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FASA Games, Inc.FASA Games Forums and News 2018-12-07T14:57:07 http://www.fasagames.com/forum/app.php/feed/topic/1075 2018-12-07T14:57:072018-12-07T14:57:07 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8759#p8759 <![CDATA[Re: Vampires]]>
LouP wrote:
Tue Oct 23, 2018 5:46 pm


The plan at the time (back in 1998) was to explore vampires and other undead in detail in a book called "Vivane: City of the Dead" which would focus on the state of Vivane *after* the events of FASA's "Barsaive at War" (specifically the combination of the Horror Cloud and a large magical explosion over Vivane).


Take Care!

Lou
That is scary. That would be the perfect time to introduce them and it explains why they have not been around before now.

Statistics:Posted by w_socrates — Fri Dec 07, 2018 2:57 pm


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2018-12-06T22:56:382018-12-06T22:56:38 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8756#p8756 <![CDATA[Re: Vampires]]> Statistics:Posted by Slimcreeper — Thu Dec 06, 2018 10:56 pm


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2018-12-06T14:22:402018-12-06T14:22:40 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8750#p8750 <![CDATA[Re: Vampires]]> Statistics:Posted by etherial — Thu Dec 06, 2018 2:22 pm


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2018-12-06T01:39:432018-12-06T01:39:43 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8744#p8744 <![CDATA[Re: Vampires]]> Statistics:Posted by Slimcreeper — Thu Dec 06, 2018 1:39 am


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2018-11-25T22:57:492018-11-25T22:57:49 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8691#p8691 <![CDATA[Re: Vampires]]> Statistics:Posted by Geekabilly — Sun Nov 25, 2018 10:57 pm


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2018-11-25T08:59:362018-11-25T08:59:36 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8690#p8690 <![CDATA[Re: Vampires]]> Statistics:Posted by Kosmit — Sun Nov 25, 2018 8:59 am


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2018-10-23T17:46:172018-10-23T17:46:17 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8363#p8363 <![CDATA[Re: Vampires]]>
Mataxes wrote:
Wed Oct 10, 2018 10:35 pm
From what I can recall about stuff Lou Prosperi (the ED1 line developer) said, one of the concerns with vampires arose from the power and significance of blood magic in the Earthdawn setting. When you're dealing with a creature that feeds on blood, that needs to be considered.

In some of the old development notes left behind after the ED1 line was shuttered, developing an Earthdawn vampire was on the radar, but nothing concrete was put together (at least that I've been able to find).

If we develop them for ED4, I'd want to make sure they get a suitably "Earthdawn" slant.
Yes, we deliberately avoided vampires because I felt that given the role of blood magic in ED, vampires should be something special, and the story we were telling didn't lend itself (yet) to exploring what vampires could and should be.

This is also why I ended up regretting the reference to a vampire in an example related to pattern items. I tried my best to avoid talking about that example, and noted it as "not canon".

The plan at the time (back in 1998) was to explore vampires and other undead in detail in a book called "Vivane: City of the Dead" which would focus on the state of Vivane *after* the events of FASA's "Barsaive at War" (specifically the combination of the Horror Cloud and a large magical explosion over Vivane).


Take Care!

Lou

Statistics:Posted by LouP — Tue Oct 23, 2018 5:46 pm


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2018-10-23T15:47:292018-10-23T15:47:29 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8360#p8360 <![CDATA[Re: Vampires]]> Statistics:Posted by Geekabilly — Tue Oct 23, 2018 3:47 pm


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2018-10-12T13:33:482018-10-12T13:33:48 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8270#p8270 <![CDATA[Re: Vampires]]>
Vampire Dragons.....hmmmm....


Likely vampirism would be a result of magical experimentation with Blood magic causing the resultant entity to now require blood magic to survive.

Statistics:Posted by Tattered Rags — Fri Oct 12, 2018 1:33 pm


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2018-10-12T08:32:482018-10-12T08:32:48 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8268#p8268 <![CDATA[Re: Vampires]]>
Mataxes wrote:
Wed Oct 10, 2018 10:35 pm
From what I can recall about stuff Lou Prosperi (the ED1 line developer) said, one of the concerns with vampires arose from the power and significance of blood magic in the Earthdawn setting. When you're dealing with a creature that feeds on blood, that needs to be considered.

In some of the old development notes left behind after the ED1 line was shuttered, developing an Earthdawn vampire was on the radar, but nothing concrete was put together (at least that I've been able to find).

If we develop them for ED4, I'd want to make sure they get a suitably "Earthdawn" slant.
Interesting, thank you Josh! It really seemed like a design decision and not like an oversight. I guess as GM I could always introduce a vampire-like horror...

Statistics:Posted by TheOracle — Fri Oct 12, 2018 8:32 am


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2018-10-11T13:51:532018-10-11T13:51:53 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8263#p8263 <![CDATA[Re: Vampires]]> Interesting :D

Statistics:Posted by ragbasti — Thu Oct 11, 2018 1:51 pm


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2018-10-10T22:35:172018-10-10T22:35:17 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8262#p8262 <![CDATA[Re: Vampires]]>
In some of the old development notes left behind after the ED1 line was shuttered, developing an Earthdawn vampire was on the radar, but nothing concrete was put together (at least that I've been able to find).

If we develop them for ED4, I'd want to make sure they get a suitably "Earthdawn" slant.

Statistics:Posted by Mataxes — Wed Oct 10, 2018 10:35 pm


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2018-10-10T19:49:202018-10-10T19:49:20 http://www.fasagames.com/forum/viewtopic.php?t=1075&p=8257#p8257 <![CDATA[Vampires]]> Statistics:Posted by TheOracle — Wed Oct 10, 2018 7:49 pm


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