Search found 262 matches

by Telarus
Tue Aug 21, 2018 7:38 pm
Forum: For Players
Topic: Air Sailor
Replies: 4
Views: 2778

Re: Air Sailor

Well done!
by Telarus
Fri Aug 17, 2018 8:02 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 9494

Re: ED4 Rule Question: Named Spells

Ghost master ritual. :) And finding ways to ritualistically practice for "real" situations. If you need to assign GM characters action's Legends Points ("behind the scenes"), then keep in mind that there is no requirement to kill somethinging to gain LP, just that you met and "defeated" an appropria...
by Telarus
Fri Aug 17, 2018 5:04 am
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 9494

Re: ED4 Rule Question: Named Spells

I don't interpret those lifespan numbers as ticking clocks that each namegiver has running in the background. But more as the "average lifespan" for a member of that race/culture.
by Telarus
Fri Aug 10, 2018 6:52 am
Forum: For Players
Topic: Trick Riding multiple times a round
Replies: 3
Views: 2080

Re: Trick Riding multiple times a round

I do the same. When mounted, this line from Avoid Blow applies (subbing in the Trick Riding rank), "The adept can avoid a maximum number of attacks equal to his Avoid Blow rank each round, but only one attempt per Attack test."
by Telarus
Wed Aug 08, 2018 7:28 pm
Forum: Product Discussion
Topic: Fourth Edition Errata, Clarifications, and FAQs
Replies: 164
Views: 98744

Re: Fourth Edition Errata, Clarifications, and FAQs

So, the realm of high magic, legendary treasure, etc. ;)
by Telarus
Wed Jul 11, 2018 3:57 pm
Forum: For Game Masters
Topic: Cursed Item
Replies: 1
Views: 1570

Re: Cursed Item

Ha. Awesome. I had a cursed thread sword in one of my games, and I think I did a writeup of that somewhere. A co GM introduced the sword, which turned out to be the physical manifestation of a horror and the Swordsmaster player who had been carrying it accepted a corruption deal during the campaign ...
by Telarus
Sat Jul 07, 2018 8:11 pm
Forum: For Game Masters
Topic: Creating Villages
Replies: 6
Views: 2863

Re: Creating Villages

I would lookat how D&D 1e did the "hexcrawl" portion of things, as ED is supposed to "make sense of" classic tropes like the "frontier/points-of-light setting".
by Telarus
Fri Jul 06, 2018 6:47 pm
Forum: For Game Masters
Topic: [Magical Construct] [Horror Construct] Brass and Crystal Falsemen, Experimental
Replies: 10
Views: 4741

Re: [Magical Construct] [Horror Construct] Brass and Crystal Falsemen, Experimental

Love this so much.

I really need to write up 4E stats for that walking (crystal & brass, haha) crossbow automaton I came up with ages ago...
by Telarus
Mon Jun 04, 2018 5:15 pm
Forum: For Game Masters
Topic: Adventure module list
Replies: 20
Views: 10187

Re: Adventure module list

I have been sick all weekend but this thread has really cheered me up. Good resource, good discussion. Thanks all. :)
by Telarus
Sat May 05, 2018 2:04 am
Forum: Product Discussion
Topic: Earthdawn Blog and Previews
Replies: 23
Views: 10785

Re: Earthdawn Blog and Previews

Really love the way you modeled Devotions on Versatility. Looking forward to seeing more. :D