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FASA Games, Inc.FASA Games Forums and News 2019-10-07T10:12:09 http://www.fasagames.com/forum/app.php/feed/topic/1366 2019-10-07T10:12:092019-10-07T10:12:09 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10644#p10644 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Belenus wrote:
Mon Oct 07, 2019 10:04 am
I also would give some range and not a fix amount based on the time you played and the difficulty of the adventure or even for good roleplaying.
While I do occasionally reward a little bit more if they've accomplished something extraordinary I do not need to dangle LP rewards for excellent roleplay etc. since I have been blessed with a group that is in character like 95% of the time and, at the risk of not advancing the narrative much, they roleplay internally A LOT. We have a lot of fun though, even if they accomplish hardly anything apart from causing a ruccus with each other in some meetings.

You are right about the talent cost at circle 5 increase though, and I will probably start giving them 2100 LP per session soon I guess. (Only the 5th circle talents increase in cost though, so the majority of the talents they are improving at circle 5 are still below circle 5 talents).

Statistics:Posted by Qwazi — Mon Oct 07, 2019 10:12 am


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2019-10-07T10:04:082019-10-07T10:04:08 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10642#p10642 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Qwazi wrote:
Mon Oct 07, 2019 9:11 am
I reward my group with the LP equivalent of the cost for raising a talent from the circle they're at to the next circle.

Circle 1: 200
Circle 2: 300
Circle 3: 500
Circle 5: 800
Circle 6: 1300
Circle 7: 2100
Circle 8: 3400

That way I know approximately how many sessions there are between each circle up, as they require (New Circle + 3) talents at the new circle rank to advance. So, at Circle 5 they need at a minimum 8 sessions to advance a circle, but then they spend LP on thread items, skills, other talents, spells, etc. too so it may in fact be 11 or 12 sessions for a circle advancement. In any case I feel this is pretty good pacing for our group.
Don't forget, that the LP costs increase for talents learned at circle 5 and later.
An other big factor would be a second (third, forth :shock: ) discipline.
I also would give some range and not a fix amount based on the time you played and the difficulty of the adventure or even for good roleplaying.

Statistics:Posted by Belenus — Mon Oct 07, 2019 10:04 am


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2019-10-07T09:11:122019-10-07T09:11:12 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10639#p10639 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Circle 1: 200
Circle 2: 300
Circle 3: 500
Circle 5: 800
Circle 6: 1300
Circle 7: 2100
Circle 8: 3400

That way I know approximately how many sessions there are between each circle up, as they require (New Circle + 3) talents at the new circle rank to advance. So, at Circle 5 they need at a minimum 8 sessions to advance a circle, but then they spend LP on thread items, skills, other talents, spells, etc. too so it may in fact be 11 or 12 sessions for a circle advancement. In any case I feel this is pretty good pacing for our group.

Statistics:Posted by Qwazi — Mon Oct 07, 2019 9:11 am


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2019-08-28T03:14:162019-08-28T03:14:16 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10294#p10294 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Michael wrote:
Tue Aug 27, 2019 2:22 pm
so let me further explain my question. The players are 2nd circle at the moment and we play about 4 hours. Let's say we do 1 social and 1 combat encounter with 1 goal. According to the chart, it's about 800 average give or take.

If we played 8 hours and did 2 social, 2 combat and 1-2 goals, its about 800 average. Or am I supposed to double it up to 1600 on average?
Is 4 hours your typical session length? If so, then giving a "double" award for an 8-hour session might be a nice benefit. Otherwise... don't worry about tying award size to how many hours you play in a given session.

Also, the Fibonacci scaling of costs means advancement slows as characters gain power. Getting to Circle 3 quickly is normal -- especially if you don't spend Legend on Attribute increases or thread items.

To provide an example: the character I play in the Legends of Earthdawn podcast is a troll Nethermancer (and so has spell learning costs on top of normal talent advancement). We play monthly, the game has been going on more than two years now and I just reached Sixth Circle. In my log of awards and spending, I reached 2nd Circle in the first bit of downtime (July 2017), and 3rd Circle in the third one (Dec 2017 -- we were really hurting for downtime in our early days). Fourth Circle came in our downtime break in the August 2018 session, and Fifth in Feb 2019.

Because we play monthly, our awards have been intentionally on the higher end (so that we feel like we're making progress), but you really start to notice a bit of slowdown once you hit the Journeyman tier.

Statistics:Posted by Mataxes — Wed Aug 28, 2019 3:14 am


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2019-08-27T17:28:272019-08-27T17:28:27 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10285#p10285 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Indragnir wrote:
Mon Aug 26, 2019 7:58 am
Belenus wrote:
Sun Aug 25, 2019 9:01 am
I'm playing once each week for around 8 hours with my main group and we became circle 7 after around one year, something I managed with an ED 2 group in around 3 years before.
This is when I finally checked the Legend Point distribution in both editions and ED 4 gives more than double the award than ED 2:
Image

We are using the old award table since then :D
You like slow advance better as a player? Just asking.
Lets say I prefere "moderate" advancement as a player :D
And given the ingame time of around 1,5 years (nearly the same as outgame), I think from circle 1 to 8 is a "bit" to crazy :shock:

Michael wrote:
Tue Aug 27, 2019 2:22 pm
so let me further explain my question. The players are 2nd circle at the moment and we play about 4 hours. Let's say we do 1 social and 1 combat encounter with 1 goal. According to the chart, it's about 800 average give or take.

If we played 8 hours and did 2 social, 2 combat and 1-2 goals, its about 800 average. Or am I supposed to double it up to 1600 on average?
You could still use the single Legend Awards. So if 2 goals are reached in this 4 hours, its around 400 LP. If they somehow manage to reach 4 goals, it's 800 LP. If it were smaller goals, give the smaller amount, if it were big goals like the final of an adventure, give the maximum and so on ;)

Statistics:Posted by Belenus — Tue Aug 27, 2019 5:28 pm


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2019-08-27T15:26:082019-08-27T15:26:08 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10280#p10280 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]> Statistics:Posted by Michael — Tue Aug 27, 2019 3:26 pm


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2019-08-27T14:51:222019-08-27T14:51:22 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10278#p10278 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
If you want to slow advancement and encourage LP sprinkling in other areas, you could simply limit their loot.

Statistics:Posted by JetBlackJoe — Tue Aug 27, 2019 2:51 pm


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2019-08-27T14:22:092019-08-27T14:22:09 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10275#p10275 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
If we played 8 hours and did 2 social, 2 combat and 1-2 goals, its about 800 average. Or am I supposed to double it up to 1600 on average?

I don't mind that they blasted past 1st circle but it's been about 2 months of play and most are very close to circle 3. Granted, some thread items are going to slow that down quick enough but I'm just thinking out loud as to how long should take to get to say 5th circle?

I know many GMs have problems challenging the group, combat wise, after say 7+ circle but I won't. I don't want the players to circle too slow but also not so fast.

thanks

Statistics:Posted by Michael — Tue Aug 27, 2019 2:22 pm


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2019-08-26T07:58:242019-08-26T07:58:24 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10259#p10259 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Belenus wrote:
Sun Aug 25, 2019 9:01 am
I'm playing once each week for around 8 hours with my main group and we became circle 7 after around one year, something I managed with an ED 2 group in around 3 years before.
This is when I finally checked the Legend Point distribution in both editions and ED 4 gives more than double the award than ED 2:
Image

We are using the old award table since then :D
You like slow advance better as a player? Just asking.

Statistics:Posted by Indragnir — Mon Aug 26, 2019 7:58 am


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2019-08-25T14:30:502019-08-25T14:30:50 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10253#p10253 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
So everyone can tune their desired speed of advancement.

Statistics:Posted by Lursi — Sun Aug 25, 2019 2:30 pm


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2019-08-25T09:01:062019-08-25T09:01:06 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10250#p10250 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]> This is when I finally checked the Legend Point distribution in both editions and ED 4 gives more than double the award than ED 2:
Image

We are using the old award table since then :D

Statistics:Posted by Belenus — Sun Aug 25, 2019 9:01 am


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2019-08-24T02:59:042019-08-24T02:59:04 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10249#p10249 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
Michael wrote:
Fri Aug 23, 2019 3:37 pm
So my concern is that I'm awarding LP for 8 hour sessions when they are really doing 4.
What?
I don't know if this scales or it's nothing to worry about.
It's nothing to worry about. A "session" is however long you want it to be. The term is used as the base dividing point of a longer campaign because it's easily definable:

A session is the discrete period of time you are around the table -- virtual or otherwise -- playing the game. When you wrap up play to go off to your "normal" lives, the session ends. That can be 8 hours, or 4 hours, or whatever. A story can take up one session, or many, but a "session" should be pretty clear. (I'm not sure where you got the idea that a "session" is 8 hours... that's not in the text at all.)

The main purpose behind the recommended legend awards in the GM Guide is to pace advancement, which I wrote a blog post about a few months back:

https://fasagames.com/earthdawn/under-t ... nd-awards/

Statistics:Posted by Mataxes — Sat Aug 24, 2019 2:59 am


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2019-08-24T02:53:402019-08-24T02:53:40 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10247#p10247 <![CDATA[Re: Problem with LP awards and short sessions: Need advice]]>
The true question I ask myself when I award legend point is how fast I wish my players to advance.
And for my current campaign, I asked the question to the players themselves.

Try to figure how long do you think you campaign will last and how strong do you wish your character to become and the end of the campaign.

Earthdawn is very fun for the many ways a character can progress, but it comes a moment (around 7th or 8th circle) where the players are very powerful. It goes a step further once they reach Warden level. So from that point, the game is still fun, but the story and thus the quests have to adapt. Most of the time, that means more politics.

If you're looking forward for that kind of gameplay you could keep your Legend Award as it is or even increase it. But if what you prefere is more modest than you get the picture.

Statistics:Posted by Spader — Sat Aug 24, 2019 2:53 am


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2019-08-23T15:37:532019-08-23T15:37:53 http://www.fasagames.com/forum/viewtopic.php?t=1366&p=10236#p10236 <![CDATA[Problem with LP awards and short sessions: Need advice]]>
They have all made circle 2 fairly quickly and are closing on 3 using the alternate talent advancement (I also allow them to take as many talent options as they want but none become discipline.) I'm using the LP award table out of the GM book p 120.

So my concern is that I'm awarding LP for 8 hour sessions when they are really doing 4. I don't know if this scales or it's nothing to worry about. This is the first time I have run 4th ed and also the first time online with only 4 hours. The party does a lot of rpg/housekeeping in discord chat over the week but there is 1-2 players that can't so I don't want to further the story without them in that manner.

The question is do I need to scale back the LP awards? Maybe in half since its only a 4 hour session?

thanks

Statistics:Posted by Michael — Fri Aug 23, 2019 3:37 pm


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