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FASA Games, Inc.FASA Games Forums and News 2017-12-31T21:48:30 http://www.fasagames.com/forum/app.php/feed/topic/541 2017-12-31T21:48:302017-12-31T21:48:30 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5058#p5058 <![CDATA[Re: When are you considered dead?]]> Statistics:Posted by Telarus — Sun Dec 31, 2017 9:48 pm


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2017-12-31T20:49:132017-12-31T20:49:13 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5054#p5054 <![CDATA[Re: When are you considered dead?]]>
I remember a published game adventure where somehow one could look into the astral plane a see the threads of a dead person unraveling [into the spirit world/plain?]

I know this might not be canon and come down to a GM call, but, to me giving logic to the fantastic is what is needed for players to make sense of the game world, so they can act accordingly.

What I am getting to, from my previous statement, is could one assess that the threaded "body" is an astral scaffolding in which the material world is built upon? I do agree with the complete healing of a damaged body otherwise it would not be magic, and fantastic to behold. The ""healing" is building around the invisible astral scaffolding. But like I said, GM call.

With the Secret Society scenario they have knowledge in the realm of aritifactual magic. Magics that are beyond the scope of the "normal" magic capabilities of the time, correct? The Ancient Spirit spell ties into this well. Spirit creates (or the astral pulls from the spiritual to create) the astral thread constructs to-which the material is built upon. But the material, even though very old, has not lost its spiritual blueprint and through very powerful magics can rebuild the astral scaffolding to which the material can be built upon (kind of a reverse engineering.) Therefore the ED meta hierarchy would be spirit, astral, and material, correct? :geek:

My head hurts now. :?

Statistics:Posted by Digital Hermit — Sun Dec 31, 2017 8:49 pm


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2017-12-31T17:19:442017-12-31T17:19:44 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5044#p5044 <![CDATA[Re: When are you considered dead?]]>
As the character is brought back to life, you can imagine any stray limbs laying around withering as they grow back on the body, damaged heads growing back, perforated lungs sealing etc. If you have some sort of house rule that destroys a limb or sense, then maybe it stays destroyed. Maybe on damage that doubles the wound threshold you have a hit location chart (1 - arm; 2 - leg; 3 - sight/hearing; 4 - wing/tail). Otherwise every deadly attack destroyed something critical and any resurrection repairs it.

The GM could definitely rule that there are some situations where the body is destroyed - like falling in a volcano or something - but that should be the exception, not the rule.

Statistics:Posted by Slimcreeper — Sun Dec 31, 2017 5:19 pm


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2017-12-31T16:58:092017-12-31T16:58:09 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5042#p5042 <![CDATA[Re: When are you considered dead?]]> Statistics:Posted by Flowswithdrek — Sun Dec 31, 2017 4:58 pm


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2017-12-31T14:09:072017-12-31T14:09:07 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5034#p5034 <![CDATA[Re: When are you considered dead?]]>
The only magic from previous editions was 10th level spell Journey to Life, when cast successfully would grow back full body from piece of skin if it was all that was left.

Statistics:Posted by RazanMG — Sun Dec 31, 2017 2:09 pm


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2017-12-31T00:30:172017-12-31T00:30:17 http://www.fasagames.com/forum/viewtopic.php?t=541&p=5023#p5023 <![CDATA[Re: When are you considered dead?]]>
Telarus, just want to make sure I understand. So, two factors are happening here.

One is based on the practical and one is based on magic.

-For all practical purposes, no physical intervention i.e. medicinal or physical medical practices, will work on a character when they reach their death rating.

-However, should the proper "magics" be performed, the toughness step is only qualifier for resurrection.

OK, now another toughie. About taking damage after the character is dead. I know that ED is vague on damage specifics, and thankfully so... But, one has to ask, what about mutilation; from dismemberment, digestion, or disintegration? Meaning if you have a piece of said character left, could they be resurrected within the respective (toughness) time limit?

Statistics:Posted by Digital Hermit — Sun Dec 31, 2017 12:30 am


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2017-11-17T04:37:532017-11-17T04:37:53 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4507#p4507 <![CDATA[Re: When are you considered dead?]]>
Telarus wrote:
Thu Nov 02, 2017 9:03 pm
The character is dead, and things that target dead things will work on it.

The character's spirit & pattern integrity are stable until Toughness Step hours after death (I.E. it takes that long for one of Death-the-Named-Spirit's underlings to collect the personality/whatever part of the Pattern lives on in the afterlife and take it away). Certain magics work within this time-period.
So it would also be fair to say that any threads tied to the soon to be deceased's pattern would remain intact until their pattern unravels?

Statistics:Posted by BahtRastard — Fri Nov 17, 2017 4:37 am


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2017-11-11T01:42:122017-11-11T01:42:12 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4442#p4442 <![CDATA[Re: When are you considered dead?]]>
etherial wrote:
Fri Nov 03, 2017 2:22 pm
I was beginning to feel quite alone on that front...
THAT'TH INCONTHIEVABLE!

We could do this for hours if you wunt.

Statistics:Posted by Purplefixer — Sat Nov 11, 2017 1:42 am


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2017-11-11T05:04:442017-11-03T17:54:14 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4330#p4330 <![CDATA[Re: When are you considered dead?]]> I loved the reference too. The healer's in-setting may even use "mostly dead" to describe the state. "Don't leave your mostly-dead friends lying around when there are Horror constructs nearby!", etc. :lol:

Statistics:Posted by Telarus — Fri Nov 03, 2017 5:54 pm


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2017-11-03T17:07:342017-11-03T17:07:34 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4329#p4329 <![CDATA[Re: When are you considered dead?]]>
Our Gm would most definitely not keep damaging a player after hes just died ...telling him round after round just how much more dead he/she is!

But then he does claim to be the players friend).... im still liking etherials reference to the Princess bride... i like the image of a situation where we are wheeling about a fallen comrade in a wheelbarrow looking for a miracle healer)

Statistics:Posted by Calamrin — Fri Nov 03, 2017 5:07 pm


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2017-11-03T16:26:022017-11-03T16:26:02 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4326#p4326 <![CDATA[Re: When are you considered dead?]]> Statistics:Posted by Telarus — Fri Nov 03, 2017 4:26 pm


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2017-11-03T16:03:272017-11-03T16:03:27 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4325#p4325 <![CDATA[Re: When are you considered dead?]]> Statistics:Posted by foxbait7733 — Fri Nov 03, 2017 4:03 pm


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2017-11-03T14:22:052017-11-03T14:22:05 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4323#p4323 <![CDATA[Re: When are you considered dead?]]>
Calamrin wrote:
Fri Nov 03, 2017 1:19 pm
all this mostly dead makes me smile and think of the Princess Bride)

https://www.youtube.com/watch?v=xbE8E1ez97M
I was beginning to feel quite alone on that front...

Statistics:Posted by etherial — Fri Nov 03, 2017 2:22 pm


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2017-11-03T13:19:242017-11-03T13:19:24 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4322#p4322 <![CDATA[Re: When are you considered dead?]]>
https://www.youtube.com/watch?v=xbE8E1ez97M

Statistics:Posted by Calamrin — Fri Nov 03, 2017 1:19 pm


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2017-11-03T00:36:362017-11-03T00:36:36 http://www.fasagames.com/forum/viewtopic.php?t=541&p=4315#p4315 <![CDATA[Re: When are you considered dead?]]>
If you want to scaffold on some more real world stuff, I can't seem the harm in it. Someone want to try to make a physician test on someone that JUST died? I'd allow it: it's nowhere in the game yet, but if it helps tell a better story, sure!

I feel like there was discussion on this topic on the current forum a year or two ago, I'll have to see if I can find it.

Statistics:Posted by The Undying — Fri Nov 03, 2017 12:36 am


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