Spoiler:
Link to LFG
Link to AAR
Link to Journal

Rewards:
4000 +200 = 4200 Legend
700 + 200 = 900 Silver
4 Booster Potions
Golden bracelet studded with gems (spent 16 Thread Points)
3 Thread Points

Items:
Used 1 Healing Potion

Downtime: (2 weeks)
week 1: Item History (15, Irwin, 1 success) on Golden Bracelet (37,5 sp) & Illusionist circle 5 training (800 silver - 32 Haggle)
week 2: Research (22, Romari, 3 successes) (675 silver, 20 sp -0,8 Haggle for Library) + Item History (15, Irwin, 1 success) on Golden Bracelet (112,5 sp)

Character Development:
DT1 First Impression to 5 (800 Legend)
DT1 Patterncraft to 5 (800 Legend)
DT2 True Sight to 5 (800 Legend)
DT3 Conversation to 5 (800 Legend)
DT4 Magic Mask to 5 (800 Legend)
DT5 Power Mask to 1 (200 Legend)
TO5: Enhanced Matrix to 1 (200 Legend)
Free c5-spell: Phantom Fireball
Thread Rank 1 to Samoha's Magnificence (Standard Matrix Rank 1) (200 Legend)
Last edited by Aegharan on Tue Jun 05, 2018 10:32 pm, edited 5 times in total.

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm

Journeyman Adventures

Post by Aegharan » Sat Jan 20, 2018 11:21 pm

Sunrise on the Healing Pool 2018-01-19
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
2200+110=2310 Legend
2 Healing Potions, Horn Needle
25+137=162 Silver
3 Thread Points

Items:
Gained 2 Healing Potions (Rewards)
Gained Horn Needle (Rewards)
Bought winternight cloak (275 sp -11 Haggle)
Bought climbing gear (except for rope) (16 sp -0,6 Haggle)
Bought Small Grumbah-Pot (75 sp -3 Haggle)

Downtime:
1: Item History (15, Varis, 187,5 sp) on Samoha's Magnificence and Alchemy Training
2: Alchemy Training (2 weeks to go)

Character Developtment:
Thread Rank 2 to Samoha's Magnificence (+1 to Spellcasting Rank) (300 Legend)
DT5 Power Mask to 2 (300 Legend)
Skill Training: Alchemy to 4 (800 Legend and 160 Silver -6,4 Haggle spent, 2 weeks training remaining)
Tied Thread Rank 3 to Samoha's Magnificence (500 Legend)
River Access 2018-01-25
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
2000 Legend
400 Silver
2 Thread Points

Items:

Downtime:
2 weeks of Alchemy training to 4 (cost already paid, now finished)

Character Developtment:
Tied Thread Rank 4 to Samoha's Magnificence (800 Legend)
TO5 Enhanced Matrix to 2 (300 Legend)
DT1 Spellcasting to 6 (1300 Legend)
Telips: The Eastern Outskirts 2018-02-03
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
2000 Legend
400 Silver
2 Thread Points

Items:

Downtime:
Thief Training 2 Talents (1000 Silver -20 Haggle)
1 week Alchemy: 2x Booster Potion (0 silver, ingredients were already had)

Character Developtment:
DT1 Threadweaving to 6 (1300 Legend)
Thief Training 2 Talents (400 Legend)
Garlen' Favor 2018-02-18
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
2000 Legend
400 Silver
2 Thread Points

Items:
Sold 1 Healing Potion (+150 sp)

Downtime:
Thief Training 1 Talent (500 Silver -10 Haggle)
Thief circle 2 Training (200 Silver -4 Haggle)

Character Developtment:
Thief Training 1 Talent (200 Legend)
Initiation: Thief. Gain Talents: Threadweaving, Lock Picking, Picking Pockets (paid above). Awareness and Stealthy Stride now Thief DTs. Free Talent: Danger Sense. Durability of c1 increased from 3/4 to 5/6.
Thief TO1: Avoid Blow to 1 (200 Legend)
Illusionist-TO3: Astral Sight to 1 (100 Legend)
Illusionist-TO4: Feign Death to 1 (100 Legend)
Thief-DT1 Threadweaving to 2 (300 Legend)
Thief-DT1 Lock Picking to 2 (300 Legend)
Thief-DT1 Picking Pockets to 2 (300 Legend)
Thief-DT1 Awareness to 2 (300 Legend)
Thief-DT1 Stealthy Stride to 2 (300 Legend)
Thief-DT2 Disarm Trap to 1 (200 Legend)
Skill Disarm Trap is now a Talent, voucher for 200 Legend towards next Skill-Training
Mystery of the Runic Circles 2018-02-24
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
6800+340=7140 Legend
1200+300=1500 silver
3 Thread Points
Braided silver circlet

Items:
used: 2 Healing Potions
spent 25+6=31 silver because Aeggy sucks at Haggling

Downtime:
1: Item History on Braided silver circlet (1 success, 37,5 silver)
1: Forge Armor Rank 5 (bonus to PA, 250 silver -10 Haggle)
2: Item History on Braided silver circlet (1 success, 112,5 silver)
2: Research on Braided silver Circlet (step 28, 3 successes, 675 silver)
3: Item History on Braided silver circlet (1 success, 187,5 silver)
3: Forge Armor Rank 6 (bonus to PA, 300 silver -12 Haggle)

Character Developtment:
Tied Thread ranks 1+2 to Sterling Circlet (200+300=500 Legend)
DT1 False Sight to 6 (1300 Legend)
DT2 True Sight to 6 (1300 Legend)
DT4 Disguise Self to 6 (1300 Legend)
DT 3 Conversation to 6 (1300 Legend)
DT 5 Power Mask to 4 (500+800=1300 Legend)
TO2 Taunt to 1 (200 Legend)
Exploring Telips 2018-03-04
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
3600 Legend
600 Silver
2 Thread Points

Items:

Downtime:
2 weeks: Skill Mimic Voice to 2 (40 silver -0.8 Haggle)

Character Developtment:
DT1 First Impression to 6 (1300 Legend)
TO1 Avoid Blow to 2 (300 Legend)
TO2 Taunt to 2 (300 Legend)
Skill Mimic Voice to 2 (300 Legend -200 skill-voucher)
What's in the Box? 2018-03-24
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
3600 Legend
600 Silver
2 Thread Points

Items:

Downtime:
1 week Illusionist Training
Skill Navigation to 2 (week 1 of 2)

Character Developtment:
DT1 Patterncraft to 6 (1300 Legend)
DT5 Power Mask to 5 (1300 Legend)
DT5 Power Mask to 6 (2100 Legend)
Illusionist circle 6 Training (1000 Silver - 40 Silver Haggle)
DT6 Willforce to 1 (200 Legend)
Skill Navigation to 2 (300 Legend, 40-1.6 silver Haggle)
A Walk in the Woods 2018-03-29
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
6000 Legend
850 Silver
2 Thread Points

Items:

Downtime:
1 week Training Skill Navigation to 2 (Rest is paid)
1 week Thief Training (300 Silver - 12 Silver Haggle)

Character Developtment:
DT6 Willforce to 2 (300 Legend)
DT2 Disarm Trap to 2+3 (300+500=800 Legend)
TDT1 Awareness to 3 (500 Legend)
TDT1 Lock Picking to 3 (500 Legend)
TDT1 Picking Pockets to 3 (500 Legend)
TDT1 Stealthy Stride to 3 (500 Legend)
TDT1 Threadweaving to 3 (500 Legend)
Tied Thread Rank 3+4 to Sterling Circlet (500+800=1300 Legend)
TDT3: Haggle to 1+2 (200+300 Legend) (Haggle now a Talent, Skill-Voucher for 500 Legend available)
TTO3: Great Leap to 1+2 (200+300 Legend)
Learned c1-spell Assuring Touch (100 Legend, 50-2 Silver Haggle)
The Great Gats-Bee 2018-04-05
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
6000 Legend
850 Silver
2 Thread Points

Items:

Downtime:
Skill Climbing to 1 (200 Legend taken from Skill-Voucher, 10-0.6 Haggle)
Raising Toughness (1st increase, 800 Legend, 250 silver -15 Haggle)

Character Developtment:
DT6 Willforce to 4 (500+800)
TO3 Astral Sight 3 (200+300)
TO4 Feign Death to 2 (200)
Thief-DT3 Haggle to 3 (500)
Thief-TO1 Avoid Blow to 3 (500)
Thief-TO2 Taunt to 3 (500)
Learned c4-Spell Phantom Lightning (500 Legend, 200 silver -12 Haggle)
Learned c2-Spell Blindness (200 Legend, 100 silver -6 Haggle)
Learned c4-Spell Great Weapon (500 Legend, 200 silver -12 Haggle)
Learned c4-Spell Notice Not (500 Legend, 200 silver -12 Haggle)
Rockworms for Breakfast 2018-05-11
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
13000 +650 Legend
1700 +450 Silver
3 Thread Points

Items:
Brought 1 Healing Potion (300 -18 Haggle)

Downtime:
1: Raising Dexterity (1st increase, 800 Legend, 490 silver -49 Haggle)
2: Thief circle 4 Training (500 Silver -50 Haggle)
3: Skill Alchemy to 5 (300 Legend taken from Skill-Voucher, 1000 Legend, 250 silver -25 Haggle, week 1 of 5)

Character Developtment:
Thief-DT3 Haggle to 5 (500+800)
Thief-DT1 Awareness to 4 (500)
Thief-DT1 Lock Picking to 4 (500)
Thief-DT1 Picking Pockets to 4 (500)
Thief-DT1 Stealthy Stride to 4 (500)
Thief-DT1 Threadweaving to 4 (500)
Thief-DT2 Disarm Trap to 4 (500)
Tied Thread Rank 5 to Samoha's Magnificence (1300)
Tied Thread Rank 5 to Sterling Circlet (1300)
TO6: Steel Thought to 3 (200+300+500)
Thief-DT4 Conceal Item to 3 (200+300+500)
Thief-TO4 Sprint to 3 (200+300+500)
Learned C2-Spell Innocent Activity (200 Legend, 100 silver -10 Haggle)
We'll need a bigger boat! 2018-05-19
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
6000 Legend
850 Silver
2 Thread Points

Items:
---

Downtime:
1-3: 2nd to 4th week of Training for Alchemy to 2 (already paid)

Character Developtment:
---
Trade Route Sweat Work 2018-05-30
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
6000 Legend
850 Silver
2 Thread Points

Items:
Received Thread Item: Crystal Ringlet Armor
Refreshed Enchantment on Crystal Buckler (10 sp)

Downtime:
1: Week 5 of Training Alchemy to 5 (already paid) & Item History for Crystal Ringlet Armor (75 sp)
2: Raising Perception (1st increase, 800 Legend, 490 silver)
3: Thief Circle 5 Training (800 Silver)

Character Developtment:
Skill Alchemy to 5 (already paid)
Thief-DT1 Awareness to 5 (1300 Legend)
Thief-DT1 Lock Picking to 5 (1300 Legend)
Thief-DT1 Picking Pockets to 5 (1300 Legend)
Thief-DT1 Stealthy Stride to 5 (1300 Legend)
Thief-DT1 Threadweaving to 5 (1300 Legend)
Thief-DT2 Disarm Trap to 5 (1300 Legend)
Thief-DT2 Conceal Item to 5 (800+1300 Legend)
Thief-DT5 Engaging Banter to 1 (300 Legend)
Thief-TO5 Spot Armor Flaw to 3 (300+500+800 Legend)
Ilusionist-TO6 Steel Thought to 3 (500 Legend)
Ilusionist-TO3 Astral Sight to 4 (500 Legend)

Audit Results:
  • Silver: 808.8
  • Legend: 240
  • Legend total: 78,340
  • Thread Item Points: 1

Aegharan
Posts:439
Joined:Sat Oct 14, 2017 2:58 pm

Journeyman Adventures II

Post by Aegharan » Tue Jun 05, 2018 10:59 pm

Sosanopa's got Talent! 2018-06-01
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
13650 Legend
1825 Silver
600 silver worth of alchemic reagents
3 Thread Points

Items:
-1 booster potion
Sold Fernweave Armor on Bazaar (+587,5 silver)

Downtime:
1: Research on Crystal Plate Armor (Romari, step 25, 3 successes, 675 silver) & Item History on Crystal Plate Armor (Romari, step 15, 1 success, 112,5 silver)
2: Forge Armor #1 on Illuminated Chain (50 sp -5 Haggle) & Item History on Crystal Plate Armor (Romari, step 15, 1 success, 187,5 silver)

Character Developtment:
Tied Thread Rank 6 to Samoha's Magnificence (2100)
Tied Thread Rank 1-5 to Illuminated Chain (200+300+500+800+1300)
DT1 Spellcasting to 7 (2100)
TO6 Steel Thought to 4 (500+800)
TO3 Astral Sight to 4 (500)
Thief-TO1 Avoid Blow to 4 (800)
Thief-TO2 Taunt to 4 (800)
Thief-TO5 Spot Armor Flaw to 4 (800+1300)

Spent in/after this adventure: 12800 Legend, 957,5 sp, 0 Thread Points

Running totals:
  • Silver: 2201.3
  • Legend: 1090
  • Legend total: 91,990
  • 4 Thread Points
Beehave, please! 2018-06-16
Spoiler:
Link to the LFG
Link to the AAR

Rewards:
10,000 Legend
1,050 Silver
2 Thread Points

Items:

Downtime:
1: Forge Armor #2 on Illuminated Chain (100 sp) (+1 pa)
2: Forge Armor #3 on Illuminated Chain (150 sp) (+1 pa)
3: Training Willpower (1st raise, 800 Legend, 360 sp)

Character Developtment:
Thread Rank 6 to Sterling Circlet (2,100 Legend)
Thread Rank 6 to Illuminated Chain (2,100 Legend)
Learned C6-Spell: Illusory Missiles (1,300 Legend, 300 Silver)
Learned C6-Spell: Real Missiles (1,300 Legend, 300 Silver)
DT6 Willforce to 5+6 (1300+2100 Legend)


Spent in/after this adventure: 10200 Legend, 1210 sp, 0 Thread Points

Running totals:
  • Silver: 2041,3
  • Legend: 890
  • Legend total: 101,990
  • 6 Thread Points
The Dread Pirate 'Gharan 2018-06-16
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
13,000+650 Legend
1,700+425 Silver
3 Thread Points

Items:
Used 1 Booster Potion, 1 Kelia's
Used 1 Kelix's of Thane, bought on market and gave back to him
Bought 2 Kelia's and 2 Kelix's (X sp - 0.1X Haggle)

Downtime:
1: Forge Armor #4 on Illuminated Chain (200 sp -20 Haggle) (+1 pa)
2: Forge Armor #5 on Illuminated Chain (250 sp -25 Haggle) (+1 pa)

Character Developtment:
DT1 Threadweaving to 7 (2100 Legend)
DT1 False Sight to 7 (2100 Legend)
DT1 First Impression to 7 (2100 Legend)
DT2 True Sight to 7 (2100 Legend)
DT3 Conversation to 7 (2100 Legend)
DT6 Willforce to 7 (3400 Legend)

Spent in/after this adventure: 11,800 Legend, 405 sp, 0 Thread Points

Running totals:
  • Silver: 3,761.3
  • Legend: 2740
  • Legend total: 115,640
  • 9 Thread Points
Scales of Justice 2018-06-23
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
19,000+950 Legend
2,100+525 Silver
3 Thread Points

Items:

Downtime:
1: Forge Armor (#6, 300 silver -30 Haggle)
2: Raising Charisma (1st increase, 800 Legend, 490 silver-49 Haggle)
3: Circle 7 Illusionist Training (1,500 Silver -150 Haggle)

Character Developtment:
DT1 Spellcasting to 8 (3,400 Legend)
DT1 Threadweaving to 8 (3,400 Legend)
DT1 Patterncraft to 7 (2,100)
DT4 Disguise Self to 7 (2,100)
DT5 Power Mask to 7 (3,400)
New DT7 Hypnotize to 4 (200+300+500+800=1800)
New TO7 Resist Taunt to 5 (200+300+500+800+1300=3100)
TO6 Steel Thought to 5 (2100)
Free Spell: Vertigo
Learnd c5-Spell: Presto! (800 Legend, 250 silver -25 Haggle)

Spent in/after this adventure: 22,200 Legend, 2540-254=2286 sp, 0 Thread Points

Running totals:
  • Silver: 4100,3
  • Legend: 490
  • Legend total: 135,590
  • 12 Thread Points

Royal Blood 2018-12-16
Spoiler:
Link to the LFG
Link to the AAR
Journal entry

Rewards:
58,000+2,900 Legend
2,350+1,087.5 Silver
4000 silver worth of Orichalkum
5 Thread Points

Items:
Bought Death Cheat Charm, Kelia's, Kelix's for 625 silver-62,5 Haggle
Renewed Living Crystal Imbue in Armor and Shield for 110 silver -11 Haggle

Downtime:
7 days: Forge Armor (#7, 350 Silver -35 Haggle)
2 days: Enhanced Matrix Object, crafted by Romari
Spoiler:
Enhanced Matrix (Base: 7 days TN:17 2000 sp)
Patterncraft 11 + 8 Per +10 Evolved Consciousness +8 Karma = 37 vs 17 = 5 success
Name: The One Ring of Aegharan
Description: A simple silver ring etched with arcane runes.
Final Cost: 1000sp in Orichalkum, 1000 sp -140 Haggle, 2 days
2 days: Enhanced Matrix Object, crafted by Romari
Spoiler:
Enhanced Matrix (Base: 7 days TN:17 2000 sp)
Patterncraft 11 + 8 Per +10 Evolved Consciousness +8 Karma = 37 vs 17 = 5 success
Name: The Other Ring of Aegharan
Description: A simple silver ring etched with arcane runes.
Final Cost: 1000sp in Orichalkum, 1000 sp -140 Haggle, 2 days
3 days: tbd
7 days: Illusionist 8 training (2,000 silver -280 Haggle)

Character Developtment:
Thief-DT3 Haggle to 7 (2,100+3,400 Legend)
DT1 Patterncraft to 8 (3,400 Legend)
DT1 False Sight to 8 (3,400 Legend)
DT1 First Impression to 8 (3,400 Legend)
DT2 True Sight to 8 (3,400 Legend)
DT3 Conversation to 8 (3,400 Legend)
DT4 Disguise Self to 8 (3,400 Legend)
DT5 Power Mask to 8 (5,500 Legend)
DT6 Willforce to 8 (5,500 Legend)
DT7 Hypnotize to 8 (1,300+2,100+3,400+5,500=12,300 Legend)
Free Spell: Other Place
Tied Thread Rank 1-5 to The One Ring of Aegharan (3,100 Legend)
Tied Thread Rank 1-5 to The Other Ring of Aegharan (3,100 Legend)
New DT8 Hold Thread to 1 (200 Legend)
New TO8 Dispel Magic to 4 (1,800 Legend)
Learnd c4-Spell: Unmask (500 Legend, 200 silver -28 Haggle)
Learnd c5-Spell: Eye of Truth (800 Legend, 250 silver -35 Haggle)

Spent in/after this adventure: 58,700 Legend, 4,929.5 sp, 0 Thread Points

Running totals:
  • Silver: 7,537.8 -spent
  • Legend: 61,790 -spent
  • Legend total:
  • 17 Thread Points

Locked