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FASA Games, Inc.FASA Games Forums and News 2024-03-15T03:21:54 http://www.fasagames.com/forum/app.php/feed/topic/2515 2024-03-15T03:21:542024-03-15T03:21:54 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=20438#p20438 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> wordle lot very interested in what you're sharing.

Statistics:Posted by ancho — Fri Mar 15, 2024 3:21 am


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2023-12-16T06:50:042023-12-16T06:50:04 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=20086#p20086 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> suika game

Statistics:Posted by JolieKeva — Sat Dec 16, 2023 6:50 am


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2023-11-10T06:52:582023-11-10T06:52:58 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19975#p19975 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> Statistics:Posted by Maria465 — Fri Nov 10, 2023 6:52 am


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2023-10-18T03:12:332023-10-18T03:12:33 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19941#p19941 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> age of war

Statistics:Posted by kiricowell — Wed Oct 18, 2023 3:12 am


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2023-07-27T23:43:482023-07-27T23:43:48 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19808#p19808 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> Mario Games

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2023-07-27T03:19:402023-07-27T03:19:40 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19804#p19804 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> dordle provide the knack at level 9, when a character would reach Warden.

Statistics:Posted by basiccrazy — Thu Jul 27, 2023 3:19 am


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2023-06-20T01:56:272023-06-20T01:56:27 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19772#p19772 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> geometry dash lite. Absolutely, I concur

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2023-06-14T13:24:052023-06-14T13:24:05 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19771#p19771 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> Fredina Night Club Game APK with sexy images of monsters is currently available on the https://getmodnow.com/fredina-night-club-game.html website with safety and free, so users can use it with peace of mind.

Statistics:Posted by AlbertoWood — Wed Jun 14, 2023 1:24 pm


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2023-02-10T16:01:312023-02-10T16:01:31 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19763#p19763 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]>
ChrisDDickey wrote:
Sun Oct 24, 2021 10:49 pm
An alternate approach would be a cheaper knack (maybe rank 5?) that can be purchased multiple times, each time for a different poison. Mithridatism
I absolutely agree in this case.

Statistics:Posted by mesjim — Fri Feb 10, 2023 4:01 pm


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2021-11-04T00:14:422021-11-04T00:14:42 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19091#p19091 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> Statistics:Posted by Slimcreeper — Thu Nov 04, 2021 12:14 am


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2021-10-24T22:49:492021-10-24T22:49:49 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19074#p19074 <![CDATA[Re: Custom Skill Knack: Stout Constitution]]> Mithridatism

Statistics:Posted by ChrisDDickey — Sun Oct 24, 2021 10:49 pm


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2021-10-24T22:15:032021-10-24T22:15:03 http://www.fasagames.com/forum/viewtopic.php?t=2515&p=19073#p19073 <![CDATA[Custom Skill Knack: Stout Constitution]]> Stout Immune System
Skill: Stout Constitution
Rank: 9
Strain: 2 permanent (see text)

The character must spend 2 permanent points of damage to gain this ability. In return the character gains a relative immunity to poisons they have experienced in the past. Once per downtime a player may declare that their character is attempting to build an immunity to a particular poison. Make a Stout Immune System test against the target number of the poison. Success grants the player a permanent antivenom/toxin appropriate to the poison/toxin in question. This typically grants an antitoxin/venom specific to the actual creature (+3 to resistance tests where applicable). Three or more successes grants an antitoxin/venom specific to the general type of creature (+1 to resistance tests where applicable). See the Player’s Guide pg. 296 for more guidance. The character must have sufficient access to the poison/toxin in order to build up the immunity. At the Gamemaster's discretion poison/toxins in which the character has reduced to zero effect step with Stout Constitution may also trigger a Stout Immune System check.


I built this ability using the Tier Abilities for Warden / Master Tier characters from the Player's Companion as a reference. The Skill Knack uses tier ability terminology for taking permanent damage like the Investigators Warden tier capstone In Dolor Veritas (Player's Companion pg. 22) or the Tribal Warriors Master tier Fearsome Reputation (pg. 35) both of which cost 2 permanent strain. Thus it seems this ability should be Warden tier at the minimum (rank 9). Looking over the Skill Knacks there doesn’t seem to be any Skill Knacks that require a rank above 10 (although I could be wrong). That said, I think giving the knack at rank 9 when a character would hit Warden makes sense in reference to the other abilities present in 1879. And honestly the tier abilities are basically skill knacks that grant bonuses in certain situations anyway. As for the mechanics of the Knack itself I figured using the rules already there for antitoxin/venom makes sense. Another consideration for balance might be considering requiring karma or the more deadly requiring 2 permanent damage per poison (gasp!).

Statistics:Posted by supermooboo — Sun Oct 24, 2021 10:15 pm


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