Search found 37 matches

by BRW
Sun Aug 19, 2018 10:05 am
Forum: For Game Masters
Topic: Even more questions: spells
Replies: 44
Views: 15016

Re: Even more questions: spells

Could it even be used to 'un-name' (e.g destroying the True Pattern) of a object, place or even person? This one actually sounds like an excellent plot device for high-level play. I don't have a clue what it could be mechanically. Extended and complicated ritual culminating after years of preparati...
by BRW
Sat Aug 18, 2018 10:27 am
Forum: For Game Masters
Topic: Astral topography
Replies: 6
Views: 3246

Re: Astral topography

If you are in the middle of an empty field, its astral reflection would also be a field. Astral creatures/horrors could be there but there could be no 'town' as the only things that can exist in Astral Space without an existing physical counterpart are astral beings. There is no such thing as an 'a...
by BRW
Sat Aug 18, 2018 7:24 am
Forum: For Game Masters
Topic: Astral topography
Replies: 6
Views: 3246

Re: Astral topography

I barely started reading about astral space for 4th Edition so I might make a few mistakes but so far, according to the player's handbook: I would like first to thank you for the very detailed answer. I should have made a caveat that I read that section and it left an impression that astral is a 'm...
by BRW
Fri Aug 17, 2018 9:23 pm
Forum: For Game Masters
Topic: Astral topography
Replies: 6
Views: 3246

Astral topography

I have hard time grasping the Astral in Earthdawn. Is it supposed to be essentially a mirror of the regular world or is it assumed that it has its rich internal structure with many worlds with complex interconections? I know that there are supposed to be elemental planes. Are there a part of Astral?...
by BRW
Thu Aug 16, 2018 2:27 pm
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 9739

Re: ED4 Rule Question: Named Spells

The problem with most "world changing" events and effects is that they are not even spells, they are Rituals. You're right. I actually confused the two things. I'm not so insistent that the top-tier effects need to be implemented as spells as opposed to rituals and it is actually tangential to the ...
by BRW
Thu Aug 16, 2018 10:52 am
Forum: For Players
Topic: ED4 Rule Question: Named Spells
Replies: 28
Views: 9739

Re: ED4 Rule Question: Named Spells

I am also strongly in the camp that there should be no "NPCs only" spells. This is an extremely unfun design: "Here are all the legendary feats of magic you read about. Flying fortresses, teleporting cities and such. Actually, as a 15th circle Wizard, you cannot do them. Period. Enjoy your magic mis...
by BRW
Tue May 01, 2018 8:00 am
Forum: Product Discussion
Topic: Magic at high circles
Replies: 9
Views: 4644

Magic at high circles

Since this topic has been essentially started in the Conpanion thread, I think it might be interesting to discuss what we expect from master and warden tier magic. 1. I believe that at highest tiers there should be solid foundation for plot device effects. I would be happy to see how do you make tho...
by BRW
Tue Apr 03, 2018 2:24 pm
Forum: Product Discussion
Topic: Earthdawn Companion?
Replies: 90
Views: 41569

Re: Earthdawn Companion?

By the very human nature forums are more inclined to complain than to give positive feedback, even if the audience's reception is generally warm. So let me just write that I am absolutely pleased with the idea of skill use for talent knacks. Actually, for some time I was considering asking on this f...
by BRW
Thu Mar 01, 2018 5:03 pm
Forum: Product Discussion
Topic: Earthdawn Companion?
Replies: 90
Views: 41569

Re: Earthdawn Companion?

Previously, the developers have alluded to a sourcebook about magic being in developement. Is "Magic Emporium" the said sourcebook? If so, are there any chances that any of the following will be included in that book: - an in-game spell design mechanics, 1ed-style; - some mechanical guidelines for t...
by BRW
Thu Nov 23, 2017 8:34 pm
Forum: General Discussion
Topic: Fading Suns
Replies: 1
Views: 2423

Fading Suns

Are there any plans to prepare the third edition of Fading Suns, now that FASA has rights to it? If so, is there any realistic timeline? Any plan for the Kickstarter campaign?