Varis

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Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am
Varis

Post by Dougansf » Mon Sep 25, 2017 4:40 pm

Current Build
Roll20 Name: Dougansf

Character Name: Varis
Race: Dwarf
Legend Points Earned: 289,908
Discipline: Elementalist / Wizard
Circle: 8 / 4

Dex: 14 (6)
Str: 10 (5)
Tou: 19 (8)
Per: 19 (8)
Wil: 19 (8)
Cha: 11 (5)
Karma: 32
Uncon: 49
Death: 65
Blood Magic: 16
PD: 10
PA: 19
MD: 15
MA: 10
SD: 8
Recovery tests per day: 5
Carrying Capacity: 110
Wound Threshold: 12

Elementalist Talents
Free Talent (Rank): Standard Matrix (8)
Free Talent (Rank): Enhanced Matrix (8)
Discipline 1st circle(Rank): Awareness (9)
Discipline 1st circle(Rank): Patterncraft (8)
Discipline 1st circle(Rank): Spellcasting (9+7)
Discipline 1st circle(Rank): Elementalism (9+5)
Discipline 1st circle(Rank): Wood Skin (9+1)
Optional 1st circle(Rank): Standard Matrix (1)
Discipline 2nd circle(Rank): Fire Heal (9)
Optional 2nd circle(Rank): Item History (4)
Discipline 3rd circle(Rank): Elemental Tongues (5)
Optional 3rd circle(Rank): Avoid Blow (9+1)
Discipline 4th circle(Rank): Elemental Hold (9)
Optional 4th circle(Rank): Wind Catcher (3)
Discipline 5th circle(Rank): Summon Elemental (8+1)
Optional 5th circle(Rank): Enhanced Matrix (5)
Discipline 6th circle(Rank): Willforce (9)
Optional 6th circle(Rank): Gliding Stride (3)
Discipline 7th circle(Rank): Earth Skin (5)
Optional 7th circle(Rank): Cold Purify (9)
Discipline 8th circle(Rank): Hold Thread (1)
Optional 8th circle(Rank): Banish (8)

Wizard Talents
Discipline 1st circle(Rank): (Patterncraft)
Discipline 1st circle(Rank): (Spellcasting)
Discipline 1st circle(Rank): Dispel Magic (4)
Discipline 1st circle(Rank): Wizardry (4+5)
Discipline 1st circle(Rank): Research (4)
Optional 1st circle(Rank): Creature Analysis (2)
Discipline 2nd circle(Rank): Astral Sight (6)
Optional 2nd circle(Rank): Book Memory (2)
Discipline 3rd circle(Rank): Tenacious Weave (0)
Optional 3rd circle(Rank): Conversation (4)
Discipline 4th circle(Rank): Steel Thought (6)
Optional 4th circle(Rank):

Skills
Knowledge skills(rank): Horror Lore (3), Creature Lore (1), Passion Lore (1), Barsaive History (1), Botany (1)
Artisan Skill(rank): Embroidery (2)
Speak language skills(rank): Throal, Elven (2)
Read/Write Language Skill(rank): Throal (1)
Other Skills(Rank): Climbing (2), Danger Sense (1), Disarm Trap (1), Navigation (1), Physician (2), Resist Pain (2), Resist Taunt (1), Swimming (2), Tracking (1), Wilderness Survival (1)

Elementalist Spells
Circle 1: Earth Darts, Air Armor, Crunch Climb, Flameweapon, Heat Food, Shelter, Resist Air, Resist Earth, Resist Fire, Resist Water, Resist Wood
Circle 2: Air Mattress, Shield Willow, Mantle of the Woodland Hunter
Circle 3: Lightning Bolt, Winds of Deflection, Plant Feast
Circle 4: Air Spear, Earth Spear, Fire Spear, Grove Renewal, Water Spear, Wood Spear
Circle 5: Earth Staff, Fireball
Circle 6: Metal Wings
Circle 7: Cloud Summon, Death Rain
Circle 8: Ironskin

Wizard Spells
Circle 1: Astral Sense, Bedazzling Display of Logical Analysis, Mind Dagger, Quicken Pace, Speed Reading
Circle 2: Astral Shield
Circle 3: Astral Targeting, Identify Magic, Wizard Mark
Circle 4: Evolved Consciousness
Circle 7: Hypervelocity

Equipment
Money
15,118.5 Silver, 1 Earth Coin

Gear
Adventurers Kit, Artisan Tools, Dagger, Travelers Garb, Trail Rations (1 week), Living Crystal Armor (5 Blood Magic)(Forged +10/+3), Crystal Buckler, Climbing Kit, Physician Kit (3 uses), Dwarf Winternight Cloak (+2 Armor vs Cold)

Blood Charms (10 Blood Magic)
Desperate Spell Charm (3), Death Cheat Charm (3), Horn Needle (3), Bone Charm (1)
Not Worn: Garlen Stone (4), Horror Fend (3)

Healing Aids
2 Booster Potions, 4 Healing Potion, 2 Kelia's Antidote, 1 Kelix's Poultice, 1 Last Chance Salve, 2 Halt Illness, 1 Cure Disease

Thread Points
Earned: 113
Available: 25

Thread Items
* Talisman of the Wolf (Journeyman Spellcasting Item #1)
Spoiler:
Current Rank: 6, Max Threads: 2, Deeds: Yes
  1. Test Knowledge: Name of Talisman? Research Knowledge: Father's Statue
    Standard Spell Matrix with Rank equal to Rank of item.
  2. Spellcasting Rank +1
  3. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Threadweaving Step +1
  4. Spellcasting Rank +2
  5. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Threadweaving Step+2
  6. Deed: The owner must bind the statue to the part of his pattern that holds his spellcasting abilities. This takes an hour-long ritual requiring a successful Thread Weaving (16) test. Completing the ritual causes 1 point of Blood Magic damage that can only be healed a year and a day after the owner no longer has a thread attached to the statue. DONE
    +1 Step when spending Karma on Spellcasting, Threadweaving, or Effect Tests
* Cloak of the Wolf (Journeyman Living Crystal Armor #1)
Spoiler:
Current Rank: 6, Max Threads: 2, Deeds: No
  1. Test Knowledge: Name of Armor? Research Knowledge: LEARNED
    Initiative Penalty Reduced by 1
  2. Physical Armor +1
  3. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Mystic Armor +1
  4. Physical Armor +2
  5. Test Knowledge:LEARNED Research Knowledge: LEARNED
    Physical Armor +3
  6. 1 Strain = +2 MD for 3 Rounds
* Reservoir Ring (Journeyman Enhanced Matrix Object #1)
Spoiler:
Current Rank: 3, Max Threads: 1, Deeds: No
  1. Test Knowledge: Name of Ring? Research Knowledge: LEARNED
    Enhanced Matrix equal to Rank
* Very Impressive Wand (Warden Wand #1)
Spoiler:
Wand made of black and white wood, perfectly fit together for form an intricate, interlacing design. It is adorned with an impressive collection of gems held on by various metals. The handle is carved with a variety of runes which translate to affirmations of how much more impressive Nakotir is then Fastoon.
Current Rank: 8, Max Threads: 1, Deeds: Yes
  1. Test Knowledge: Name of Wand? Research Knowledge: LEARNED
    Standard Matrix equal to Rank
  2. Threadweaving Tests +1
  3. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Spellcasting Rank +1
  4. +1 Effect Tests
  5. Test Knowledge:LEARNED Research Knowledge: LEARNED
    +2 Threadweaving Tests
  6. +2 Spellcasting Rank
  7. Test Knowledge:LEARNED Research Knowledge: LEARNED
    Standard Matrix becomes Enhanced Matrix
  8. +3 Effect Tests
* Gondren's Bulwark (Journeyman Robe #1)
Spoiler:
Magician's robe, woven from a very fine fabric in earthen colours, embroidered with symbols representing the Elements
Current Rank: 6, Max Threads: 2, Deeds:
  1. Test Knowledge: Name of Robe? Research Knowledge: LEARNED
    Standard Matrix equal to Rank
  2. Wood Skin Rank +1
  3. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Spellcasting Rank +1
  4. Avoid Blow Rank +1
  5. Test Knowledge:LEARNED Research Knowledge: LEARNED
    Spellcasting Rank +2
  6. +1 Durability Rank
* Elemental Circlet (Journeyman Circlet #1)
Spoiler:
Current Rank: 6, Max Threads: 2, Deeds: No
  1. Test Knowledge: Name of Circlet? Research Knowledge: LEARNED
    Spellcasting Rank +1
  2. Threadweaving tests +1
  3. Test Knowledge: LEARNED Research Knowledge: LEARNED
    Summon +1
  4. First designated Power does not increase Summon TN
  5. Test Knowledge:LEARNED Research Knowledge: LEARNED
    Elemental Tongues Rank +2 when bargaining with spirits
  6. Summon duration lasts 1 extra hour
Brief Backstory
Varis was raised in the Inner City of Tirtaga. He has a strong loyalty to Throal and King Varulus III, and is a firm believer in the Council Compact.
When he was found to be an Adept, he enjoyed visiting the Grand Library and the Crystal Greenhouses. Varis looked forward to having an important role in the community. However, when we was being honest, he did not like the prospect of these things being the entirety of his life's work.
When the Gates opened for the Earthdawn expedition, Varis was always in the crowd, trying to get the scent of open sky. When the Gates were opened for everyone, Varis leapt at the chance to get out and start exploring. Spreading the Council Compact will lead to a new Barsaive, free of Theran influence.
Last edited by Dougansf on Tue Oct 02, 2018 4:00 pm, edited 65 times in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 4:56 pm

Starting Build
Character Name: Varis
Race: Dwarf
Discipline: Elementalist
Dex: 13 (6)
Str: 10 (5)
Tou: 16 (7)
Per: 16 (7)
Wil: 16 (7)
Cha: 11 (5)
Karma: 4
Uncon: 35
Death: 42
PD: 9
PA: 5
MD: 9
MA: 4
SD: 7
Recovery tests per day: 3
Carrying Capacity: 110
Wound Threshold: 10

Talents
Discipline Talent 1st circle(Rank): Spellcasting (3)
Discipline Talent 1st circle(Rank): Threadweaving (3)
Discipline Talent 1st circle(Rank): Patterncraft (1)
Discipline Talent 1st circle(Rank):
Discipline Talent 1st circle(Rank):
Optional Talent 1st circle(Rank): Standard Matrix (1)

Skills
Knowledge skills(rank): Horror Lore (1), Creature Lore (1)
Artisan Skill(rank): Embroidery (1)
Speak language skills(rank): Throal, Elven (2)
Read/Write Language Skill(rank): Throal (1)
Other Skills(Rank): Climbing (2), Physician (2), Research (1), Swimming (2), Wilderness Survival (1)
Spells:

Spells
Circle 1: Earth Darts, Air Armor, Heat Food, Shelter, Crunch Climb, Resist Fire, Resist Cold

Equipment
Adventurers Kit, Artisan Tools, Dagger, Travelers Garb, Trail Rations (1 week), Hide Armor, Buckler, Climbing Kit

Brief Backstory
Last edited by Dougansf on Mon Sep 25, 2017 6:02 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 5:16 pm

From the Iceclaw Moot Investigation: (Hard)

LFG post: https://www.reddit.com/r/Earthdawn_West ... h_1030_pm/
AAR post: https://www.reddit.com/r/Earthdawn_West ... _aug_29th/
Varis Notes: https://docs.google.com/document/d/1Oz9 ... Z3HpA/edit

Used: None.
Gained: 750 LP, 2 booster potions, 250 silver
Journal: 37 LP, 75 silver
Spending: 100 Silver - Flameweapon
Training (1 day): Awareness 0-1 (100 LP, .5 day), Flameweapon (100 LP, .5 day)

Fought: 1 greater bear; Tainted insects: 14 Blood Bees, 14 Greater Termites, 1 Queen Termite
Explored: 5 mountain hexes
Discovered: Iceclaw Moot, abandoned, ruined, tainted, (no longer) covered in horror-bugs. Possible nearby Tainted Queen Blood Bee
Running totals: 550/787 LP; 229 silver
Last edited by Dougansf on Mon Sep 25, 2017 6:52 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 5:18 pm

From the Securing Serpent Road: (Hard)

LFG Post: https://www.reddit.com/r/Earthdawn_West ... _aug_30th/
AAR Post: https://www.reddit.com/r/Earthdawn_West ... pent_road/
Varis Notes: https://docs.google.com/document/d/1e30 ... L1HNc/edit

Used: 1 Booster Potion, 1 Physician Kit
Gained: 650 LP, 1 Healing potion, 125 silver
Journal: 37 LP, 75 silver
Spending: 200 Silver - Circle 2 Training,
Training (1 week, 3.5 days): Patterncraft 1-2 (200 LP, .5 day), Awareness 1-2 (200 LP, .5 day), Wood Skin 0-2 (300 LP, 1 day), Circle 2 (1 week), Fire Heal 0-2 (300 LP, 1 day), Avoid Blow 0-1 (100 LP, .5 day)

Fought: 1 Gnasher; Troll Archer and Ork Brigands, 1 Horror Smith
Explored: 1 hex North of Throal
Discovered: Horror Smith forge lair
Running totals: 100/1474 LP; 409 silver
Last edited by Dougansf on Mon Sep 25, 2017 6:54 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 5:19 pm

From the Baurschwine Farmstead: (Medium)

LFG Post: https://www.reddit.com/r/Earthdawn_West ... 00_pm_gmt/
AAR Post: https://www.reddit.com/r/Earthdawn_West ... farmstead/
Varis Notes: https://docs.google.com/document/d/12UT ... ekndo/edit

Used: None
Gained: 475 LP, 1 beak (25 silver), 1 Earth Coin (100 silver), 125 silver
Journal: 25 LP, 50 silver
Spending: 200 Silver (Shield Willow)
Training (1 day): Awareness 2-3 (300 LP, .5 day).

Fought: Lots of Earth Q'wirls, 1 Relan corpse
Explored: 1 hex South of Throal
Discovered: Termite nest
Running totals: 75/1974 LP; 409 silver, 1 Earth Coin
Last edited by Dougansf on Mon Sep 25, 2017 6:55 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 5:21 pm

From the Booten Canyon: (Hard)

LFG Post: https://www.reddit.com/r/Earthdawn_West ... en_canyon/
AAR Post: https://www.reddit.com/r/Earthdawn_West ... en_canyon/
Varis Notes: https://docs.google.com/document/d/197U ... coewg/edit

Used: 2 uses of Physician Kit.
Gained: 600 LP, 125 silver bounty, 1 Booster Potion, Dry Boots (sold for 125 silver)
Journal: 37 LP, 75 silver
Spending: 25 silver (Refill Physician Kit), 5 silver (5lbs of Salt)
Training (1 day): Wood Skin 2-3, Fire Heal 2-3.

Fought: Several Krillworms, Corrupted apes
Explored: 1 hex North of Throal
Discovered: Termite nest
Running totals: 75/2611 LP; 409 silver, 1 Earth Coin
Last edited by Dougansf on Mon Sep 25, 2017 6:56 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Mon Sep 25, 2017 5:22 pm

From the Library Excavation: (Hard)

LFG Post: https://www.reddit.com/r/Earthdawn_West ... e_library/
AAR Post: https://www.reddit.com/r/Earthdawn_West ... e_library/
Varis Notes: https://docs.google.com/document/d/19Sk ... j7z0M/edit

Used: None
Gained: 750 LP, 200 silver, Lightning Bolt, Winds of Deflection, Talisman of the Wolf (Journeyman Thread Item "Spellcasting Item #1").
Journal: 37 LP, 75 silver
Spending: 300 silver (Circle 3 Training), 50 silver (Crystal Buckler)
Training (? day): Patterncraft 2-3 (.5 day), Circle 3 Training (1 week), Item History 0-1 (.5 day)

Fought: 2 Bears, Corrupted Blood Bees
Explored: 3 hexes Near Iceclaw Moot, across the Serpent River, and in the forest.
Discovered: The Library, the Bug Lady.
Running totals: 98/3398 LP; 296 silver, 1 Earth Coin

Researching Talisman of the Wolf:
Varis (Item History): 8, 12
Two weeks of Item History to find the first Key Knowledge.
Varis (Research): 7, 15. Two weeks of Research, week 2 spent 20 silver for the Grand Library of Throal.
Learned:
Thread Ranks: 6, Max Threads: 2, Deeds: Yes, Test Knowledge: Name of the Talisman? Research Knowledge: Father's Statue.
1) Standard Spell Matrix with Rank equal to Rank of item.
2) Spellcasting Rank +2
Last edited by Dougansf on Sun Nov 26, 2017 11:03 pm, edited 1 time in total.

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Sun Oct 08, 2017 4:11 am

From the Expedition Servos: (Hard)

LFG Post: viewtopic.php?f=49&t=484
AAR Post: viewtopic.php?f=49&t=494
Varis Notes: https://docs.google.com/document/d/1RoH ... IN4gM/edit

Used: 1 Physician Kit use
Gained: 1200 LP, 312 silver, 1 Kelia's Antidote
Journal: 60 LP, 120 silver
Spending: 300 Silver Desperate Spell Charm, 125 silver Kelia's Antidote, 50 silver Kelix's Poultice
Training (? day): Spellcasting 3-4 (.5 day), Avoid Blow 1-2 (.5 day), Item History 1-2 (.5 day), Father's Statue Rank 2

Fought: 3 Jub Jubs, 3 Crocodiles, 4 Pangolus, 4 Sea Snakes
Explored: 1 hex of Servos Jungle (38:10)
Discovered: Source of many alchemically important plants
Running totals: 158/4658 LP; 253 silver, 1 Earth Coin

Researching Talisman of the Wolf:
Varis (Item History): 18 (1 week, success)
Varis (Research): 7 (1 week, failed)
Rank 3 Test Knowledge: Learned. Research Knowledge: ???
3) Standard Spell Matrix with Rank equal to Rank of item.
3) Threadweaving Tests +1

Item History on Ceadda's Ring 7, 10 (2 weeks, fail, succeed)
Rank 3 Test Knowledge: Learned. Research Knowledge: ???

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Tue Oct 17, 2017 4:42 pm

From the Blood Bee Hive: (Medium)

LFG Post: viewtopic.php?f=49&t=474
AAR Post: viewtopic.php?f=49&t=500
Varis Notes: https://drive.google.com/open?id=1P2ItR ... QA4wJW0JW8

Used: 1 Kelia's Antidote, Salt
Gained: 1400 LP, 112.5 silver, 1 Horn Needle, 1 Kelia's Antidote
Journal: 70 LP, 140 silver
Spending: 20 silver Research
Training (? day): Threadweaving 3-4 (.5 day), Fire Heal 3-4 (.5 day), Item History 2-3 (.5 day),

Fought: Several Blood Bees, 5 Blood Bee Soldiers, 1 Blood Bee Queen
Explored: 1 hex of Throal Mountains over Serpent river (42:06)
Discovered: Blood Bee Queen Hive
Running totals: 328/6128 LP; 485.5 silver, 1 Earth Coin

Researching Talisman of the Wolf:
Varis (Research): Success (1 week, 20 silver)
Rank 3 Test Knowledge: Learned. Research Knowledge: Learned
3) Threadweaving Tests +1
4) Spellcasting Rank +2

Dougansf
Posts:465
Joined:Mon Nov 28, 2016 4:14 am

Re: Varis

Post by Dougansf » Wed Oct 25, 2017 1:30 pm

From the The Marrek Bonanza: (Hard)

LFG Post: viewtopic.php?f=49&t=515
AAR Post: viewtopic.php?f=49&t=525
Varis Notes: https://docs.google.com/document/d/1eOP ... xBCxM/edit

Used:
Gained: 2000 LP, 375 silver, Death Cheat Charm, Thread Living Crystal Armor (Journeyman)
Journal: 100 LP, 200 Silver
Spending: 25 silver Physician Kit Refill, 490 silver Perception 16-17, 150 silver Forge Armor (+1 PA/+1MA), 40 silver Research 1-2.
Training (? day): Awareness 3-4 (.5 days), Wood Skin 3-4 (.5 days) Perception 16-17 (1 week)

Fought: 7 Harpies, 1 Manticore
Explored: 1 hex of Marrek Valley (46:06)
Discovered: Harpy Tower / ruin of Marrek border tower
Running totals: 28/8128 LP; 370.5 silver, 1 Earth Coin

Researching :
Talisman of the Wolf: 20 silver, Rolled 8, Fail.
Living Crystal: 20 silver, Rolled 10, Fail.

Item History
Living Crystal #1 - Rank 1 - Rolled 15 - 1 Success. Rank 3 - Rolled 15 - 1 Success.
Gronk Gloves #1 - Rank 1 - Rolled 15 2 Successes
Ceadda Seven League Strider Boots - Rank 3 - Rolled 19 2 Successes

Locked