Search found 23 matches

by Avanti
Thu Aug 29, 2019 3:42 pm
Forum: For Players
Topic: Airship Altitude
Replies: 32
Views: 2832

Re: Airship Altitude

Just found this in the Terror in the Skies: The galley soars higher and higher, until Yorlk the steersman tells Drimsby that the Runner has reached the sailing lane. With the dangerous ascent over, half the crew stands down. Their work—and yours—will begin again in eight hours, when you relieve thos...
by Avanti
Thu Aug 29, 2019 10:20 am
Forum: For Players
Topic: Airship Altitude
Replies: 32
Views: 2832

Re: Airship Altitude

Ok I made some quick assumptions without explaining. 25% worth of successes to stay aloft - true. But low-grade sailors (non-adepts) would likely have the skill at 2 and around step 5 for willpower which equals to step 7 for the Air Sailing test. Since the step is the average result, you are guarant...
by Avanti
Wed Aug 28, 2019 3:01 pm
Forum: For Game Masters
Topic: Question: Thread Weaving and Spellcasting
Replies: 5
Views: 542

Re: Question: Thread Weaving and Spellcasting

I tend to narrate that threadweaving IS visible to an extent justified by the spell. Combat spells tend to be more "flashy". Illusions can be hard to spot or discern from a regular motion. Social talents can be like Obi-Wan and his "these are not the droids you are looking for" hand wave, subtle and...
by Avanti
Wed Aug 28, 2019 2:51 pm
Forum: For Players
Topic: Airship Altitude
Replies: 32
Views: 2832

Re: Airship Altitude

This is a great thread! Here is my take, although I've started GMing Terror in the Skies just now, so not much experience in the matter :) I lean heavily on the Law of Similarity when I think of Airships - they behave mostly like a sea-faring vessel - i.e if it keels over, it sinks. There is no savi...
by Avanti
Wed Jul 03, 2019 11:06 am
Forum: For Game Masters
Topic: Gained talents and improvement
Replies: 9
Views: 1176

Re: Gained talents and improvement

Now this turned quickly into a dick thread :D

Anyway thanks for the opinions. And yes - QAI was about a house rule :)

Anyway I was milling over this and honestly came to the same conclusion as the rest of you guys. It was just a weak moment on my part, having considered something like that. :ugeek:
by Avanti
Mon Jul 01, 2019 1:26 pm
Forum: For Game Masters
Topic: order of combat steps
Replies: 6
Views: 1079

Re: order of combat steps

For me, the damage test is part of the attack. And you check attack conditions at the time of making it. It may well be that some special effect trigger of the result of attack test, but that is clearly mentioned in the description. RAW to use surprise strike you need to attack a knocked down ( or s...
by Avanti
Mon Jul 01, 2019 1:18 pm
Forum: For Game Masters
Topic: Trading House Campaign.
Replies: 6
Views: 873

Re: Trading House Campaign.

You already have nice adventure hooks above. Let me throw a random list at you: 1. Secure abandoned mine -> find workers -> escort them -> escort caravan with ore -> sell it good and hire a mercenary company to do escort duty from now on 2. Your trade route happens to go through Ork scorcher territo...
by Avanti
Mon Jul 01, 2019 12:40 pm
Forum: For Game Masters
Topic: Razorclaw, from ED3 Shards 1: Runvir's tomb
Replies: 4
Views: 714

Re: Razorclaw, from ED3 Shards 1: Runvir's tomb

For some reason I loved the Runvirs tomb adventure, and the way I played it out was much more epic. And because of that I re-made Razorclaw into a fully legendary item with up to Thread rank 8. It also became a Crystal Troll Sword that Dortial found and used to defend Herself in the Tomb. use it if ...
by Avanti
Mon Jul 01, 2019 11:58 am
Forum: For Game Masters
Topic: Gained talents and improvement
Replies: 9
Views: 1176

Gained talents and improvement

Good day! I'm considering something: can an adepts improve talents gained via Thread items using legend points? Simple answer is NO, but... when I think about it, it's a bit like Versatility. As long as the adept has access to the Thread, the Talent is available. If the adept ever looses the Thread ...
by Avanti
Tue Jun 04, 2019 10:50 am
Forum: For Game Masters
Topic: [ED4] Same spell multiple times on one target - what happens?
Replies: 12
Views: 2066

Re: [ED4] Same spell multiple times on one target - what happens?

I thought it was that the biggest effect overwrites the previous one, including duration? e.g. you hit with a spell that has -2 PD for 4 rounds. Then someone else hits with -4 PD with duration of 2 rounds (say different application of extra threads), then the target is affected by -4 PD for 2 rounds...