Search found 259 matches

by Telarus
Fri Feb 10, 2017 8:31 pm
Forum: Product Discussion
Topic: High resolution Barsaive map image
Replies: 8
Views: 4446

Re: High resolution Barsaive map image

Looking forward to that one as well, it's a great painting of my PDF atlas.
by Telarus
Thu Feb 09, 2017 7:11 pm
Forum: For Players
Topic: Swift Kick
Replies: 10
Views: 6052

Re: Swift Kick

Wasn't that changed to include only combat options? Not quite, the action order is: 1) Declare Intentions, 2) Determine Initiative, 3) Declare and Resolve Actions, 4) Begin a New Round. The Declare Intentions part it says: "All characters declare the general type of action intend to perform during ...
by Telarus
Wed Feb 08, 2017 2:20 am
Forum: For Game Masters
Topic: Horror Power - Thought Worm, where or how?
Replies: 4
Views: 2848

Re: Horror Power - Thought Worm, where or how?

Hm, I thought he wasn't actually Marked, but still had the thing in his head.. worth a re-read!
by Telarus
Wed Feb 08, 2017 1:25 am
Forum: For Game Masters
Topic: Horror Power - Thought Worm, where or how?
Replies: 4
Views: 2848

Re: Horror Power - Thought Worm, where or how?

It looks like it was re-worked into the Corrupt Compromise Horror Power. They are slightly different, though. Let's see. Corrupt Compromise requires that the horror has a Horror Mark already on the victim (thus is subject to the Horror Mark range restrictions). The horror spends a Karma point and of...
by Telarus
Tue Feb 07, 2017 1:28 am
Forum: For Game Masters
Topic: Claw shape and shields
Replies: 25
Views: 10219

Re: Claw shape and shields

Absolutely :D Armor too. Dwarven War-casters are a sight to behold, and some of the worst enemies in my 1/2/3 ed campaigns were elven casters in faerie chainmail. Come to think of it, I've always wanted to stat up that dang Illusionist martial-arts master (hold-thread, grapple, *POW*), but I would h...
by Telarus
Sun Feb 05, 2017 9:52 pm
Forum: For Players
Topic: High Circle Preview: Warrior
Replies: 10
Views: 5397

Re: High Circle Preview: Warrior

Warriors have been elemental-themed since first edition (Airdance, Woodskin, Gliding Stride, Earthskin, Missile Twister, Body Blade, Stone Skin). Heck, in 1e they even get Elemental Tongues at 11th circle and Elemental Hold at 13th. I take this to mean that the high-end game was dealing with great-f...
by Telarus
Sat Feb 04, 2017 4:46 pm
Forum: Site Feedback
Topic: Forum fall down, go boom
Replies: 8
Views: 4538

Re: Forum fall down, go boom

Alt+F5 Worked For Me!
by Telarus
Sat Feb 04, 2017 9:54 am
Forum: Site Feedback
Topic: Forum fall down, go boom
Replies: 8
Views: 4538

Re: Forum fall down, go boom

Looks good in Firefox, but very broken in Chrome: all menus open blocking thread links, the red "new posts" and blue "old posts" symbols being repeated across the frames blocking out words, some things weirdly offset. Looks fine in IE. Restarted Chrome, still all messed up. Sorry about the craziness...
by Telarus
Fri Feb 03, 2017 4:49 am
Forum: For Players
Topic: Hold Thread (and replacement thereof)
Replies: 65
Views: 20018

Re: Hold Thread

Yeah, it's really hard to take casters out of the action without rendering them unconscious. There's a really cool moment in the novel 'Mother Speaks' (I think) where J'role's ex-wife, the Elementalist he rescued from the Blood Wound when she was a young girl, gets captured by Therans (who simply bi...
by Telarus
Fri Feb 03, 2017 3:17 am
Forum: For Game Masters
Topic: [TW/ED] Healing
Replies: 43
Views: 14744

Re: [TW/ED] Healing

The whole "may be revived X hours after death" thing comes from the story of how the Passions trapped Death (the Named spirit) under the lava of Death's Sea. The hand of Death is checked slightly by Her ( ;) ) imprisonment.