Search found 48 matches
- Fri Dec 07, 2018 9:04 pm
- Forum: Product Discussion
- Topic: Companion Enchanting
- Replies: 10
- Views: 21109
Re: Companion Enchanting
Greetings, me again ^^ I still found another error with the Traveler’s Mug Rank: 4 Availability: Rare Total Materials Cost: 175 sp • Alchemical Materials Cost: 50 sp • Specific Materials: Orichalcum ( 50 sp), True water ( 25 sp) Enchanting Difficulty: 8 Time Required: 4 days (1 day) Suggested Patte...
- Fri Nov 09, 2018 9:50 pm
- Forum: Product Discussion
- Topic: Companion Enchanting Patterns
- Replies: 3
- Views: 9278
Companion Enchanting Patterns
After seeing the paragraph in the errata document about enchanting patterns, I tried to recreate all of the patterns and compared them to the tables and the sample patterns. Please let me know if I have made any mistakes. While working on these I created a couple of assumptions to make the patterns ...
- Fri Nov 09, 2018 8:30 pm
- Forum: Product Discussion
- Topic: Companion Enchanting Questions
- Replies: 7
- Views: 14474
Re: Companion Enchanting Questions
Some more questions. I have also added them to the first post. Should the market cost of Standard Matrix Spell Matrix Objects in the GMG be changed to 2000 sp since the construction cost is 1000 sp? I thought this had been mentioned somewhere in the forums, but I couldn't find it, but what is the ma...
- Fri Nov 09, 2018 8:09 pm
- Forum: Product Discussion
- Topic: Companion Horrors Errata/Questions
- Replies: 2
- Views: 7376
Companion Horrors Errata/Questions
Continuing to work my way through the Companion Shouldn't the there be a section header of Horror Constructs for the creatures starting with Boneless? All of the creatures listed from Boneless to the Common Horrors section are horror constructs. As a matter of consistency, shouldn't the Undead Horro...
- Tue Oct 30, 2018 1:04 am
- Forum: Product Discussion
- Topic: Companion Enchanting Questions
- Replies: 7
- Views: 14474
Companion Enchanting Questions
A couple of questions from the Enchanting Chapter What is the Poison Design Table for? The values I get don't seem to match up with the Ranks, EDN or Poison Effect Step of the Poisons in the GMG. I freely admit that I may have been doing it wrong because the attributes of the poisons don't always ma...
- Tue Oct 30, 2018 12:46 am
- Forum: Product Discussion
- Topic: Companion Masks Errata
- Replies: 2
- Views: 7287
Companion Masks Errata
As I'm slowly making my way through the companion, I have some questions about Masks: Skeletal Shouldn't all of the skeletal masks (bony, petrified) have immune to fear instead of just two (gaunt, ossified)? Unconsciousness vs Death Ratings Were some of the masks specifically designed to close the g...
- Mon Oct 29, 2018 8:13 pm
- Forum: Product Discussion
- Topic: Companion Creatures Errata
- Replies: 4
- Views: 9970
- Tue Oct 16, 2018 3:37 am
- Forum: Product Discussion
- Topic: Companion Creatures Errata
- Replies: 4
- Views: 9970
Companion Creatures Errata
Creating a new topic since finding things in the Errata topic seems unmanageable. I'm going through the creatures and have noticed a couple of things. Kotiili - doesn't have Recovery Tests. Is it supposed to be 2? Leech, Titan and Swamp Thresher - What does their aquatic power do? The creatures with...
- Mon Jun 18, 2018 5:38 pm
- Forum: Product Discussion
- Topic: EDC Tail Weapon Talent Knack
- Replies: 2
- Views: 7186
EDC Tail Weapon Talent Knack
Can someone help me with the Tail Weapon (p. 100) talent knack? It seems strange because when using the Tail Attack combat option the adept gets two extra attacks with the tail, one using Unarmed and one using Melee Weapons. Why would the talent used to attack with the tail change?
- Mon Jun 18, 2018 2:52 am
- Forum: Product Discussion
- Topic: Fourth Edition Errata, Clarifications, and FAQs
- Replies: 190
- Views: 425664
Re: Fourth Edition Errata, Clarifications, and FAQs
There are several knacks with no 'Skill Use' section. Should all of these be 'Skill Use: No'? Some of them are obviously no, but others I could see as a skill. Tail Weapon (p. 100) Flare (p. 101) Point-Blank Shot (p. 101) Precise Shot (p. 102) Claw Riposte (p. 103) Returning (p. 114) Also Arcane Edg...