Companion Horrors Errata/Questions
Posted: Fri Nov 09, 2018 8:09 pm
Continuing to work my way through the Companion
Shouldn't the there be a section header of Horror Constructs for the creatures starting with Boneless? All of the creatures listed from Boneless to the Common Horrors section are horror constructs.
As a matter of consistency, shouldn't the Undead Horror Construct power be applied to more constructs from both the GMG and the EDC?
Bone Shambler (GMG)
Cadaver Man (GMG)
Ghoul (GMG)
Ghoul Leader (GMG)
Spectral Dancer(GMG)
Deathless Reaver (EDC)
Dil'Kava (EDC)
all Erhlgren (EDC)
Flesh Beast (EDC)
Pestilent Ghoul (EDC)
Spectral Child (EDC)
As a matter of consistency, shouldn't the Physical Nature power be applied to horrors from the GMG?
Baggi (GMG)
Bloatform (GMG)
Crystal Entity (GMG)
Deceiver (GMG)
Despairthought (GMG)
Doppler (GMG)
Dread Iota (GMG)
Gharmek (GMG)
Gnasher (GMG)
Mindslug (GMG)
Scurrier (GMG)
Slipshade (GMG)
Wingflayer (GMG)
Wormskull (GMG)
Shadows
Are Shadows Undead?
What is the movement of Shadows?
Shouldn't the there be a section header of Horror Constructs for the creatures starting with Boneless? All of the creatures listed from Boneless to the Common Horrors section are horror constructs.
As a matter of consistency, shouldn't the Undead Horror Construct power be applied to more constructs from both the GMG and the EDC?
Bone Shambler (GMG)
Cadaver Man (GMG)
Ghoul (GMG)
Ghoul Leader (GMG)
Spectral Dancer(GMG)
Deathless Reaver (EDC)
Dil'Kava (EDC)
all Erhlgren (EDC)
Flesh Beast (EDC)
Pestilent Ghoul (EDC)
Spectral Child (EDC)
As a matter of consistency, shouldn't the Physical Nature power be applied to horrors from the GMG?
Baggi (GMG)
Bloatform (GMG)
Crystal Entity (GMG)
Deceiver (GMG)
Despairthought (GMG)
Doppler (GMG)
Dread Iota (GMG)
Gharmek (GMG)
Gnasher (GMG)
Mindslug (GMG)
Scurrier (GMG)
Slipshade (GMG)
Wingflayer (GMG)
Wormskull (GMG)
Shadows
Are Shadows Undead?
What is the movement of Shadows?