Search found 22 matches
- Sun Dec 08, 2019 3:31 am
- Forum: For Players
- Topic: Ethereal Darkness 3rd edition
- Replies: 1
- Views: 5288
Ethereal Darkness 3rd edition
If successful,the darkness summoned expands to a 4-yard (2-hex) radius sphere, centered on the target. the darkness extinguishes all light, causing those within the area of effect to suffer a Complete Darkness penalty to sight-based Action Tests. Ordinary light does not penetrate Ethereal Darkness. ...
- Sat Dec 07, 2019 9:52 pm
- Forum: For Game Masters
- Topic: [Horror Construct] Cadaver Clones
- Replies: 7
- Views: 13871
Re: [Horror Construct] Cadaver Clones
or these Leap dogs ------------------------------------------------------------------------------ Dexterity: 6 (D10) Strength: 5 (D8) Toughness: 5 (D8) Perception: 5 (D8) Willpower: 5 (D8) Charisma: 5 (D8) ------------------------------------------------------------------------------ Initiative: 6 (...
- Sat Dec 07, 2019 9:51 pm
- Forum: For Game Masters
- Topic: [Horror Construct] Cadaver Clones
- Replies: 7
- Views: 13871
Re: [Horror Construct] Cadaver Clones
how about these i made back in 1st edition Horror construct Raccoon ------------------------------------------------------------------------------ Dexterity: 7 (D12) Strength: 8 (2D6) Toughness: 6 (D10) Perception: 6 (D10) Willpower: 5 (D8) Charisma: 11 (D10 + D8) -----------------------------------...
- Sun Oct 13, 2019 3:44 pm
- Forum: For Game Masters
- Topic: Contacting a kaer
- Replies: 4
- Views: 9508
Re: Contacting a kaer
in 3rd edition wizards have 2 spells
4th circle Kaer Knocking (p. 180)
5th circle Kaer Pictographs (p. 180)
4th circle Kaer Knocking (p. 180)
5th circle Kaer Pictographs (p. 180)
- Sat Oct 12, 2019 6:51 pm
- Forum: For Game Masters
- Topic: need a name
- Replies: 7
- Views: 13834
Re: need a name
the group is currently in a iron mine in the thunder mtns. they were hire by one of the trading houses in travar to see why they haven't recive any ore in a few weeks. they found the mine appear to be abandon and after exploring the mine they found a cave in with a foot sticking out of it and hear a...
- Fri Oct 11, 2019 11:11 pm
- Forum: For Game Masters
- Topic: need a name
- Replies: 7
- Views: 13834
need a name
So Fellow Gms i trying to come up with a cult name for a group who worship the crystal entities but cann't think of any atm.
So i came here to see what you guys could come up with to help me out
thanks
kevin
So i came here to see what you guys could come up with to help me out
thanks
kevin
- Sat Sep 07, 2019 7:44 pm
- Forum: For Game Masters
- Topic: 3rd astral sense
- Replies: 1
- Views: 5070
3rd astral sense
question on astral sense spell in 3rd edition
when a mage detects the target with astral sense does he know if it is a spell,person, or object(ie. a magic item like threaded sword) when there is
like a wall between them
thanks
kevin
when a mage detects the target with astral sense does he know if it is a spell,person, or object(ie. a magic item like threaded sword) when there is
like a wall between them
thanks
kevin
- Sat Aug 17, 2019 3:25 pm
- Forum: For Game Masters
- Topic: 3E chimera
- Replies: 0
- Views: 6045
3E chimera
Question if it could happen what would be the stats of a chimera with gnasher head and hydra head/s?
also would it be one hydra head or a few of them
also would it be one hydra head or a few of them
- Thu Aug 08, 2019 9:04 pm
- Forum: For Game Masters
- Topic: 1st ed adventures updated to 3e/4e?
- Replies: 5
- Views: 10376
Re: 1st ed adventures updated to 3e/4e?
you only need to convert the horrors that aren't in 3rd or 4e.
most everything else should have a updated version or do what i do sometimes just use as is
most everything else should have a updated version or do what i do sometimes just use as is
- Sun Jul 28, 2019 3:47 pm
- Forum: For Game Masters
- Topic: How I'm doing random encounters right now
- Replies: 7
- Views: 14009
Re: How I'm doing random encounters right now
i have over the years made encounter charts for each terrain type ex. plain,mtns,ect. i roll for each "watch" i broke the day down to 7 watches as follow 8am-12n= first travel period 12n-4pm=2nd travel period 4pm-6pm= set camp/dinner 6pm-10 pm=1st watch 10am-2am=2nd watch 2am-6am=3rd watch 6am-8am=b...