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FASA Games, Inc.FASA Games Forums and News 2020-08-26T02:53:22 http://www.fasagames.com/forum/app.php/feed/topic/2044 2020-08-26T02:53:222020-08-26T02:53:22 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15276#p15276 <![CDATA[Re: AAR [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]>
Daldorer, Dvarim, Xevious, Dubhan, and myself traveled to Kaer Volost at the request of Daldorer, he sought to complete a deed for his shield.

The trip to the Kaer was what it was. We didn't have much trouble on the way and with the constant sailing in the air, I am finding that I wish to learn more about how the boats function, and how they stay afloat, things of that nature. Perhaps the next time I travel with the a crew of an airship I'll see about giving them a hand. Traveling by a ship isn't like traveling by land though, you see a lot, but I wonder if you miss the trees because all you see is the forest.

The Kaer itself was anything but fun. It was dangerous and I was gravely wounded in this expedition. The Kaer was full of traps and I found my skills in dealing with them lacking. I was barely saved when I sensed the danger and moved out of the way. We encountered boneless, death reavers and ghouls in one group. Two of each. The death reavers are to be feared, they wield multiple swords and had six sets of arms. They were aptly named in my opinion. The ghouls they have a poison that they can keep flowing and burning in your blood long after they bite you. The only way to stop it is to kill the ghoul. The boneless.. honestly I don't know what they did, I was busy trying to kill a ghoul that had poisoned me and staying alive.

The real problem though was the horrors that we encountered. Two of them with worms moving about their skulls. One of them stepped out and attacked Dubhan and Daldorer. I set up a charge with Charlie and was beset upon by the other one. I knew facing it alone would be death, so Charlie and I charged to the one and struck a mighty blow with Shepard's Strength. It fell short of felling the best though. These things attack by shifting the skin around your body causing grave injuries. We managed to defeated them but only just, if the fight had gone on much longer I fear that one or more of us could have died. I most certainly would have fallen and that would have broken poor charlie's heart. Though I know that death would have separated us for a time we are of one soul in two bodies and would see each other again one day.

The spirit within the shield was satisfied with what we had and we completed the deed. We have not even begun to explore Volost yet, and I fear we must return to Bamor soon as well. There are gargoyles still to seek out. So much to do. So much more to do. I had hope that the horrors were gone, and with what I have seen, I am glad I was not alive to see the true horrors that walked the land. And that damned foot print we came across all those years ago.. why did I have to think of that foot print and the potential size of a colossal undead out there somewhere. Great now some one is going to read this and want to go and hunt it or track it and will seek me out to do. Maybe I should get married, have kids and raise huttawa...

William the huttawa farmer... it could be a good dream, but I am who I am. I'm an adept. I'll die young, and I'll die hard.

William Carver

Statistics:Posted by Montaugh — Wed Aug 26, 2020 2:53 am


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2020-08-23T23:41:252020-08-23T23:41:25 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15245#p15245 <![CDATA[Re: AAR [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]>
This was an interesting adventure. Daldorer the Nethermancer asked myself, William, Dvarim and Xevious to assist him in appeasing the Ally Spirit bound to his Thread Item Shield. To do so would unlock the greatest powers of the Thread Item. Said Spirit was once the protector of a Kaer, Kaer Volost, and wished to make sure that things were right there. If the Kaer was safe, make sure it remained so. If it had been broken, avenge it by removing any lurking Horrors and Horror Constructs. Make sure the spirit of Rajin, the original bearer of the Shield, was at peace.

So, off we went into the mountains, expecting trouble. We surely found it. The Kaer was apparently breached. We went amongst the outer defenses, carefully, as some of them had reset mechanisms. I found one that used a variant of the Bone Shatter spell. William attempted to disarm it, and failed. Thankfully his mystic armor kept the worst away. Similarly, he set off a couple of mundane traps, but avoided the penalties.

Once we were through the traps, we were set upon by powerful undead Horror Constructs. A couple of Boneless, two Deathless Reavers and a pair of nasty Ghouls. We were able to deal with them, but I got grabbed by one of the Boneless. Thankfully, it was weakened by the others and before it could squeeze me too much I finished it off with a Crushing Will strike. I think I've made the right choice in slotting that Spell into one of my Enhanced Matrices; being able to kill things with just an instant's time and a glance is a good thing when being grappled.

After those folks, we journeyed onwards. We were jumped by some animated armor and a couple of Wormskulls hiding in Astral Space. They weren't able to hide from me though. My Lenses design performed wonderfully on this excursion! So did my Boots. I could be wrong, but I think the Pattern of Quicksilver is evolving. I've heard of such a thing happening in my studies, but it's fascinating to see it in this.

I was able to get off a fairly powerful casting of Rampage... almost as powerful as I'm able, but I was aiming for swiftness as well as results. I hear the most powerful Spellcasters can weave Threads much faster than we mere mortals can. I look forward to finding out if my studies continue long enough. Thanks in small part to my efforts we survived, and destroyed our opponents. There appears to be more danger in Kaer Volost, but what we did was enough to satisfy the Spirit in the Shield. Making sure we weren't overwhelmed, we retreated back to Throal.

Statistics:Posted by ottdmk — Sun Aug 23, 2020 11:41 pm


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2020-08-23T23:22:312020-08-23T23:22:31 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15242#p15242 <![CDATA[Re: AAR [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]>
Rumor: Daldorer will commune with the Spirit bound to their Shield, and fulfill a service as requested.

From the journal of Xeviouz, Human Warrior / Horror Stalker
Dvarim, Durban, William Carver and myself are all asked by Daldorer to assist him with a deed to unlock the full potential of his shield. Daldorer has been speaking to the spirit that is bound to his shield. THe spirit indicates that he allowed itself to be bound to the shield for the defence of its Kaer. Kaer Volost. Daldorer must find out about the Kaer, escort the citizens out, if the Kaer was breached by a horror, destroy the horror and avenge Rajin. Rajin is the original bearer of the shield.

Kaer Volost was off an arm of the Talon River called the Volost river. (27.12) We take a day and do some background research about Kaer Volost and the surrounding area. Dvarim is able to secure an airship rife for us that will get us very close to the target location. When we get to the point where we need to leave the airship, Dvarim chain casts Metal Wings for the entire party and we are able to jump over the side of the air ship and not die!

As we reach the Talon Mountains, William Carver finds a safe path for us to go up. We find many caves and check them all out until we find one that has a large broken crystal in it. We go in to check that out. We are pretty sure this is a Kaer Ward, but it appears to be broken. There are a few skeletons on the ground around it. We proceed into the cave. William takes point as I almost walked into a previous trap. William is able to find a Pit Trap without any of us actually falling into it. Farther on there is a dodge trap. Next was a spike trap. Next we come across another large crystal, small then the one at the beginning, but still 3’ high. Its another Kaer Ward. Dubahn is able to analyze the crystal through PatterCraft. It is supposed to cast a Bone Shatter spell at trespassers. As William tries to disable the trap, it goes off. Williams armor absorbs most of the damage. The tunnel we are walking in empties out into a large cavern. In the distance, like the other side of the cavern, we hear some rustling sounds. What ever it is making the noise comes towards us. There are 2 ghouls, 2 piles of flesh, looks like they have no bones, and 2 reavers. Battle!!

After the battle, we rest and recover. THen continue onward down the tunnel. THe air starts to get dry, the deeper we go. We eventually come to an archway that Duhban lets us know that it is warded with protective magics. There is also a suit of armor, no, 2 suits of armor that seem to move all on their own accord. Dubhan also says there is hard to see entity in the room as well. It is a floating skull (WormSkull), and there are 2 of them. After a quick battle we are triumphant over the horror constructs. As the last suit of armor drops, it says to Daldorer he is doing very well with the shield, much better than he ever did. THis must have been Rajin.

After the battle we look around and find the Kaer door. It is still sealed. We knock but there is no answer. We head back to Throal.

Statistics:Posted by Waijhou — Sun Aug 23, 2020 11:22 pm


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2020-08-23T23:53:442020-08-23T23:17:13 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15241#p15241 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Devoted Deeds
Time: 2020-08-23@19:00 GMT
GM: Aeggy
Circle: 9
Difficulty: Hard

Player Rewards:
Daldorer: 5 TIPs, 58,000 Legend, 1,500 Silver, Devoted Deed done!
Dubhan: 5 TIPs, 58,000 Legend, 1,500 Silver
Dvarim: 5 TIPs, 58,000 Legend, 1,500 Silver
William: 5 TIPs, 58,000 Legend, 1,500 Silver
Xeviouz: 5 TIPs, 58,000 Legend, 1,500 Silver

Journal Rewards:
2,900 Legend, 375 Silver

GM Reward:
Karl Tomsson: 39,000 Legend, 1,000 Silver, 3 TIPs

Downtime Actions Available:
Dvarim: Forge Weapon 10/23
Dvarim: Forge Armor 10/23
Dvarim: Craftsman (anything) 9/26
Dvarim: Design Enchanting Pattern 9/22
Dvarim: Enchant True Pattern 9/26
Daldorer: Alchemy Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
Daldorer: Item History Step 20 (Rank 8)
Dubhan: Research Step 26 (Library access worth it for Warden items)
Dubhan: Alchemy Step 12 (Booster Potions, Small Light Crystals, Kelix' Poultice) (1 day Downtime, prices as book / 2.)
Dubhan: Creation of Spell Matrix Objects: 1,000 sp, 4 days for Standard, 2,000 sp, 5 days for Enhanced. And yes, that's the 1/2 off price. :D
Dubhan: Design Enchanting Pattern: Minimum 4 TIPs, 2 weeks Downtime, contact for details
Dubhan: Craft True Pattern (i.e. create Thread Item): Requires a Pattern. 3 TIPs minimum, 2 weeks Downtime, Silver cost varies, contact for details
Researchers may spend 20 Silver for +3 Steps (the Haggle discount may lower this cost)

Further Information:
Kaer Volost (26.12) was found, but not opened. Several Horrors and Constructs outside the Kaer were killed.

Statistics:Posted by Aegharan — Sun Aug 23, 2020 11:17 pm


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2020-08-22T01:58:432020-08-22T01:58:43 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15201#p15201 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Statistics:Posted by etherial — Sat Aug 22, 2020 1:58 am


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2020-08-20T02:59:202020-08-20T02:59:20 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15182#p15182 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: Dubhan Goronich
Date of Last Game Played (by player): 2020-08-01
Circle: 9 (ECR 9, 474,620 legend)
Discipline: Wizard
Unique: Spells (Buffs, Astral Sensing, Debuffs, etc.), Physician
Downtime: Research Step 26 (Library access worth it for Warden items)
Alchemy Step 12 (Booster Potions, Small Light Crystals, Kelix' Poultice, Kelia's Antidote) (1 day Downtime, prices as book / 2.)
Dubhan's Double Absorb Blow: 4 BMD, 24 pts absorbed, 100 sp cost to party members.
Creation of Spell Matrix Objects: 1,000 sp, 4 days for Standard, 2,000 sp, 5 days for Enhanced. And yes, that's the 1/2 off price. :D
Design Enchanting Pattern: Minimum 4 TIPs, 2 weeks Downtime, contact for details
Craft True Pattern (i.e. create Thread Item): Requires a Pattern. 3 TIPs minimum, 2 weeks Downtime, Silver cost varies, contact for details

Statistics:Posted by ottdmk — Thu Aug 20, 2020 2:59 am


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2020-08-19T17:50:032020-08-19T17:50:03 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15178#p15178 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: Jael
ECR: 9
Last Game: 8/18
Discipline: Beastmaster/Scholar/Woodsman
Notable Abilities: Elven Lore, Pets, Frenzy's and Grappling
Downtime: Animal Training (Rank 9) 19, Item History (Rank 5) 14, Research (Rank 4) 13 (16 with library access)

Statistics:Posted by nathaniel — Wed Aug 19, 2020 5:50 pm


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2020-08-19T16:29:022020-08-19T16:29:02 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15177#p15177 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: Daldorer
Last Game Played:2020-08-01
Effective Circle: 9
Discipline: Nethermancer
Quote/Unique: Daddy can make you feel better
Notable Abilities: Critical Thinking, Friendly Darkness, Last Chance
Downtime:
Alchemy Step 8 (Rank 3) Recipes: Booster Potion and Small Light Quartz
Item History Step 20 (Rank 8)
Research Step 21 (Rank 9)

Statistics:Posted by etherial — Wed Aug 19, 2020 4:29 pm


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2020-08-19T13:51:022020-08-19T13:51:02 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15176#p15176 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Xeviouz
Last time you (player, not character) played: July 29, 2020
Circle: 9/4 (ECR9)
Discipline: Warrior/Horror Stalker
Quote/Unique: Lets do this!
Notable Abilities: Sword & Board
Downtime: ---

Statistics:Posted by Waijhou — Wed Aug 19, 2020 1:51 pm


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2020-08-19T12:52:122020-08-19T12:52:12 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15175#p15175 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: Dvarim Bolg
ECL: 9
Discipline: Weaponsmith / Elementalist
Quote/Unique: "Well, that ain't right."
Notable Abilities: Physician, Lock Pick, Chiseled Dwarven Good Looks
Downtime:
  • Forge Weapon 10/23
  • Forge Armor 10/23
  • Craftsman (anything) 9/26
  • Design Enchanting Pattern 9/22
  • Enchant True Pattern 9/26
  • Item History 4/17
Last Game Played: 2020-07-26 (Purify the Irondelve Liferock)

Statistics:Posted by bronzemountain — Wed Aug 19, 2020 12:52 pm


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2020-08-19T12:46:482020-08-19T12:46:48 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15174#p15174 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: William Carver
Date Last Played August 1st, 2020
ECR: 9 ( 285,475 LP)
Race: Human
Discipline: Scout 8 Thief 5, Journeyman 1, Cavalryman 5
Quote/Unique: I'll get you there and back again.
Notable Abilities:
Talented: Locks/Traps, Stealth/Scouting, Ranged/Melee, map making. Animal bond/borrow. Safe Path! Sleeps with One Eye Open, Orbital Spy in the sky!
Items: Pure Water Pot (cast the Purify Water spell, p. 190, with a Spellcasting and Effect Step of 8/2D6 on any liquid placed in them). Upandal's Blessings (tools that let him reroll failed artisan checks)
Potions: Kelia's Antidote (1), Booster Potion (5), Kelix's Poultice (1), Halt Illness Potion (1), Healing Potion (3), Last Chance Salve (3)
Mounted: Huttawa named Charlie and he's sworn, He might also swear.. I don't have animal talk yet.
Downtime: Versatile Forge Weapon (5) Step 12, Step 16 with karma. Versatile Research 7 Step (14) (17 with library access) Steps 16 or 21 depending on library access and Karma. Versatile Item History 5 (12) Step 16 with Karma. (Karma spent with Applied versatility)

Statistics:Posted by Montaugh — Wed Aug 19, 2020 12:46 pm


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2020-08-19T11:50:152020-08-19T11:50:15 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15172#p15172 <![CDATA[Re: LFG [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Name: Zil
Date Player last played: Aug 14th
ECR: 9
Discipline: Elementalist 9th circle / Exemplar of Garlen - Windling
Quote/Unique:May the blessings of Garlen be upon you! Travel in style with a party Elementalist! Heat Food! Plant Feast! Purify Water! Shelter! Air Mattress! All the comforts of home upon the road.
Notable Abilities: Questor of Garlen, Physician.
Downtime: Research rank 4, step 12 (step 15 if pay 20 sp for library access).
Item History Rank 4 (step 16).

Statistics:Posted by ChrisDDickey — Wed Aug 19, 2020 11:50 am


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2020-08-23T23:17:222020-08-19T09:25:16 http://www.fasagames.com/forum/viewtopic.php?t=2044&p=15170#p15170 <![CDATA[AAR [9H] Devoted Deeds (2020-08-23@19:00 GMT)]]> Time: 2020-08-23@19:00 GMT
GM: Aeggy
Circle: 9
Difficulty: Hard
Organized by: Daldorer

Rumor: Daldorer will commune with the Spirit bound to their Shield, and fulfill a service as requested.

Please post your character as follows:

CODE:

[b]Name:[/b] Character name[b]Date of Last Game Played:[/b][b]Circle:[/b] Circle of your character[b]Discipline:[/b] Your character's Discipline(s)[b]Unique:[/b] What your character is bringing to the table.[b]Downtime:[/b] Talents and Skills that other characters can use over downtime: [Talent] [Step including +Karma Step if appropriate] ([Rank]) ([Further Details])e.g.: Item History (rank 2 Step 13)

Statistics:Posted by Aegharan — Wed Aug 19, 2020 9:25 am


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