Search found 7 matches
- Tue Sep 18, 2018 8:52 pm
- Forum: Product Discussion
- Topic: Kickstarter - past and Future
- Replies: 50
- Views: 86186
Re: Kickstarter - past and Future
I got my polo shirt in the mail yesterday. I like it. Since it is a polo I'll even manage to wear it to work occasionally.
- Tue Jul 10, 2018 12:01 pm
- Forum: For Game Masters
- Topic: Cursed Item
- Replies: 1
- Views: 5587
Cursed Item
There was a post on the Earthdawn reddit and I finally did some explanation of a thing I've done to a couple of groups over the years. I know there is a bit more visibility and thought I'd share it here as well. The question was asked about coolest thread item that we had come up with. I spoke about...
- Thu Jan 11, 2018 1:04 am
- Forum: For Players
- Topic: character help - versatility, spells, and non-magicians
- Replies: 21
- Views: 40567
Re: character help - versatility, spells, and non-magicians
Hiya, I recall seeing a chart in a previous edition book that laid out the maximum amount of matrix one could have. I've looked in 2nd edition core, 1st edition core/companion, and the 2 first edition magic supplements and can't locate it now. It might work as a guideline. It was ED3's attempt to f...
- Wed Dec 27, 2017 8:52 pm
- Forum: For Players
- Topic: character help - versatility, spells, and non-magicians
- Replies: 21
- Views: 40567
Re: character help - versatility, spells, and non-magicians
I recall seeing a chart in a previous edition book that laid out the maximum amount of matrix one could have. I've looked in 2nd edition core, 1st edition core/companion, and the 2 first edition magic supplements and can't locate it now. It might work as a guideline.
- Tue Nov 28, 2017 11:05 pm
- Forum: For Players
- Topic: character help - versatility, spells, and non-magicians
- Replies: 21
- Views: 40567
Re: character help - versatility, spells, and non-magicians
Easy question first. Cost of blank grimoire is whatever the GM would like it to be. It is honestly something that is inconsequential that I wouldn't worry about unless my players were in a specific, money-limited spot at the time. As to needed talents. In my game I'd make the character have Spellcas...
- Tue Jan 31, 2017 2:34 am
- Forum: For Game Masters
- Topic: Spell Acquisition
- Replies: 36
- Views: 64233
Re: Spell Acquisition
I've played an elementalist to 7 and have run games with casters. I do see where the casters lag behind the non-casters through progression. I don't think I've ever seen a caster not buy current circle spells though due to it. The new effects are too much a temptation to avoid. There are many circle...
- Tue Jan 31, 2017 2:18 am
- Forum: Product Discussion
- Topic: New Novice/journeyman spells?
- Replies: 15
- Views: 28174
Re: New Novice/journeyman spells?
Where does the timeline stand on the Companion? I haven't been able to keep up with things like I used to due to work and life. I am looking forward to it though and I just finished my novel trilogy read through.