Jaen'val'Jael 'Jael' Savre, Elf Beastmaster

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nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Jaen'val'Jael 'Jael' Savre, Elf Beastmaster

Post by nathaniel » Sat Sep 15, 2018 7:19 am

Roll20 Name: Nate
Discord ID: Nate(Character Name)
Character Name: Jaen'val'Jael 'Jael' Savre
Race: Elf

Discipline:
Beastmaster, Circle 5

Charcteristics
Dex: 19 (8)
Str: 10 (5)
Tou: 13 (6)
Per: 11(5)
Wil: 11 (5)
Cha: 15 (6)

Karma Step: 4
Karma Max: (Circle x4) +1 = 21
Durability: 7
Uncon: 61 (26+35)
Death: 72 (32+40)

PD: 13 (12+1)
PA: 4
MD: 7
MA: 2
SD: 10

Movement: 14
Carrying Capacity: 80
Wound Threshold: 9
Recovery tests per day: 3

Discipline Abilities
+1 PD, +1 SD, Karma on Recovery tests, Karma on any unarmed Damage test
Cat’s Grace: The adept automatically succeeds at tests to maintain balance (notincluding Knockdown tests) and may stand up as a simple action with no cost or test.

Talents
Discipline Talents
1st Circle: Avoid Blow (5)
1st Circle: Unarmed Combat (6) +2
1st Circle: Wilderness Survival (0)
1st Circle: Threadweaving (6)
1st Circle: Claw Shape (6)
2nd Circle: Awareness (5)
3rd Circle: Dominate Beast (1)
4th Circle: Great Leap (5)
5th Circle: Blood Share (1)

Optional Talents
1st Circle: Animal Bond (5)
2nd Circle: Enhance Animal Companion (5)
3rd Circle: Animal Training (6)
4th Circle: Danger Sense (1)
5th Circle: Animal Companion Durability (4)

Other Talents
Racial Talent: Low Light Vision

Knacks
Augment Ally’s Form(Shredder)

Skills
Knowledge Skills: Wild Animals (1), Barsaive History (1)
Read/Write Languages: Dwarf (Throalic) (1), Sperethiel (1)
Speak Languages: Dwarf (Throalic) (1), Sperethiel (1)
Artisan Skill: Wood Carving (1)
General Skill: Haggle (3)
General Skill: Wilderness Survival(3)
General Skill: Resist Pain (1)

Equipment:
Adventurer’s Kit
Artisan Tools
Dagger
Traveler’s Garb
Trail Rations (1 week)
Padded Leather Armor (+7 PA forged)
Buckler
Dwarven Winternight Cloak
Booster Potion
Silver: 874.4

Legend: 500/28600
Thread Item Points: 28

Thread Items:
Gentle Repose (Handwraps) 4/? Woven
Spoiler:
Rank 1 Knowledge: What is the Name of the wraps? Gentle Repose.
Thread Rank 1: The Adept receives +1 Rank to Unarmed Combat.

Thread Rank 2: The Adept receives a +1 Bonus to Close Combat Damage Tests

Rank 3 Knowledge: What is the Name of the Creator of Gentle Repose? Gentle Repose was Created by "Gentleman" Jim Craddock
Thread Rank 3: The Adept receives +2 Ranks to Unarmed Combat

Thread Rank 4: The Adept gains the ability to cast the Wizard Spell Iron Hand upon themselves for 1 Strain. The Adept may use Perception only if they do not possess the Spellcasting Talent. Duration of the spell is set at 4 rounds unless increased by Extra Successes as mentioned in the Spell Description. Casting a Spell is a Standard Action.

Rank 5 Knowledge:Where did Craddock get the leather for Gentle Repose? The leather came from a herd of cows pastured on land with a strong presence of elemental earth.
Thread Rank 5: ?

Animal Companions:
Fido - Guard Dog (Training: AttackHeel, +4 attack step.. Enhance: +5PD)
Hedbut - Riding Goat (Training: Attack, Heel, +4 attack step. Enhance: +5PD )
Zoomy - Swift Metallic Wolf (Training: Attack, Heel, +4 attack step. Enhance: +5PD)
Shredder - Fleet Troajin (Training: Attack, Heel, +4 attack step. Enhance: +5PD)

Brief Backstory
Born in Throal, the youngest of the Savre family, Jael grew up with a chip on his shoulder and a curiosity to meet all the varied animals of the surface. He spent most of his childhood getting into fights with other children and serving out punishment for said fights in the beasthold. What was started as a punishment eventually led to him, willingly, tending to the animals sequester within the safety of the Kaer. Hearing tales of his eldest cousin's adventures, Jael apprenticed himself to the Beastmasters on the surface and swiftly picked up a knack for interacting with animals and hitting things with his fists. After declaring him as prepared an adept as one could be Jael went out into the world to seek adventure.

Discipline Progression
2: Avoid Blow, Unarmed Combat, Claw Shape, Thread Weaving , Animal Bond
3: Lose Threadweaving, Gain Enhance Animal Companion
4: Lose Dominate Beast, Gain Animal Training
Last edited by nathaniel on Mon Mar 11, 2019 2:54 am, edited 51 times in total.

ottdmk
Posts: 167
Joined: Mon Dec 12, 2016 10:25 pm

Re: Jaen'val'Jael 'Jael' Savre, Elf Beastmaster

Post by ottdmk » Sat Sep 15, 2018 5:46 pm

Approved!
Spoiler:
nathaniel wrote:
Sat Sep 15, 2018 7:19 am
Roll20 Name: Nate
Discord ID: Nate(Character Name)
Character Name: Jaen'val'Jael 'Jael' Savre
Race: Elf

Lifetime Legend Total: 0
Unspent Legend: 0
Thread Item Points:0
Silver:20.1

Discipline: Beastmaster
Circle:1


Charcteristics
Dex: 19
Str: 10
Tou: 13
Per: 11
Wil: 11
Cha: 15

Karma Step: 4
Karma Max: (Circle x4) +1 = 5
Uncon: 33 (26+7)
Death: 40 (32+8)

PD: 12 (11+1)
PA: 4
MD: 7
MA: 2
SD: 9

Movement: 14
Carrying Capacity: 80
Wound Threshold: 9
Recovery tests per day: 3

Talents
Discipline Talents
First Circle: Avoid Blow (1)
First Circle: Unarmed Combat (3)
First Circle: Wilderness Survival (0)
First Circle: Threadweaving (0)
First Circle: Claw Shape (2)

Optional Talents
First Circle: Animal Bond (2)

Other Talents
Racial Talent: Low Light Vision

Skills
Knowledge Skills: Wild Animals (1), Barsaive History (1)
Read/Write Languages: Dwarf (Throalic) (1), Sperethiel (1)
Speak Languages: Dwarf (Throalic) (1), Sperethiel (1)
Artisan Skill: Wood Carving (1)
General Skill: Haggle (3)
General Skill: Wilderness Survival(3)
General Skill: Resist Pain (1)

Equipment:
Adventurer’s Kit
Artisan Tools
Dagger
Traveler’s Garb
Trail Rations (1 week)
Padded Leather Armor
Buckler
Booster Potion

Animal Companions:
Guard Dog
Riding Goat

Brief Backstory:
Born in Throal, the youngest of the Savre family, Jael grew up with a chip on his shoulder and a curiosity to meet all the varied animals of the surface. He spent most of his childhood getting into fights with other children and serving out punishment for said fights in the beasthold. What was started as a punishment eventually led to him, willingly, tending to the animals sequester within the safety of the Kaer. Hearing tales of his eldest cousin's adventures, Jael apprenticed himself to the Beastmasters on the surface and swiftly picked up a knack for interacting with animals and hitting things with his fists. After declaring him as prepared an adept as one could be Jael went out into the world to seek adventure.

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

The Man from Briar Rose

Post by nathaniel » Sun Sep 16, 2018 5:37 pm

The Man from Briar Rose (2H)

LFG: viewtopic.php?f=49&t=1025
AAR: viewtopic.php?f=49&t=1034

Rewards: 1,200 Legend, 345 sp, 5 TIP's

Downtime (14 days)
Beastmaster Training 2nd Circle (7 days, 200sp)
Enhance Fido (3 days, +3PD to Fido)
Enhance Hedbut (3 days, +3PD to Hedbut)

Avoid Blow 1->2 (200lp)
Thread Weaving 0->2 (300lp)
Awareness 0->1 (100lp)
Animal Bond 2>3 (300lp)
BM Optional 2: Enhance Animal Companion 0->2 (300lp)

Running Totals: 0/1200 LP; 165.1 Silver, 5 Thread Item Points

Discipline Progression
2: Avoid Blow, Unarmed Combat, Claw Shape, Thread Weaving , Animal Bond

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Re: Jaen'val'Jael 'Jael' Savre, Elf Beastmaster

Post by nathaniel » Wed Sep 19, 2018 2:13 pm

The Man from Briar Rose (2H)

LFG: viewtopic.php?f=49&t=1027
AAR: viewtopic.php?f=49&t=1040

Rewards: 800 Legend, 230 sp, 3 TIP's

Downtime (14 days)
Forge Armor 1: Padded Leather Armor (+1 PA, 7 Days, 50 sp - 6% = 47sp)
Forge Armor 2: Padded Leather Armor (+2 PA, 7 Days, 100 sp- - 6% = 94sp)

Avoid Blow 2->3 (300lp)
Claw Shape 2->3 (300lp)
Awareness 1->2 (200lp)

Running Totals: 0/2000 LP; 254.1 Silver, 8 Thread Item Points

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Re: Jaen'val'Jael 'Jael' Savre, Elf Beastmaster

Post by nathaniel » Wed Sep 26, 2018 3:30 am

Big Iron Horseshoes (3M)

LFG: viewtopic.php?f=49&t=1045
AAR: viewtopic.php?f=49&t=1052

Jael: 1,400 Legend, 370 sp, 3 TIP's, Swift Metallic Wolf

Downtime (14 days)
Circle 3 Training (7 days, 300sp)
Enhance Animal Companion (Zoomy, 4 Day, +4 PD)
Enhance Animal Companion (Fido, 1 Day, +1 PD (+4 total))
Enhance Animal Companion (Hedbut, 1 Day, +1 PD (+4 total))
Animal Training (Zoomy, "Attack" command, 1 Day)

Awareness 2->3 (300lp)
Enhance Animal Companion 2->3 (300lp)
Animal Bond 3->4 (500lp)
Dominate Beast 0->1 (100lp)
Circle 3 Optional: Animal Training 0->1 (100lp)

Dwarven Winternight Cloak (Half Price) (137.5sp)

New Pet: Zoomy (Swift Metallic Wolf)

Running Totals: 100/3400 LP; 186.6 Silver, 11 Thread Item Points

Discipline Progression
3: Lose Threadweaving, Gain Enhance Animal Companion

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Waste makes Taste

Post by nathaniel » Mon Oct 01, 2018 12:11 am

Waste makes Taste (2H)

LFG: viewtopic.php?f=49&t=1048
AAR: viewtopic.php?f=49&t=1058

Rewards: 1,200 Legend, 345 sp, 5 TIP's

Downtime (14 days)
Animal Training (Zoomy, 3 days, +2 attack step, "Heel" command)
Animal Training (Hedbut, 3 days, +2 attack step, "Heel" command)
Forge Armor 3: Padded Leather Armor (+3 PA, 7 Days, 150 sp- - 6% = 141sp)

Replenish Rations 1 week (10sp -6% = 9.4sp)
Pet Food 2 weeks (20sp -6% = 18.8sp)
Animal Training 1->4 (1000lp)

Running Totals: 300/4600 LP; 362.4 Silver, 16 Thread Item Points

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Long, Lonely Highway

Post by nathaniel » Thu Oct 04, 2018 3:04 am

Long, Lonely Highway (4M)

LFG: viewtopic.php?f=49&t=1048
AAR: viewtopic.php?f=49&t=1058

Rewards: 2,200 Legend, 550 sp, 3 TIP's
Alternative reward: Forging

Downtime (14 days)
Circle 4 Training (500sp, 7 days)
Forge Armor 4: Padded Leather Armor (+4 PA, 7 Days, 200 sp - 50% = 100sp)

Avoid Blow 3->4 (500lp)
Unarmed Combat 3->4 (500lp)
Claw Shape 3->4 (500lp)
Awareness 3->4 (500lp)
Enhance Animal Companion 3->4 (500lp)
Great Leap 0

Running Totals: 0/6800 LP; 312.4 Silver, 19-18 = 1 Thread Item Points

Discipline Progression
4: Lose Dominate Beast, Gain Animal Training
Last edited by nathaniel on Sat Nov 10, 2018 12:04 am, edited 1 time in total.

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

X Marks the Kaer

Post by nathaniel » Sat Oct 13, 2018 4:45 pm

X Marks the Kaer (3M)

LFG: viewtopic.php?f=49&t=1077
AAR: viewtopic.php?f=49&t=1084

Rewards: 3 TIPs, 1400 Legend, 370 Silver
Alternative reward: Forging

Downtime (14 days)
Forge Armor 5: Padded Leather Armor (+5 PA, 7 Days, 250 sp - 6% = 235sp)
Forge Armor 6: Padded Leather Armor (+6 PA, 7 Days, 300 sp - 6% = 282sp)


Great Leap 0->3(600lp)
New 4th Circle Optional Talent: Danger Sense 0->1(100lp)

Running Totals: 700/8200 LP; 165.4 Silver, 4 Thread Item Points

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

Tide Up and Worn out

Post by nathaniel » Sat Nov 10, 2018 6:49 pm

Tide Up and Worn out (3M)

LFG: viewtopic.php?f=49&t=1125
AAR: viewtopic.php?f=49&t=1134

Rewards: 3 TIPs, 1400 Legend, 370 Silver

Downtime (14 days)
Enhance Animal Companion (Hedbut, +1 PD (+5 total) 1 Day,)
Enhance Animal Companion (Fido, +1 PD (+5 total) 1 Day)
Enhance Animal Companion (Zoomy, +1 PD (+5 total), 1 Day)
Animal Training (Hedbut, +1 attack (+3 total), 1 Day)
Animal Training (Zoomy, +1 attack (+3 total), 1 Day)
Animal Training (Fido, Heel command, +3 attack (+3 total), 4 Days)


Enhance Animal Companion 4->5 (800lp)
Unarmed Combat 4->5(800lp)
Great Leap 3->4(500lp)


Running Totals: 0/10600 LP; 535.4 Silver, 7 Thread Item Points
Last edited by nathaniel on Sun Nov 11, 2018 6:19 pm, edited 3 times in total.

nathaniel
Posts: 131
Joined: Wed Dec 13, 2017 1:48 am
Location: Dallas Texas

November Staff Award

Post by nathaniel » Sun Nov 11, 2018 5:33 pm

November Staff Award (C4 Easy)

Gained: 1400 Legend, 275 Silver, 1 Thread Item Points

Downtime (14 days):
Forge Armor 7: Padded Leather Armor (+7 PA, 7 Days, 350 sp - 6% = 329sp)


Claw Shape 4->5 (800lp)

Running Totals: 600/12000 LP; 481.4 Silver, 8 Thread Item Points

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