Search found 267 matches
- Sun Jan 14, 2018 8:01 pm
- Forum: For Game Masters
- Topic: Threads, Ranks and Steps
- Replies: 8
- Views: 14869
Re: Threads, Ranks and Steps
On another side note: Darkhawk, do you have an archive or copy of the Strands website? That has literally been "lost to the ages" (no copy/archive anywhere I've seen).
- Sat Jan 13, 2018 10:08 pm
- Forum: Product Discussion
- Topic: Earthdawn Social Media
- Replies: 31
- Views: 59570
- Sun Jan 07, 2018 6:13 pm
- Forum: For Players
- Topic: Down Strike and how it might interact with Great Leap and/or splitting movement.
- Replies: 18
- Views: 31309
Re: Down Strike and how it might interact with Great Leap and/or splitting movement.
Remember, some well equipped troll skyraider ships send their boarding party at you via Catapults
- Sun Dec 31, 2017 9:48 pm
- Forum: For Game Masters
- Topic: When are you considered dead?
- Replies: 19
- Views: 34258
Re: When are you considered dead?
Yes, you have the basics of the metaphysics correct. The key thing to keep in mind is that everything has a Pattern, and True (Named) Patterns are much more stable and magically active than non-Named Patterns.
- Thu Dec 28, 2017 11:20 pm
- Forum: For Game Masters
- Topic: Combat Turns and Additional Attacks
- Replies: 6
- Views: 12214
Re: Combat Turns and Additional Attacks
I agree, that is how I've always run movement.
- Thu Nov 30, 2017 8:50 pm
- Forum: For Players
- Topic: Penalties to "all tests" vs "action tests" vs Resistance tests.
- Replies: 24
- Views: 43738
Re: Penalties to "all tests" vs "action tests" vs Resistance tests.
Yeah, like I said... It's just simpler to treat most mods that affect "Action Tests" as affecting all tests (aside from the mods Mataxes and others have called out as specifically exempted in the rules). I did do something in 3E that helped though. All Damage tests have a minimum result of the Damag...
- Thu Nov 23, 2017 3:39 am
- Forum: For Players
- Topic: Penalties to "all tests" vs "action tests" vs Resistance tests.
- Replies: 24
- Views: 43738
Re: Penalties to "all tests" vs "action tests" vs Resistance tests.
I have always run Effect Tests as a subset of Action Tests (all Effect Tests are Action Tests, but not all Action Tests are Effect Tests - i.e. when numerical result doesn't matter and the Rule-of-Ones applies, as mentioned). Simpler for me at the table when tracking effects with durations.
- Fri Nov 10, 2017 6:54 pm
- Forum: Product Discussion
- Topic: Earthdawn Blog and Previews
- Replies: 23
- Views: 42578
- Sat Nov 04, 2017 11:28 pm
- Forum: Product Discussion
- Topic: Collective Issues with the Earthdawn 4e Game System/Engine
- Replies: 48
- Views: 88841
Re: Collective Issues with the Earthdawn 4e Game System/Engine
A person's current clothing (and other "worn" objects) are incorporated into their Pattern on the astral. The talent targets the Pattern (Mystic Defense), and shows the adept the best way to deliver damage to the target. Yes, even if it's Named Threaded Armor. *Shrug* That's how the mechanic works, ...
- Fri Nov 03, 2017 5:54 pm
- Forum: For Game Masters
- Topic: When are you considered dead?
- Replies: 19
- Views: 34258
Re: When are you considered dead?
I loved the reference too. The healer's in-setting may even use "mostly dead" to describe the state. "Don't leave your mostly-dead friends lying around when there are Horror constructs nearby!", etc.