Search found 1037 matches
- Mon Aug 21, 2017 10:31 am
- Forum: For Game Masters
- Topic: [Location] Daffodil Town and Kaer
- Replies: 3
- Views: 7837
Re: [Location] Daffodil Town and Kaer
That bridge is no joke! Has the bridge been partially destroyed in the past and repaired? Are they still tending the kaer or letting it decay?
- Mon Aug 21, 2017 10:29 am
- Forum: For Game Masters
- Topic: Adding a Player when party is in a hard to access location - Ideas?
- Replies: 20
- Views: 35406
Re: Adding a Player when party is in a hard to access location - Ideas?
A sleeping beauty? I like this even better if it's a dwarf Warrior.
One thing to keep in mind is that you can always let the player change characters once they get into a new location if they want to play something else. You could have a comatose obsidiman for them to come across.
One thing to keep in mind is that you can always let the player change characters once they get into a new location if they want to play something else. You could have a comatose obsidiman for them to come across.
- Sat Aug 19, 2017 12:00 pm
- Forum: For Gamemasters
- Topic: Sons of Thoth
- Replies: 9
- Views: 7576
Sons of Thoth
Man, way to bury the lead! I've been reading and looking for inspiration for opposition, and wasn't getting it until now. They are the _best_ evil secret society. I want to run a sandbox-exploration style campaign, but the Sons of Thoth as a thread. Not every adventure is tied to the Sons, but they'...
- Sat Aug 19, 2017 10:59 am
- Forum: For Game Masters
- Topic: How much does it cost to build a kaer?
- Replies: 12
- Views: 27113
Re: How much does it cost to build a kaer?
You could definitely interpret and run the weaponsmith forges as cartels, if you were so inclined.
Either way - I haven't done the math, but it does seem like with the given supply and demand the cost of forging is artificially low. It's like they want every windling to have a death splinter.
Either way - I haven't done the math, but it does seem like with the given supply and demand the cost of forging is artificially low. It's like they want every windling to have a death splinter.
- Thu Aug 17, 2017 11:25 am
- Forum: Product Line General Discussion
- Topic: Downloads
- Replies: 10
- Views: 64331
Re: Downloads
Oh! I was looking for these maps and couldn't remember where they were!
- Wed Aug 16, 2017 5:16 pm
- Forum: For Game Masters
- Topic: Snakes from Above/Just a Desk
- Replies: 2
- Views: 6281
Re: Snakes from Above/Just a Desk
The desk is 6 feet wide by 3 feet deep and made of solid oak from the Wyrm Wood. It has been woven with elemental earth to make it extremely tough and heavy. It weighs over a thousand pounds. Each drawer has a Death Rating of 30 and Armor 12. Furthermore, each drawer door contains a hollowed capsule...
- Mon Aug 14, 2017 1:08 am
- Forum: For Game Masters
- Topic: Evaluating Value of Items
- Replies: 3
- Views: 7574
Re: Evaluating Value of Items
Knowledge skills and half-magic. I would also accept Haggle for common goods, if someone asked.
- Sun Aug 13, 2017 9:51 pm
- Forum: For Players
- Topic: Making Characters
- Replies: 36
- Views: 68519
Re: Making Characters
What is included in the lifestyle costs on p. 160? Keeping up with fashion as required, I assume. Feed and stabling for the mounts included the starting equipment? Housing? Servants? Typical meals and entertaining? I almost want a household to have a character sheet. And how to decide where they sit...
- Sun Aug 13, 2017 1:11 pm
- Forum: For Game Masters
- Topic: Heat Food
- Replies: 20
- Views: 41230
Re: Heat Food
Well, everyone automatically takes their morning recovery test.
- Sun Aug 13, 2017 1:10 pm
- Forum: Gamer to Gamer
- Topic: Online 4th edition Earthdawn game
- Replies: 6
- Views: 21340
Re: Online 4th edition Earthdawn game
I might be interested in playing a module, but I don't know if I can commit to something long term. What platform are you playing it on?