Search found 35 matches

by utsukushi
Tue Aug 01, 2017 11:44 am
Forum: For Players
Topic: Awareness vs Perception
Replies: 5
Views: 4062

Re: Awareness vs Perception

I agree. Also, as a Talent, while it is a Simple Action, it's still an Action, meaning it's an active use. So when there's an ambush in the works and the GM calls for Perception checks from everybody, Awareness doesn't apply. You're just riding down the road, not "trying to spot someone or something...
by utsukushi
Tue Aug 01, 2017 11:36 am
Forum: For Players
Topic: When can the use of an Absorb Blow charm be declared?
Replies: 10
Views: 6735

Re: When can the use of an Absorb Blow charm be declared?

Huh. It was always my impression that you activated it, like, any time, whereupon they essentially add 12 to your health until it's used up. So if you activate it on Tuesday morning and don't get into a fight until Friday, it's still there, actively ready to absorb damage. But if you haven't activat...
by utsukushi
Thu Jun 15, 2017 6:39 am
Forum: For Players
Topic: Illusionist spells
Replies: 11
Views: 7768

Re: Illusionist spells

Well, one immediate thought that comes to mind is to take fish out. And anything else that doesn't have a commonly accepted sound to finish off that end of the spell with. If someone said to me, "And the fish says..." I would say, "Um? I have no idea. What does the fish say?" And Ylvis would have a ...
by utsukushi
Tue Apr 04, 2017 3:54 pm
Forum: For Players
Topic: Maximum Talent Rank
Replies: 10
Views: 9102

Re: Maximum Talent Rank

I've seen it come up when the group is off adventuring, but, for one reason or another, isn't finding the time or money to advance their Circles. Sometimes it's good that they can keep increasing their Talents anyway, and then, when they <i>do</i> have time and funds, they can advance quickly. Or so...
by utsukushi
Tue Apr 04, 2017 3:49 pm
Forum: For Players
Topic: Journeyman Skills...
Replies: 1
Views: 2491

Journeyman Skills...

Just a quick question - I had it firmly in my head that starting characters can't pick Journeyman-level Skills in 4e, but I cannot find *anywhere* in the rules that actually says that. The only difference I'm finding in the rules between Novice and Journeyman Skills is the advancement costs, which, ...