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FASA Games, Inc.FASA Games Forums and News 2021-03-13T18:41:23 http://www.fasagames.com/forum/app.php/feed/topic/2330 2021-03-13T18:41:232021-03-13T18:41:23 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17961#p17961 <![CDATA[Re: AAR [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]> I had just returned to Throal from my trip to the Swiftwind moot when William Carver, a rather famous scout, contacted me. He was planning a trip to the Mist Swamp to complete a deed for his thread item. He believed my recent trips south may prove valuable to his adventure. He also recruited Daldorer, Xevious, and Zil.

We made our way down to the sixteen towers of K'tenshin by airship which was as far as the airship was willing to take us. From there we went by river to Farram, then set out on foot. As we reached the Last Homely House we met a strange T'skrang who seemed to be guarding passage to the Mist Swamp. William told him his intent and was granted passage in. I believe this may have been Savostos, the famed elemntalist.

As we made our way through the swamp William noticed a creature which resonated with his thread item. It appeared to be a wolf like creature with wings and a peacock tail. I would later find out this was a simargl. Before we could engage it darted into the woods. With some help from magic, William started doggedly tracking the creature. Through expert tracking and keen awareness we were able to avoid many of the threats including swamp squid and what I believe were some large bear. We did however run into some strakkonya. Having encountered these creatures recently, I knew them to be enemies of horrors and constructs. I instructed the team to merely incapacitate the creatures as they were not our quarry which we were able to do deftly.

We finally found the burrow of the simargl and William began searching the tunnel for the simargl. While he searched the rest of the team were accosted by gorgons. Between Zil and Daldorer's magics and my and Xevious might we were able to slay the creatures. This upset the simargl who attacked Zil, rendering him unconscious. William was able to return from the den and finish off the creature. This did not complete the deed however. Thread items never cease to amaze me. It seems William had to eat the eyes of the creature. At least that is what he told me. I wonder if something may have influence over him.

With our mission complete we returned successfully. For my troubles I received two gorgon eyes which are made from orichalcum. I must think of an interesting way to incorporate them into a thread item. *design ideas fill the rest of the page*

Statistics:Posted by verse86 — Sat Mar 13, 2021 6:41 pm


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2021-02-28T04:06:462021-02-28T04:06:46 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17796#p17796 <![CDATA[Re: AAR [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]>
For weeks I had nightmares filled with teeth, and claws and eyes. I sought help to understand the dreams. They told me to carefully study the Stranger Boots to a level I had never done before. For the next week the Stranger Boots never left my side as I use the item history talent upon it. I had greatly increased my talent in the study of items, and this proved most useful to me. I could see what I had to do and where to go.

I contacted some adepts that I knew, Xevious, Zil, Daldorer and one that I had met while dealing with the events a short while back a troll by the name of Thorkell. With this group we headed out by Airship to Farram. Farram is located at 33.24. Farram is an interesting place I believe it was here that I learned about the 16 towers also called the 9 diamonds. T'Srang house K'tensien was here as well. They thought were surprised that we were from Throal. Before the scourge they worked for the powers of Thera, and they also dealt in slavery. We didn't see anything to discourage such a thought that they were not still doing so today. It is perhaps something that Throal will want to look into and see if we were corrected with our initial impression of these T'srang. I did not have time to delve into this more on this trip. In exchange for updating their maps they gave us passage down the river.

From Farram we traveled down the river by two fireboats. The four were one one and charlie and I were on the other river boat. We stopped at the location 35.23, the city of Portage. Portage is an old trading hub to Thera, they are working on building it up now. I think soon they will start to try to travel the roads soon.

From Portage we ended up on at the village of Trosk, located at 33.24. There are a lot of Elementist here and purifiers, as well as those seeking to purify the badlands. This was as far as the T'srang were willing to take us along the river. We traveled the rest of the way on foot. This could be a good location for going out into the badlands and helping the various groups in attempting to heal the badlands.

We traveled by foot towards a massive tower at 32.25. It was Ancient with fresh coat of paint. Someone is trying to upkeep the place. This is the Last Homely house in barsaive. The noted Elementalist T'srang Sovostos lives here. He is a guff man. We talked with him a short while about the mist swamps and The Stranger Boots deed. He told me that I had his permission to enter the swamps to complete the deed.

We arrived within the mist swamps and started looking for the creature from my dreams. While it was winter the mist swamps were warm and humid. The canopy of the trees was thick and prevented flight of any significant height.

Suddenly a creature appeared before us in the Mist Swamps. It was like a wolf or fox with wings. it was silver in cover and it had silver wings. I could feel the boots vibrate under me as they sensed the creature that we sought. It stood there and watched, our eyes met and I started towards it.. it then took off into the depths of the swamp and the chase had begun.

The others followed me as I began my hunt, Zil cast Mantle of the Woodland hunter, the wood spirit that was summoned and bound with me for a time was extremely powerful, I could hear the spirits guiding me as my senses increased to a height I have rarely reached before. Everything bled away though, all that I cared about was the prey, I couldn't focus on anything else, I didn't care about anything else. I knew what my prey was now, the dreams flashing back to me, the knowledge of the area flooding me as I opened my senses and soaked in the knowledge of the area as we Scouts do.

Simargl, that is what I was seeking. I knew it ate fish and such creatures, it lived in burrows, it had a family but it would raise other races as its own, It was smart. The knowledge flooded into me, signs of it passing appeared before me, scratches in trees, its peppermint and vanilla scent filled my nose.

We tracked it at one branch, and I pushed ahead, but it had tricked me. There were creatures there Strakkonya, they were not my target, I left them to the others and continued my pursuit. I cloaked all of us in the shadows and blended us into our environment as I activated Stealthy Stride. If things didn't see us then they could not stop the pursuit of the Simargl. I sent an Orbiting Spy around us to warn us of dangers. We tracked, backtracked, and moved through the swamps. We came upon squid like creatures but we ignored them in pursuit of our target.

This thing left nothing behind, once we found part of its meal, but everything was ruined that could have used to track it saliva and such when it knocked the bones into the river. At times the dreams came to me, they came when I had lost my way. I could see our group moving down paths that I was unsure of, and I knew of which way to travel.

We came upon a feather, silver in color and it appeared to be from a simargl. I finally had a means to track it with mystic pursuit.

We raced though the swamps and came upon an area with gorgons, four of them and we found what I thought was the burrow. I crawled into the burrow seeking my prey.. and as I did so the stealth fell from us and the others moved to engage the Gorgons. I was crawling though the burrow and mapping it with my echolocation and orbiting spy. It was only seconds after I entered the burrow that Zil let me know that the Simargl had engaged the them above ground. I tried to use my newly learned burning vigor talent to burst from the ground, but I was a little over eager and simply managed to punch through the ground with but my hand. I then slowly extracted myself from the burrow and helped the others to engage the Simargl and gorgons. The fight was brutal and short as most fights tend to be.

After the battle I collected the teeth and a strange compulsion came over me, before I could stop myself I reached over and pulled the eyes from the Simargl and ate them. With such a thing done I could sense that the deed was completed. We collected the eyes of the Gorgons, and received some silver from Sovostos for completing our task with little interference of the mist swamps.

As we were leaving I turned back to look and far off into the distance I saw a stone like figure watching us. I do not know who or what it was, nor do I know its intentions. It was odd so I am nothing within these records that something large lives within the mist swamps, it could be friendly, it might not be.

William Carver

Statistics:Posted by Montaugh — Sun Feb 28, 2021 4:06 am


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2021-02-26T23:56:322021-02-26T23:56:32 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17780#p17780 <![CDATA[Re: AAR [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]>
From the journal of Xeviouz, Human Warrior/Horror Stalker

I get a message from William Carver, again. He is in need of my assistance to unlock the next level of one of his tread items. I readily agree to help my friend. Along for the adventure are Daldorer, THorkal, Zil and myself. William tells us we will be heading into the Mist Swamp. We decide to get some information from the great library about the area before we head out. Daldorer also wants to research the K’Tension clan of T’Skrang that are in the area. THey are known slavers and loyal to the Theran Empire, but that info is pre-scourge.
We board an airship that takes us to the 16 towers area (38,23). Next we head to a small village of Trusk (33,24). William is able to Speak Theran to the villagers and they are excited. THey ask where we are from and what we are doing in the area. William says we are from Throal and they seem taken aback. William explains he is there to make good on a deed to unlock a thread item. William tells the villagers we are headed to the Mist Swamp, the villagers ask if we are interested in a ride over. We take 2 boats father down the river, closer to the Mist Swamp. We reach a small village called Portage. It is being built on the remains of a previous village. The old Theran road starts here as well. We continue on towards Trusk. Once we reach the town of Trusk, there are lots of Elementalists in the area, along with Questors of Jasperee. Apparently they are working on reclaiming the bad lands. This is the end of the line for the boat ride. THe rest of the way we go on foot.

As we are making our way to the swamp, we come across a rather large tower, it seems to have someone or something taking care of it because it is in good repair. It is the Last Homely House of Barsaive. Savostos the elementalist used to live here. He lived here to warm people away from entering the Mist Swamps. Savostos was a T’Skrang. As we are looking at the tower, William notices there is a T’Skrang sticking his head out of an upper window of the tower. William talks to the guy and asks him to come down, and he does. THe T;Skrang asks where we are headed and why. William tells him about the thread item deed. The guy says be careful and be fast. William asks the T;Skrang his name, he replies Sevostos.

We continue on our way, into the swamp. Just as we enter the edge of the swamp, a small dog looking thing pops up. William says I think that is it. We proceed with caution.
The creature is a simargol, looks like a dog with silver fur and has peacock feathers for a tail. As soon as we try to approach it, the thing takes off running into the swamp. William starts tracking the creature and we follow. As we are walking through the swamp, its very hard to see. Zil uses his life sight ability and says there is a creature just ahead, but it isnt the creature we are after. We try to ignore it. There are 3 Strakkonya just ahead of us. Zil shoots a lighting bolt at them and they get mad and all come and attack him. Thorkal and I are able to subdue the creatures with stun damage. We continue looking for the Simargol.

THe Smirgol seems to be a very clever creature, leading us on a wild chase through the swamp in to countless possible ambushes. THanks to Williams Scout magics we are able to avoid all of them. We finally find the creatures burrow and proceed to try to coax it out. William goes in after it just as the 4 gorgons on the other side of the clearing seem to notice us and we join battle. At first they all try to focus on THorkal, I tried to run and flank the gorgons but ended up grappled by one of them. I easily broke free but not before Zil casts his lightning bolt spell and they all seemed to be offended at this because they all turned and focused their attention on him knocking him from the sky. Daldorer comes to the rescue with his Foul Vapors spell and ends half the gorgons almost right away. After a short brutal fight Daldorer is able to cast a Last Chance spell on Zil and save him.

Next thing I know William is over eating the eyeballs of the Smirgol. Is he horror touched? We retrieve the eyeballs of the Gorgons, they are orichalcum. On our way out of the swamp, William says he notices a large stone humanoid standing on the mountain range to our west. I couldn't see it.

Statistics:Posted by Waijhou — Fri Feb 26, 2021 11:56 pm


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2021-02-25T04:33:512021-02-25T04:33:51 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17774#p17774 <![CDATA[Re: LFG [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]> GM: Pub
ECR: 11
Difficulty: Hard

Player Rewards:
Daldorer: 186000 LP, 3000 SP, 5 TIPs
Thorkell: 186000 LP, 3000 SP, 5 TIPs
Xevious: 186000 LP, 3000 SP, 5 TIPs
William Carver: 186000 LP, 3000 SP, 5 TIPs
Zil: 186000 LP, 3000 SP, 5 TIPs

Alt Rewards: Elementalist Spells, Orichalcum in the form of Gorgon Eyes

Journals: 930 LP, 750 SP

GM Reward: Calina (4000 LP, 475 SP, 3 TIPs)

Downtime:

[Alchemy] Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
[Craftsman] Rank 10 / 35 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 12 / 28 (+2 if metal) (can forge rank weapons at once)
[Rapid Forge Weapon] Rank 12 / 28 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Rapid Forge Armor] Rank 12 / 28 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Item History] Rank 4 / 24
[Item History] Step 20 (Rank 8) (Historian: Extra Successes reduce Research Times)
[Research] Rank 12 / 44, 26 w/ Library Access (Librarian: Extra Successes reduce Research Times)
[Design Enchanting Pattern] Rank 11 / 31
[Craft True Pattern] Rank 11 / 36 (+2 if metal)
[Patterncraft] 24 (Rank 12) :
  • Craft Blood Charm
  • Craft True Pattern
  • Incorporate Bound Spirit
  • Incorporate Glyph
Summary:
William has hunted down a Simargl, whose teeth perfectly match those of his Strange Boots. He also ate its eyes. The party traveled through the 9 Diamonds and discovered Trosk, Farram, and Portage.

Statistics:Posted by predajey — Thu Feb 25, 2021 4:33 am


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2021-02-24T16:07:232021-02-24T16:07:23 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17766#p17766 <![CDATA[Re: LFG [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]>
So the group is..Waijhou, Zil, Daldorer, and Thorkell... and William.

edit.. forgot to add myself.. awkward...

Statistics:Posted by Montaugh — Wed Feb 24, 2021 4:07 pm


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2021-02-24T15:05:222021-02-24T15:05:22 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17761#p17761 <![CDATA[Re: LFG [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]> Name: Thorkell Gulbrandsen
Date of Last Game Played:
ECR: 10
Discipline: Weaponsmith 10/Warrior 5
Unique: Thorkell brings the downtime activities. Besides that he is a perceptive and tanky troll.
Downtime:
[Craftsman] Rank 10 / 35 (+2 if metal) can make mundane items, weapons, and armor
[Efficient Forge Weapon] Rank 12 / 28 (+2 if metal) (can forge rank weapons at once)
[Rapid Forge Weapon] Rank 12 / 28 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Rapid Forge Armor] Rank 12 / 28 (+2 if metal) (can use extra successes to reduce downtime by 1 day each)
[Item History] Rank 4 / 24
[Research] Rank 6 / 22
[Design Enchanting Pattern] Rank 11 / 31
[Craft True Pattern] Rank 11 / 36 (+2 if metal)

Statistics:Posted by verse86 — Wed Feb 24, 2021 3:05 pm


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2021-02-24T14:59:402021-02-24T14:59:40 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17760#p17760 <![CDATA[Re: LFG [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]>
Let me know

Xeviouz Human Warrior/Horror Stalker
ECR12

Statistics:Posted by Waijhou — Wed Feb 24, 2021 2:59 pm


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2021-02-22T03:28:012021-02-22T03:28:01 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17722#p17722 <![CDATA[Re: LFG [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]> Name: Daldorer
Last Game Played:2021-02-20
Effective Circle: 12
Discipline: Nethermancer
Quote/Unique: Daddy can make you feel better
Notable Abilities: Banish, Concise Casting, Evidence Analysis
Downtime:
  • Alchemy Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
  • Item History Step 20 (Rank 8) (Historian: Extra Successes reduce Research Times)
  • Research Step 44 (Rank 12) (Librarian: Extra Successes reduce Research Times)
  • Patterncraft 24 (Rank 12) :
    • Craft Blood Charm
    • Craft True Pattern
    • Design Enchanting Pattern
    • Incorporate Bound Spirit
    • Incorporate Glyph

Statistics:Posted by etherial — Mon Feb 22, 2021 3:28 am


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2021-02-24T14:56:482021-02-18T21:57:35 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17668#p17668 <![CDATA[Re: What has Teeth and a Tongue, but no Mouth?]]> Name: William Carver
Date Last Played Doesn't Matter My Rumor. :D
ECR: 11 (1,449,925 LP)
Race: Human
Discipline: Scout 11, Thief 8, Journeyman 5, Cavalryman 7
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Talented: Scout, Stealth, Ranged/melee/mounted combat.
Items:
Potions: Kelia's Antidote (1), Booster Potion (5), Kelix's Poultice (1), Halt Illness Potion (1), Healing Potion (3), Last Chance Salve (3)
Mounted: Huttawa named Charlie and he's sworn, He might also swear.. I don't have animal talk yet.
Downtime:
Perception step (9)
Versatile Forge Weapon Rank: (9) Step 22
Versatile Research Rank: (10) Step 23, Step 26 with library Access
Versatile Item History Rank: (10) Step 23.
(Karma spent with Applied versatility or Practiced Versatility)

Statistics:Posted by Montaugh — Thu Feb 18, 2021 9:57 pm


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2021-02-18T18:30:052021-02-18T18:30:05 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17662#p17662 <![CDATA[Re: What has Teeth and a Tongue, but no Mouth?]]> Name: Zil
Date Player last played: Event
ECR: 11
Discipline: Elementalist 11th circle on the path of the purifier / Exemplar of Garlen - Windling
Quote/Unique:May the blessings of Garlen be upon you! Travel in style with a party Elementalist! Heat Food! Plant Feast! Purify Water! Shelter! Air Mattress! All the comforts of home upon the road.
Notable Abilities: Questor of Garlen, Physician. Lots and Lots of very good healing.
Downtime: Research rank 4, step 12 (step 15 if pay 20 sp for library access).
    Item History Rank 4 (step 16).

Statistics:Posted by ChrisDDickey — Thu Feb 18, 2021 6:30 pm


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2021-02-21T17:34:512021-02-18T05:51:55 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17657#p17657 <![CDATA[Re: What has Teeth and a Tongue, but no Mouth?]]> Statistics:Posted by ottdmk — Thu Feb 18, 2021 5:51 am


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2021-02-25T04:34:052021-02-18T03:19:38 http://www.fasagames.com/forum/viewtopic.php?t=2330&p=17656#p17656 <![CDATA[AAR [11H]: What has Teeth and a Tongue, but no Mouth? (2021-02-24 @ 2300 GMT)]]> Time: 2021-02-24 @ 2300 GMT (6PM EST)
GM: Pub
Difficulty: 11H
Rumor Source: William Carver (Montaugh)

Rumor: Deed: Stranger Boots: The owner must hunt whatever creature the teeth came from to acquire new teeth and replace any damaged teeth in the soles. May as well add some new teeth in there as well—more teeth is more better. Also, eat the eyes. (I tell you it is not only my fault that everyone thinks William is a horror.. but he does have to eat the eyes per the deed and eat them he will!)
The stranger boots hunger and that hunger is pulling William and his team into the depths of the jungles. It started as just a normal adventure to some forgotten ruins, but the vision started. William's dreams are filled with teeth, and claws and eyes so many eyes as the thing in the jungle stares back at him. He has a need a hunt it, a need so great it consumes him and he knows that thing watching him is also hunting him as well, hunting his friends. He can't let it go. His dreams become nightmares, and soon those nightmares fill the dreams of his companions. It longs for the boots and the boots long to tear into its flesh as if two mortal enemies are calling to each other...

Reference: Stranger Boots (William, Upgrade)

Location: Mist Swamps

Alt Reward: The satisfaction of playing with your friends without being eaten by a Great Dragon.

Note: 4-5 Players

Statistics:Posted by predajey — Thu Feb 18, 2021 3:19 am


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