Search found 6 matches
- Fri Mar 29, 2024 7:23 am
- Forum: For Gamemasters
- Topic: Thrown Weapons Table
- Replies: 16
- Views: 22153
Re: Thrown Weapons Table
Compare throwing daggers to other weapons with similar stats (damage, availability) in the core rulebook and price them accordingly. For example, they might be priced similarly to ballistic knives or small throwing axes. https://www.ssegold.com/nw-world-coins
- Wed Mar 27, 2024 6:50 am
- Forum: For Gamemasters
- Topic: Street Team
- Replies: 8
- Views: 7483
Re: Street Team
That's fascinating! The Freedonian Engineering Corps lending library and convention demo program sound like incredible resources for tabletop RPG enthusiasts. https://www.bnsneoclassicgold.com/
- Wed Mar 27, 2024 6:43 am
- Forum: For Gamemasters
- Topic: Sons of Thoth
- Replies: 11
- Views: 8395
Re: Sons of Thoth
History and Goals: Make the Sons of Thoth an ancient order dedicated to preserving knowledge, particularly forbidden lore. They paint themselves as protectors from dangerous truths that could destabilize the world. https://www.ssegold.com/diablo4-items
- Wed Nov 29, 2023 7:11 am
- Forum: For Players
- Topic: Play Examples:
- Replies: 10
- Views: 35556
Re: Play Examples:
The "Harried" condition typically applies when a character is being attacked by two or more melee opponents in close combat. However, there is no explicit rule that states that this condition cannot apply to ranged attacks. It seems that the GM in the Actual Play you read interpreted the rule more b...
- Wed Aug 30, 2023 6:24 am
- Forum: For Players
- Topic: Multiple Professions
- Replies: 14
- Views: 15278
Re: Multiple Professions
There is no specific rule for having multiple professions in 1879, but there is nothing that explicitly prohibits it either. So, it is technically possible for a character to have multiple professions.
- Wed Aug 30, 2023 6:15 am
- Forum: For Players
- Topic: Play Examples:
- Replies: 10
- Views: 35556
Re: Play Examples:
You are correct about being able to decide to use karma after the roll. This is because karma is a metacurrency, which means that it is not part of the game world. It is a way for the players to influence the outcome of the game, but it does not have a direct impact on the characters or the setting.