Search found 141 matches

by Panda
Sun Jun 07, 2020 10:22 pm
Forum: For Players
Topic: Concise Casting and Spliced Weave
Replies: 4
Views: 301

Re: Concise Casting and Spliced Weave

The thinking never changed, Josh was simply incorrect. The reason isn't "fully charged spells," but being able to cast two spells with at least two required threads in one round. Those effects are considerably more powerful than is appropriate for two in one round. Spellcasters should not dominate c...
by Panda
Thu May 28, 2020 1:49 pm
Forum: Product Discussion
Topic: Possible errata/clarification: Research
Replies: 1
Views: 641

Re: Possible errata/clarification: Research

Greetings, The knack doesn't actually indicate that at all. It says "appropriate interval;" eight hours is an example to show a time interval reduction. If it reduced Research tests by one hour per success, it would say that instead. There is no fixed amount of time required to research something be...
by Panda
Thu May 21, 2020 1:10 pm
Forum: For Players
Topic: Shadow Meld
Replies: 8
Views: 693

Re: Shadow Meld

Josh was referring to the YouTube video, which was also exactly the video I expected.
by Panda
Fri May 08, 2020 12:42 pm
Forum: For Players
Topic: Air Sailor Knacks Mystic Path
Replies: 2
Views: 796

Re: Air Sailor Knacks Mystic Path

Correct.
by Panda
Thu Apr 30, 2020 7:20 pm
Forum: Product Discussion
Topic: Mystic Paths Cover Art
Replies: 3
Views: 936

Re: Mystic Paths Cover Art

Greetings, Sharkforce is very close and only omitting they are also using Pattern Manifestation, their Thirteenth Circle ability. I wanted the cover to be a character you can legitimalely make using powers they have and how they can appear. The biggest conceit from that to play is they aren't wearin...
by Panda
Thu Apr 16, 2020 5:16 am
Forum: For Players
Topic: Blood Magic Damage and knacks
Replies: 4
Views: 1171

Re: Blood Magic Damage and knacks

The ritual needs to be performed again.
by Panda
Thu Apr 16, 2020 4:32 am
Forum: For Players
Topic: Blood Magic Damage and knacks
Replies: 4
Views: 1171

Re: Blood Magic Damage and knacks

Greetings, 1) If you perform the ritual again, it simply renews the Blood Magic Damage and the effect until next sunrise. 2) The Blood Magic Damage from the Strength of <Metal> knacks lasts until the adept releases the magic. If the adept doesn't want to release it, it doesn't get released. The Bloo...
by Panda
Mon Apr 06, 2020 4:25 am
Forum: For Players
Topic: Is it just me, or is Invoke Leopard Pounce really strong?
Replies: 10
Views: 2243

Re: Is it just me, or is Invoke Leopard Pounce really strong?

Greetings, Josh is correct and I updated the errata document accordingly. It can be viewed as stronger than Shield Bash at low Circles, but then that starts to change at higher Circles. Shield Bash gains access to the Shield Drive knack, and can benefit from Waterfall Slam in addition to follow-up a...
by Panda
Mon Apr 06, 2020 4:10 am
Forum: For Game Masters
Topic: Shaman spells - talk me down off this ledge
Replies: 5
Views: 2241

Re: Shaman spells - talk me down off this ledge

Greetings, Shamans are designed to be powerful at supporting a group. It's a focus and they are good at it, though that role is not for everyone. Their Journeyman ability, Pack Leadership, communicates this and has its costs, Blood Magic Damage, Strain, and possibly Karma. The first two dig into fin...
by Panda
Mon Apr 06, 2020 2:42 am
Forum: For Players
Topic: Questors: Stacking between Passions Empowerment, Passions Inspiration, and questor's usual spending of DP
Replies: 1
Views: 761

Re: Questors: Stacking between Passions Empowerment, Passions Inspiration, and questor's usual spending of DP

Greetings, 1) Action is not synonymous with test. It requires the recipient to do something to support the Passion's ideals. In what seems to be circumstances surrounding "being a patient of a questor of Garlen," that's not really doing anything to go out and promote Garlen's ideals. If the action i...