Search found 149 matches

by Lursi
Sun May 12, 2019 5:32 pm
Forum: For Game Masters
Topic: noises to mess with player's characters
Replies: 5
Views: 1201

Re: noises to mess with player's characters

A wet fart on the vee market
by Lursi
Sun May 12, 2019 5:14 pm
Forum: For Game Masters
Topic: 4ED Discipline: Sailor - questions
Replies: 5
Views: 1191

Re: 4ED Discipline: Sailor - questions

Yeah, the navy version of a air sailor is straight forward to create. Same for the Sea raider.

A land bound raider/soldier on a mount will however become very similar to a cavalary man.
by Lursi
Sun May 12, 2019 3:34 pm
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 908

Re: Customizing success level consequences?

Yeah, I apply armor penalties to avery talent that requires freedom of movement and dont allow these penalties to be discarded too easily.

I would like to give the heroes a reason to gear up differently for different missions.
by Lursi
Sun May 12, 2019 3:23 pm
Forum: Product Discussion
Topic: Form Fillable Character Sheets
Replies: 8
Views: 1863

Re: Form Fillable Character Sheets

Sounds nice.

I will surely check it out.
by Lursi
Sun May 12, 2019 12:35 pm
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 908

Re: Customizing success level consequences?

Well a constant +2 bonus to damage per successlevel against the PD of the target is also in the Earthdawn rules as written.
by Lursi
Sun May 12, 2019 8:28 am
Forum: For Game Masters
Topic: Customizing success level consequences?
Replies: 4
Views: 908

Customizing success level consequences?

Hi Folks, I wondered whether it would make the game better if certain items would change the results of success levels. Flute of clarity Thread one Bonus of third extra success on social talents is doubled Thread two Social Resistance + 1 Thread three Bonus of second extra success on social talents ...
by Lursi
Sun May 12, 2019 8:03 am
Forum: Product Discussion
Topic: Earthdawn Social Media
Replies: 31
Views: 11225

Re: Earthdawn Social Media

Nice!l
by Lursi
Sat May 04, 2019 10:22 am
Forum: For Game Masters
Topic: Traps and Scurriers
Replies: 5
Views: 1065

Re: Traps and Scurriers

Oh, am I the only one that sometimes fucks up something I am usually pretty good in and realize only after it is too late?

Of course you mostly find out what you screwed, the question is when...
by Lursi
Sat May 04, 2019 8:40 am
Forum: For Game Masters
Topic: Traps and Scurriers
Replies: 5
Views: 1065

Re: Traps and Scurriers

Anydice says every 1000 attempts it will create a trap with a total of 42, which will solve the hero problem.

(With 2d12)

One question is, do you always realize that it is a super result or do you make over your perfect trap aswell?
by Lursi
Sat May 04, 2019 8:31 am
Forum: For Game Masters
Topic: That french Jaspree
Replies: 6
Views: 1346

Re: That french Jaspree

Reminds me of this one:

https://images.app.goo.gl/kCNn56VGoJetHhxK6

We have a temporary employment agency in my home town, the DIS corporation.

Their slogan was:”DIS, more than just temporary labor”

(“DIS, mehr als nur Zeitarbeit” in german.)